Atlas - are we being even more bottle-necked to meta only builds?

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ladish wrote:
ugh. Butcher "meta" even more why don't you.


um, care to explain what you are having a hissy over?
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好的男 wrote:
To the OP: You don't need to run a meta build at all to beat content in this game, but i becomes way more easier if you are using current meta mechanics to do so. (which is 100% poison = free win)


I would agree with you if this post wasn't directed at hardcore, I didn't want to make it a hardcore only thing but maybe I should have to save some time.
Imo, dont expect to T14 Plaza or T15+ decently rolled maps without building for them. You gonna have a bad time trying to do any decently rolled Core Malachai with a mediocre build. They said the focus will be on T16 and Shaper soo im quite literally expecting the hardest content out of this if they even nerfed Core Malachai to accommodate for entry to it.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
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Z_Fighters wrote:
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好的男 wrote:
To the OP: You don't need to run a meta build at all to beat content in this game, but i becomes way more easier if you are using current meta mechanics to do so. (which is 100% poison = free win)


I would agree with you if this post wasn't directed at hardcore, I didn't want to make it a hardcore only thing but maybe I should have to save some time.


It was not directed at hardcore actually.
Take skill x (maybe also add chaos damage) and a poison gem (or use an item that lets you poison on hit), and you faceroll.
Contact support@grindinggear.com to report issues relating to the game or forum. Thanks!
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Tin_Foil_Hat wrote:
Imo, dont expect to T14 Plaza or T15+ decently rolled maps without building for them. You gonna have a bad time trying to do any decently rolled Core Malachai with a mediocre build. They said the focus will be on T16 and Shaper soo im quite literally expecting the hardest content out of this if they even nerfed Core Malachai to accommodate for entry to it.


I mean yeeaa that's what I am getting it. how many non "medicocre" builds can you come up with? that will be able to tackle these fights esp on HC?

groan, I don't even want to play the fucking thing if everyone is going to be running around on fucking CI blade fall miners doing these bosses
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好的男 wrote:
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Z_Fighters wrote:
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好的男 wrote:
To the OP: You don't need to run a meta build at all to beat content in this game, but i becomes way more easier if you are using current meta mechanics to do so. (which is 100% poison = free win)


I would agree with you if this post wasn't directed at hardcore, I didn't want to make it a hardcore only thing but maybe I should have to save some time.


It was not directed at hardcore actually.
Take skill x (maybe also add chaos damage) and a poison gem (or use an item that lets you poison on hit), and you faceroll.



I meant my original post, not your one, sorry

damage alone is hardly the issue. good luck not getting 1 shot playing anything but 12k+ ES/CI builds or very decked out juggernauts.
Either they:

1) rebalance a shit tone of skills and mechanics to make them on pair with current meta builds (VERY UNLIKELY - GGG only nerfs)

2) nerf poison and destroy most of current meta so people will have to find new shit introduced in 2.4 (very likely)

3) nerf poison and not rebalance or intruduce shit in 2.4 = all play juggern(a/o)ut or 12k es shit with most possible OP skill for that moment + curses
IGN: PojzonAbyss
[3.2] Immortal Indigon Poet's Pen Hirophant - https://www.pathofexile.com/forum/view-thread/2129766
[3.1] Yamata No Orochi - Oni-Goroshi Jugg http://poeurl.com/bHB9
[2.4] The True Queen Of The Forest - Poison LA/BR Pathfinder http://poeurl.com/M6u [Retired]
Last edited by eragon1111#0889 on Aug 24, 2016, 3:43:23 AM
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Z_Fighters wrote:
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好的男 wrote:
To the OP: You don't need to run a meta build at all to beat content in this game, but i becomes way more easier if you are using current meta mechanics to do so. (which is 100% poison = free win)


I would agree with you if this post wasn't directed at hardcore, I didn't want to make it a hardcore only thing but maybe I should have to save some time.


I want a hardcore experience = I don't want to attempt hard bosses
I thought this is the sole reason for hardcore, to put your life on the line. That thrill of not knowing if you are going to win, or lose your character.

Be creative, players keep finding new builds that become meta for others. There are plenty of ways now to create builds with really nice ways to be defensive and offensive. Especially with all the power creep we have been getting.

Been playing since release and 95% off all my builds have been melee ones. And I don't have too many issues with it. And i play primarily self found. This will be a nice way to see if I can push myself even further.

Slightly off topic... why do people keep throwing juggernaut into this category of uber tank? Seen a bunch of people in this thread label jugg as the go to class to deal with all these mechanics.

The only thing tanky about it is the increased Fort Effect node. You can get tons of armor with any character, and you can tons of end charges with any char. Can't be stunned can be obtained else where.

I played a few juggernaut builds since it came out. But that was primarily for the can't be slowed node. Not caring about temp chains or chill is so nice.. so nice. But I never felt any tankier then any other character I made with Armor and End Charges.
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e1337donkey wrote:
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Z_Fighters wrote:
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好的男 wrote:
To the OP: You don't need to run a meta build at all to beat content in this game, but i becomes way more easier if you are using current meta mechanics to do so. (which is 100% poison = free win)


I would agree with you if this post wasn't directed at hardcore, I didn't want to make it a hardcore only thing but maybe I should have to save some time.


I want a hardcore experience = I don't want to attempt hard bosses
I thought this is the sole reason for hardcore, to put your life on the line. That thrill of not knowing if you are going to win, or lose your character.

Be creative, players keep finding new builds that become meta for others. There are plenty of ways now to create builds with really nice ways to be defensive and offensive. Especially with all the power creep we have been getting.

Been playing since release and 95% off all my builds have been melee ones. And I don't have too many issues with it. And i play primarily self found. This will be a nice way to see if I can push myself even further.



I was going to say you must be new here, but apparently you're not so.. ok,

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