This is a build guide for my RighteouSplosion Chieftain(part of the RigheouSplosion Sixpack)
It uses the essence league mechanics to make righteous fire far more powerful than it was before by adding burst damage while keeping the Cyclone+Elemental Equilibrium benefits of non-caster righteous fire
Does Scorching Ray do anything for us?
Yes it does!
Will it work in 2.5/Breach?
This is a Chieftain who uses Righteous Fire along with some Essence jooce to deal burst damage and increase the strength of Righteous Fire.
We use Righteous Fire as our main method for dealing with Trash and our cyclone to proc Elemental Equilibrium as well as proc our splosions(Essence of Hysteria) while at the same time keeping our fortify up.
The Chieftain's main role in the RighteouSplosion Sixpack is undecided, he has higher regen than the other builds but outside of that the only real reason I can think would be that you already have a chieftain and are trying to decide on a new build for it.
+ Incredible regen at maximum endurance charges.
+ Not very likely to die when not paying attention.
- Falls short of other RighteouSplosion builds in all other areas.
- The general tankiness of RighteouSplosion can lead one to become complacent.
Ascendancy Points: Tawhoa, Ngamahu, Ramako
Bandits:Help Oak, Kill, Help Oak
Levelling is probably easiest as Firestorm.
Don't be shy to pick up appropriate damage/life nodes on the path if you feel they are necessary, you can always respec some later.
Once you have the 69 tree, a Rise of the Phoenix and your Essence crafted weapon you can go for righteous fire.
SKILL TREE EXPLANATION
We try to pick up a lot of life as well as enough regen and fire resistance to keep our righteous fire from degenerating us while also grabbing many flask nodes.
Jewels with life/Resists and Intuitive Leap.
We use 2 Healing Flasks
Witchfire brew for extra damage
Dying Sun gives us a decent boost to our survivability and clearspeed but is not required.
The utility flask will typically be a quicksilver though can be swapped for a defensive flask if the situation calls for it.
This is where our splosions come from, we use Essence of Hysteria on a Karui Sceptre for its attack speed and hope to get attack speed while praying we don't get any form of flat fire damage although other flat elemental damages help proc EE.
Tower Shield with Leo Craft
A massive help to our efforts to sustain Righteous Fire and giving us armour and life.
A Helm crafted with an essence of Horror for 30% more elemental damage socketed with our Righteous Fire setup
Enchant: Purity of fire reservation for a larger functional mana pool.
This gives us a massive amount of life as well as increasing our fire damage considerably.
We craft an Essence of Insanity onto a pair of Dragonscale Gauntlets hoping for no life rolls below 60 and no flat fire damage while also hoping we have an open prefix to mastercraft life, We socket our cyclone and leap slam in here
Enchant: Commandment of Flames provides us with a nice burst of fire damage on first encountering a pack and greatly increased our clear speed.
Death's Door for the extra endurance charge.
Enchant: life+mana regen helps sustain cyclone and gives us some extra life regen.
Life, resistances and stats we're missing are important here
An extra endurance charge and a considerable amount of extra life regeneration.
Life, resistances, stats we need.
The Pariah can be used in place of the rare ring to provide life and a potential level 23 purity of fire for 1 more maximum fire res.
A +1 Endurance charge belt with life, resists, armour, reduced flask charges used in order of importance.
LINKS AND GEMS(in order of priority)
Weapon -> Controlled Destruction, Iron Will, Fire Penetration(these will support our splosion)
Shield -> Enduring Cry, Determination, Purity of Fire(If not using ring).
Helm -> Righteous Fire, Elemental Focus, Increased Burning Damage, Increased Area of Effect(Conc effect for bosses)
Gloves -> Leap Slam(or Fortify), Cyclone, Faster Attacks, Life gain on hit.
Boots -> Cast when Damage Taken(Level 1), Vortex(Level 1), Blade Vortex(Level 1), Increased Duration
Purity of Fire and Determination are used for more max fire res and more armour
Stone/Chaos Golem for Defense or Fire Golem for Offense.
Last edited by codraziel on Nov 23, 2016, 2:38:48 PM
Last bumped on Feb 3, 2017, 6:42:00 PM
on Nov 2, 2016, 1:38:06 PM
Added Conclusion Video.
on Nov 16, 2016, 1:41:04 PM
A little update on 2.5 possibilities has been added.
on Nov 23, 2016, 2:39:09 PM