max fire resistance and ripped in a sec by fire ..

yea agreed this is ridiculous..same principle is applied in pvp
( maxed all elemental resist and still get 2 3 shotted by ice spear from ppl 3 lvl below )

GGG need to fix elemental resist or at least increase the cap
Last edited by fortispectus#0920 on Feb 22, 2013, 8:38:17 PM
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fortispectus wrote:
yea agreed this is ridiculous..same principle is applied in pvp
( maxed all elemental resist and still get 2 3 shotted by ice spear from ppl 3 lvl below )

GGG need to fix elemental resist or at least increase the cap


How is there anything that needs to be fixed?

Lets say this person does 2000 Damage with his Ice Spear. (Which is more than possible.)

Now this person you are fighting against is standing far enough away for his Ice Spear to reach its 2nd Form. Now this Person has some Crit Damage Multiplier and this Person hits you 3 times in a row with a crit Ice Spear, thats at least (3x2000x2)12000 damage even without Crit Damage Multiplier.

And now, theres you with your maxed Cold Resistance.

12000 x 0.25 = Still 3000 Damage you get.

Maybe he even used Frostbite which lowers your Cold resistance by at least 30% up to 49%.

Lets say he just used a level 1 Frostbite.

-30 Cold resist means you only have 45% cold resist left. To make it easy, lets say you are at 50%.

Now you already take 6000 damage.
most likely a fire bomber with multiple projectiles

im at 4700+ health and 78% fire resist and i got 1 shot by one of them a while ago
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If people with maximum elemental resistance are being one shot by that element then you have to ask what the point of resistances is.
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Nonsensei436 wrote:
If people with maximum elemental resistance are being one shot by that element then you have to ask what the point of resistances is.


Not necessarily. If I have 10 hps and max fire resistance, would you expect me to be able to survive any fire damage? Of course not, my hps suck.

Plus, it depends on the source of damage, there are some like alchemists bombs that look like fire that are chaos dmg.
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"
CrystalisQualinthi wrote:
"
Nonsensei436 wrote:
If people with maximum elemental resistance are being one shot by that element then you have to ask what the point of resistances is.


Not necessarily. If I have 10 hps and max fire resistance, would you expect me to be able to survive any fire damage? Of course not, my hps suck.

Plus, it depends on the source of damage, there are some like alchemists bombs that look like fire that are chaos dmg.


Well that other guy said he was getting one shot with 4700 hp and 78% resistance.

Now you could argue that he should get even more hp but I feel like life passives are already far too required at the moment.
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Nonsensei436 wrote:
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CrystalisQualinthi wrote:
"
Nonsensei436 wrote:
If people with maximum elemental resistance are being one shot by that element then you have to ask what the point of resistances is.


Not necessarily. If I have 10 hps and max fire resistance, would you expect me to be able to survive any fire damage? Of course not, my hps suck.

Plus, it depends on the source of damage, there are some like alchemists bombs that look like fire that are chaos dmg.


Well that other guy said he was getting one shot with 4700 hp and 78% resistance.

Now you could argue that he should get even more hp but I feel like life passives are already far too required at the moment.


Eh, I debate the use of the term 'one shot' here. He specifically stated those mobs have a multi-projectile attack. Perhaps it is one ATTACK, but even if the multi projectile attack is only 2 projectiles, that means each projectile only has to be doing 2350 each after resists to kill him. Not so extreme now. The damage each projectile has to do decreases significantly per projectile. I'm not sure how many projectiles those mobs use, most of the ones I've seen that toss multi have three minimum.

*edit* I spel gud.
Please familiarize yourself with the Greater Internet Fuckwad Theory (GIFT) - http://www.penny-arcade.com/comic/2004/03/19

Realize that the only part of the equation you can affect in the GIFT is the audience. Remove the audience and the trolls merely rant at the air.
Last edited by CrystalisQualinthi#7541 on Feb 22, 2013, 10:10:55 PM


Eh, I debate the use of the term 'one shot' here. He specifically stated those mobs have a multi-projectile attack. Perhaps it is one ATTACK, but even if the multi projectile attack is only 2 projectiles, that means each projectile only has to be doing 2350 each after resists to kill him. Not so extreme now. The damage each projectile has to do decreases significantly per projectile. I'm not sure how many projectiles those mobs use, most of the ones I've seen that toss multi have three minimum.

*edit* I spel gud.[/quote]

If you die instantly then there really isn't any difference. He could have 99% resistance and would still insta-die to an attack that hits him 4700 times for 100 damage each.

The question isn't whether or not resistance is working on a mathematical level, but whether or not other aspects of the game make it useless.
In many, MANY instances these projectiles can be dodged by player movement, so if you find something hits harder than you can take, don't take it. :-P
Please familiarize yourself with the Greater Internet Fuckwad Theory (GIFT) - http://www.penny-arcade.com/comic/2004/03/19

Realize that the only part of the equation you can affect in the GIFT is the audience. Remove the audience and the trolls merely rant at the air.
"
CrystalisQualinthi wrote:
In many, MANY instances these projectiles can be dodged by player movement, so if you find something hits harder than you can take, don't take it. :-P


That's not really a relevant to what we are talking about. This discussion is about resistances so the obvious context I is that you have already been hit.

Whether or not you can dodge has no bearing on the effectiveness of resists when you do get hit.

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