Replace max resists with diminishing returns
" Sorry, 'limited gear slots we have now' is a bit ambiguous. I meant using my formula its nearly impossible to have multiple resists over 80 with only 10 pieces of gear. You would need a an average of 50 resists of the same type on every slot just to reach 80% in that one resist. And you only need an average of 19 resists (190 total) across your gear to get 72%. 190% is around what i aim for in the current implementation of the game. So we would be nerfed by about 3%, making ele damage a bit more dangerous but not overly so. For years i searched for deep truths. A thousand revelations. At the very edge...the ability to think itself dissolves away.Thinking in human language is the problem. Any separation from 'the whole truth' is incomplete.My incomplete concepts may add to your 'whole truth', accept it or think about it Last edited by SkyCore#2413 on Jul 29, 2016, 9:44:23 AM
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" And then anyone that plays with a guardian support and runs all the purities just become that much stronger, instead of being more limited now compared to where it would be then. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" I feel like you making excuses just to oppose the change. An additional 120% resists granted by auras is only 3% additional resists once you reach the mid 70s with my formula. That is hardly any more game breaking then what we currently have. For years i searched for deep truths. A thousand revelations. At the very edge...the ability to think itself dissolves away.Thinking in human language is the problem. Any separation from 'the whole truth' is incomplete.My incomplete concepts may add to your 'whole truth', accept it or think about it
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" I couldnt say better. IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
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" Except it is too late now. Res effects almost every single aspect of the game. Its how some unique items are balanced, its how content is balanced, its how map mods are balanced, tree, regular gear, auras, I could go on and on. The gain simply isn't worth it to change a system that truly does work now. The undertaking would be MASSIVE and when it doesn't work it will be disastrous, this isn't anywhere near as easy as the leech change to do and even that they were not able flesh out completely during the beta period. Its not like they can do no other changes but focus a beta on just this, what do we have to gain from this either, besides the idea that somehow res becomes less mandatory for characters or high es\life characters? IDK i don't think it would ever happen because the work involved and the benefits don't come anywhere close to being worth it. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" I dont understand why you think so much would have to be changed. Look at the table on the first page. You have to get massive numbers to have more resists than is easily attainable now. And the resists currently on builds will result in comparable resists with the new formula. Literally the only thing that needs to be changed is 'max resists' on puritys and curses. For years i searched for deep truths. A thousand revelations. At the very edge...the ability to think itself dissolves away.Thinking in human language is the problem. Any separation from 'the whole truth' is incomplete.My incomplete concepts may add to your 'whole truth', accept it or think about it
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" So you just expect your formula to be an amazing balance and that it just magically works with various map mods in the game without any change? OK https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" Its not magic, it's math. Intelligently engineered things work, no magic needed. For years i searched for deep truths. A thousand revelations. At the very edge...the ability to think itself dissolves away.Thinking in human language is the problem. Any separation from 'the whole truth' is incomplete.My incomplete concepts may add to your 'whole truth', accept it or think about it Last edited by SkyCore#2413 on Jul 29, 2016, 10:42:32 AM
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" HEDIDTHEMATH The system now works, but its fine, like I said there are so many underlying mechanics involving res that it simply isn't worth the effort to go thru and touch em all. I never liked the idea of diminishing returns and it doesn't fit the whole min max idea in PoE either. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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Definetely not needed, specially because it will make characters much more reliable on gear (good/expensive rolls) instead of build.
Diablo3 has the same way of rolling resistances (amongst other things) and nope, thank you. It diminishes the possibilities of usable gear/builds by a ton. Buff life on the right side of the tree! Just a little! Pretty Please! Last edited by The_Risen#6326 on Jul 29, 2016, 10:58:12 AM
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