[3.9?] Sidefx Frost Blades - Hyped for Support +

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Unicornflakes wrote:
If you're struggling with single target, wouldn't it be an option to drop any of the monster spawning talismans to the boss? I'm thinking that would allow a large number of the projectiles to chain from the spawned monsters to the boss, giving much higher damage than just spamming FB


Yes a option would be to drop a breach gem on the boss. makes the fight a little more WOAH! but would shred the boss if you angle right.
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Sidefx06 wrote:
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CoachHinesInc wrote:
and btw, is it worth to invest in gear with Wed or added phys damage?



Well, duel wielding for this skill isn't really top tier as the skill cycles from weapon to weapon per hit, it does not hit with both weapons at once. The shield also allows me to make up for my resists that I may be lacking easier to use other uniques in other slots. Also I can use whirling blades with a shield, but with 8 frenzy charges for Attack speed and move speed shield charge becomes a way better mobility skill as it affected by both. WB is only affected by attack speed. As far as Weapon ele vrs added phys. Added FLAT phys imo would give more a dps boost as It scales the damage before its converted and ultimately scaling that further. Since we are doing full ele damage in the end. Weapon ele is imo easier to grab on gear without worrying about MORE stats to shove in. I did not however go into testing it super hard. Another thing added to look into! Thanks!


i think the best option is just scale it with crits, im gonna go that route
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CoachHinesInc wrote:
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Sidefx06 wrote:
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CoachHinesInc wrote:
and btw, is it worth to invest in gear with Wed or added phys damage?



Well, duel wielding for this skill isn't really top tier as the skill cycles from weapon to weapon per hit, it does not hit with both weapons at once. The shield also allows me to make up for my resists that I may be lacking easier to use other uniques in other slots. Also I can use whirling blades with a shield, but with 8 frenzy charges for Attack speed and move speed shield charge becomes a way better mobility skill as it affected by both. WB is only affected by attack speed. As far as Weapon ele vrs added phys. Added FLAT phys imo would give more a dps boost as It scales the damage before its converted and ultimately scaling that further. Since we are doing full ele damage in the end. Weapon ele is imo easier to grab on gear without worrying about MORE stats to shove in. I did not however go into testing it super hard. Another thing added to look into! Thanks!


i think the best option is just scale it with crits, im gonna go that route


atm with charges and procs im at 81% crit with my current gear. only 300 Multi I want more.
Thanks for the build! I was speccing for HoWA but changed course due to early league prices on HoTM. I'm level 75 now and, as advertised, I can clear a map like a champ, but Bosses should just be avoided.

There was earlier discussion about 1 handed w/ shield vs Dual Wielding. I haven't seen anyone else mention it, but it looks like dual wielding does in fact stack chain (according to tool tip). That being the case, do you still think a Shield is a better alternative than the extra DPS from extra 2 chains?

Also, I'd like to hear more about how your experiments with single target damage are going. Anything worth trying out?


Also, seeing as Dying Sun Flask is 3.5ex currently, what is something else you would recommend?
im lvl 72 with the build and i just got some really nice gear, im using a totem with, wed, faster attacks, and phys to lightning, for flasks im runing 1 life, silver flask, the wise oak ( to get some extra cold pen, up to 83% atm), diamond flask and atziris promise. also im using blood rage cause im not on a 6l. lets say im loving the build, its super fast and fun, cant wait to scale it up with lvls.

you can check my profile if you wanna five me any tips or something.

not having problems with single target, its not the best but i deal lots of damage, maybe ill have problems in like red maps or something, we will see.

thanks for the answers!
Level 84 now
Gear






OP, when you say you have ~80% chance of crit, how do you get that high? Generating power charges with a PCoC setup or something?

My hideout tooltip dps (only aura buffs) is 56k right now.

Considering getting a +1 darkrays, but with how I'll have to get a lot of res on rings/amulet idk if it's worth it. Probably better just getting better rares.

numbers
DPS is from Path of Building.
Current DPS melee hit (146k) blades (128k) life (3800)

If I change to +1 darkrays, change rings/ammy around (need that +int for gems too), dps goes to:
melee hit (152k) blades (133k) life (3526)
and cost is about 3exa. life lost isn't worth it, too hard to find proper jewelery with all the int/res needed
Last edited by vegeto079 on Mar 13, 2017, 3:55:44 AM
Just want to thank you for an easy opener outside of current CI meta. Sure it sucks to level, but just out of merc and trotting along crushing face. Thanks! this is without a belly and just strajonkas and mali and my chest is a single resist eva lol derp. Nice build looking forward to end game and tweaking
Haven't even tossed on the anquish claw yet either. though bought all the gear for less the tenC. easy currency farm build WELL DONE!!
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Wookiebush wrote:
Thanks for the build! I was speccing for HoWA but changed course due to early league prices on HoTM. I'm level 75 now and, as advertised, I can clear a map like a champ, but Bosses should just be avoided.

There was earlier discussion about 1 handed w/ shield vs Dual Wielding. I haven't seen anyone else mention it, but it looks like dual wielding does in fact stack chain (according to tool tip). That being the case, do you still think a Shield is a better alternative than the extra DPS from extra 2 chains?

Also, I'd like to hear more about how your experiments with single target damage are going. Anything worth trying out?


Also, seeing as Dying Sun Flask is 3.5ex currently, what is something else you would recommend?


is a very good flask.
Last edited by Sidefx06 on Mar 13, 2017, 6:05:38 AM
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vegeto079 wrote:
Level 84 now
Gear






OP, when you say you have ~80% chance of crit, how do you get that high? Generating power charges with a PCoC setup or something?

My hideout tooltip dps (only aura buffs) is 56k right now.

Considering getting a +1 darkrays, but with how I'll have to get a lot of res on rings/amulet idk if it's worth it. Probably better just getting better rares.

numbers
DPS is from Path of Building.
Current DPS melee hit (146k) blades (128k) life (3800)

If I change to +1 darkrays, change rings/ammy around (need that +int for gems too), dps goes to:
melee hit (152k) blades (133k) life (3526)
and cost is about 3exa. life lost isn't worth it, too hard to find proper jewelery with all the int/res needed


Im confused on why Your Blades damage is lower then your melle? Ur projectiles should be hitting harder. Also Im using Dbl crit diamond rings, a huge crit amulet and a diamond flask. With perm 3 power charges from assassins mark.
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Shy_Migrain wrote:
Just want to thank you for an easy opener outside of current CI meta. Sure it sucks to level, but just out of merc and trotting along crushing face. Thanks! this is without a belly and just strajonkas and mali and my chest is a single resist eva lol derp. Nice build looking forward to end game and tweaking
Haven't even tossed on the anquish claw yet either. though bought all the gear for less the tenC. easy currency farm build WELL DONE!!


Thank you for the kind words, Im glad everyone is enjoying the build. Im still getting people mad that its not "Shaper viable" but thats not the purpose of the build ahaha. keep a eye out for more things to come!

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