7k fusings later, a 6L

I'm here to vent. I just burned most of what I spent the past month and a half earning on trying to 6l a chest piece.

I'm pissed

I'm tired

I fucking hate the RNG baked into the game with the link crafting. You chest piece is usually you prime source of damage. If it loses its links you're fucked. The only reasonable way to TRY to get a 6l is to gamble away your 5l and hope you end up with a 5l by the time you run out of currency. That's bad design in my opinion.

But vorici!

Fuck vorici. A 6 socket item should keep a running tally of how many fusing it's had used on it. If it breaks the 1.5k threshhold GIVE US THE FUCKING 6L.

In before git good, go back to diablo, just save up 1500 fusings. My point is a game shouldn't set you up for failure like this. These experiences are what drives people away from this game. Even long time vets like me.



*Update:
Over 5k now. At this point I'm morbidly curious how much I can spend before I get it.

You can talk about how gamblers should be punished for using fusing orbs but when it goes beyond 3k it passes from punishment to sadism.

When you hit 3k you've already paid your due. You lost. But the game won't stop there. You're still at least 1500 fusing away from a guaranteed 6l. That's 4500 fusing. Every fusing you throw at it ends up bringing you further from your goal. Do you think that's good design?

If GGG wants fusing to be used like this then they expect at least a small percentage of players will be this unlucky. They are planning on destroying their desire to keep playing.

I'm not even talking about myself specifically. I wouldn't want another player to experience this. But they do.

Ultimately this is a game. If a game sets up scenarios where some of the players can walk away feeling like they just wasted a month and a half then it needs to be changed.



Update 2:

This thread began as a vent but ended up getting me thinking about the nature of fusings and RNG. I've 6l tons of items in the past. Once with 3, another with over 2k. Never over 5k.

Personally, after I see how many fusing this thing will take I will never use them again.

I've never actually used the vorici recipe or considered how its inclusion in the game changes fundamentally the purpose of fusings.

Several people mentioned that I don't deserve a 6l but you're wrong. You used to be right. As was also mentioned fusings were the only way to get a 6l and it was never guaranteed. But ever since vorici anyone with 1500 fusing deserves a 6l. Always, 100% of the time.

Now the only reason to use a fusing is to try to beat the recipe cost. If you get a 6l before using 1500, great! you won! But what happens if you go past 1500? When do you stop and use the recipe? You can potentially never get a 6l this way. Is this worth the risk? After this fiasco I would argue not.

Every fusing you save for the recipe gives you quantifiable progression towards your goal. Every fusing you use on an item vanishes into the ether. Saving for the recipe also prevents your main skills from losing their links and potentially rending your character broken. You will go from 5l to 6l every time. It just doesn't seem like fusings are meant to be used to 6l anymore.

As parts of this game evolve other parts lag behind. We can see easily see the power creep in the skills and unique items GGG releases. Is it such a stretch that currency too falls behind the times?

I suggest adding a safeguard in the amount of fusings you can use to 6l an item. Say over 4000 fusing uses guarentees a 6l. This would keep fusings as a gambling item with the potential to punish those unlucky enough to make it to 4k but also provide a similar guarantee that vorici provides.

Final Update:

+

=


Total fusing used: ~7000
Moral: Always use vorici
IGN: Rumthorp
Stream Channel: www.twitch.tv/rumthorp
Youtube Channel: http://www.youtube.com/user/Rumthorp
Last edited by Rumthorp on Jan 29, 2017, 10:55:59 PM
Last bumped on Apr 24, 2018, 7:01:43 AM
Your not in before the "get over yourself"

you chose to gamble, don't hate the game for giving you a choice.

I 6l'ed my axe took me 1500fuses in the end. I saved up 400 and would stop when I got a 5l and resale to 400 fuses so I wouldn't be without a 5l.
It's your choice and you chose to fuck yourself. Enjoy it.
Your frustration is understandable,not justified.

Out of all this years playing I only got 1 6l and I can't complain.Before I hit that fusing I know the odds are against me.Else,I go at vorici.

Now as for the vorici argument.No.Its. rither-or situation.You chose to gamble and lost.Wasnt your casino day and the house won.Suck on it,cause you know its all RNG in the end and laugh cause maybe the next 4001 fusing can be the one,you know.

That's how random works :)
Bye bye desync!
I dont agree with guarantee at 1500 but I do think items should track fusings used and up the chance of getting a 6 link the more you pour into them, certainly once you go past 1500. By about, i dunno, 2500 it should start to get reasonably easy for sake of sanity.
"
Rumthorp wrote:
My point is a game shouldn't set you up for failure like this.


It goes both ways. If 1500 is "on par", the game sets you up for failure as much as it sets you up for success. You might want to regulate your expectation. The Vorici limit of 1500 is there for a reason. You may call it "expected", if you want. Yes, you can spend 4000, but you may also spend only one.

But in the end, you chose NOT to use Vorici. Why? Because you wanted to spend less than 1500. You gambled. You lost. Shit happens. You know there's a saying, right?

"Bad luck follows poor choices".

But, of course, you can blame everything on the game or someone else. It's never your fault.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
Every player should understand that "crafting" is gambling. And gambling implies you can loose everything. I've created half my 6Ls in under 300 fus and none above 1200 fus. RNG is RNG. Always fully expect to loose and if you are not prepared to, then don't gamble.

The price for Vorici is a bit high, but sanity is still more valuable. (on that note, I always keep a floor of 1500 fus in Standard, as insurance. Never gamble everything away. I did that in the past and learned from it.)
When night falls
She cloaks the world
In impenetrable darkness
i always buy 6L unless fithy rich and DGAF. Too much stress and then you're totally fucked if you dont hit it. I like knowing I need to earn 8ex for X 6L. Goal is set and go get it. Hate RNG.

I have like 4-5 6L this ladder. All bought that way. This mofo i sinked like 1K into and its a total waste.
Git R Dun!
Last edited by Aim_Deep on Jan 29, 2017, 6:03:08 AM
Over 5k now. At this point I'm morbidly curious how much I can spend before I get it.

You can talk about how gamblers should be punished for using fusing orbs but when it goes beyond 3k it passes from punishment to sadism.

When you hit 3k you've already paid your due. You lost. But the game won't stop there. You're still at least 1500 fusing away from a guaranteed 6l. That's 4500 fusing. Every fusing you throw at it ends up bringing you further from your goal. Do you think that's good design?

If GGG wants fusing to be used like this then they expect at least a small percentage of players will be this unlucky. They are planning on destroying their desire to keep playing.

I'm not even talking about myself specifically. I wouldn't want another player to experience this. But they do.

Ultimately this is a game. If a game sets up scenarios where some of the players can walk away feeling like they just wasted a month and a half then it needs to be changed.

IGN: Rumthorp
Stream Channel: www.twitch.tv/rumthorp
Youtube Channel: http://www.youtube.com/user/Rumthorp
Only gamble what you can afford to lose. Then gambling is fun.
Git R Dun!
players are walking. however even more are coming onboard. and forums with so many complains (mine included) and no replies- the feeling i get is ggg simply don't care. at all.

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