What game/s are you playing currently?
Playing Path of Exile,Age of Empires 2 HD,Shantae 1/2 Genie Hero and Warframe currently... mostly PoE if my internet/server is wonky.
Just another Forum Signature in a Sea of Signatures.
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I was replaying dishonored (first one ofc) with no powers/gadgets stealth/ghost runs the other day
reminded me how awfully easy it was with shit like blink even on the hardest difficulty. even without cheat-like blink/slow time, the stealth is fairly rudimentary and not really close to thief (old thief ofc) or splinter cell. AI is pretty brain-dead | |
I was thinking of buying Europa Universalis due to Steam sale. Anyone ever played this or another iteration? Any good?
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" Best 4X game ever imo. Like in most 4X games, a lot of stuff is happening exclusively in your head, so you need a bit of imagination to really have fun with the developing stories/histories. GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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Thank you for your reply. I'm still considering it. Will probably buy it. How long does it take to play a game. They sound long.
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GTA: Vice City, Castle Crashers and 99 Vidas. So many more to play, Steam is the best place for us! XD
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Just finished Alien Isolation with 3D Vision Helix mod.
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I've been playing Sacred 2. I'm finding the game to be kinda "meh" to be honest. It's way too grindy for an offline ARPG, and I don't like all the thrown in fetch quests either. It literally takes 300 hours to hit max level legit. That's pretty insane for an offline ARPG. I think people have gotten to level 100 in quicker than 300 hours in PoE. That's 10 hours a day for a month. That's an entire league worth of play for a lot of people. 2-3 hrs a day for the whole league.
It's like Diablo meets Skyrim, but isn't as good as either. I think it's an example of a game that tries to do too much, and doesn't shine at anything in particular. I feel like mob density in Sacred 2 is really low compared to most ARPGs. Mostly run into groups of 2-4 here and there. Rarely much more than that. If it happens, then you ran into a couple groups of 2-4 who happened to be patrolling in the same area. That makes for a lot more walking around, exploring and less killing. ARPGs are supposed to be about killing shit. If I can walk 40 feet without being aggroed by something, then there isn't enough mobs in the area. Titan quest had the same problem, but to a lesser extent, and I installed a mod that could increase mob density to up to x10. I couldn't find a similar type of mod for Sacred 2, or I'd use it. Last edited by MrSmiley21 on Jan 10, 2017, 4:19:35 AM
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Playing co-op of "7 Days to die", love it so far
IGN: TasKitas
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Man, I even used a save editor on Sacred 2 to put the "perception" skill @ level 200, which is supposed to raise drop rates just to see how huge of a difference it is, and I've killed 6 garcolossus boss mobs and haven't gotten a unique or a set item. With perception @ level 200, which gives you a ton of MF. MF on rings, and a couple other pieces of gear too. It should be literally raining drops.
Both the leveling pace, and the drop rate pacing is closer to MMORPG standards, than offline ARPG standards. I averaged a unique item drop every 2.5-3 map bosses on my old MF sporker who had 350 IIR/150 IIQ. If they're rarer than that in Sacred 2 with a comparable type MF setup, then that's pretty fucking insane to be honest. Yeah, I don't think I'm gonna play this anymore. If I do, I'll just save edit a level 200 character, and run the game on the highest difficulty, and run around with 10000 MF (hacked) to find drops and see how OP I can get. It would still probably take 100-150hrs to explore the entire map even if I did that. Last edited by MrSmiley21 on Jan 10, 2017, 4:31:21 AM
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