StupidFatHobbit's Filter: From Racing to 100, RaizQT Approved. Betrayal v3.5.0 (Updated: 12/6/18)

Sovereign GENERAL: https://pastebin.com/rXX1hEUZ
- Racing (Use Overrides), Leaguestarts, Early Mapping, Chaos Recipe.

Sovereign STRICT: https://pastebin.com/H9xaHuwm
- Majority of Mapping and Mid-League Usage. Levelling with twink gear already prepared.

Sovereign UBERSTRICT: https://pastebin.com/NcEJA6Zs
- SPEED is priority - for pushing to 100 quickly when already geared and only picking up what's necessary. Originally written for maximum tier mapping. Not just for MF!

Filterblast Preview - Best way to preview the current version of the filter!

Most Recent Update: 12/6/18 v3.5.0 (Betrayal League Launch Release)

Patch Notes / Update History

List of Strict Filter Differences from General Version:
Spoiler
Nearly all junk currency is hidden besides baubles and chance orbs
Chrome items hidden
Nonquality gems hidden (Empower, etc still show)
Removed sounds from all maps below t10 except unique and shaped maps
Chisel recipe disabled
Hid nearly all non-bordered rares, only top two tiers (purple and blue) are shown
Adjusted pre-map armor basetypes so they don't show up in low level breach domains
Hid all white jewelery in maps and low level breach domains
Hid quality flasks (q20 still shows)

List of UberStrict Filter Differences from Strict Version:
Spoiler
Hid Regal/Chaos/Horizon Shards
Nearly all top tier basetypes are hidden except for highest demand (major change)
Hid lower quality gems (<10%)
Hid bad rare jewellery bases (paua/studded/etc)

Filterblast Preview - Best way to preview the current version of the filter!

This is a powerful, highly customizable filter capable of tackling all aspects of the game from racing to endgame mapping in a hardcore league. I started writing it when I became dissastisfied with the other filters I tried. Most did not filter well enough or were clearly not written by someone with racing in mind. I wanted something minimalistic, thorough, and very aggressive at hiding junk items. I originally never had any intention of making this filter public and am releasing it only due to demand.

The primary design goal of this filter is that you should never be reading anything, and should be able to instantly identify most items by highlighting alone. You should be able to play PoE in a foreign language with my filter and still know what 95%+ of items are. Too many other filters are merely "reskins" and do very little if any actual filtering.

Backgrounds and font size changes are only used for must-pick-up items. I use the full color spectrum in order to filter well as possible but gaudy eye-cancer colors are avoided. Sounds are only used for valuable items that you would want to turn around for. Anything you might want to pick is shown, nothing more, nothing less.

> What all do you hide?

Nothing at the start, with progressively more as the game goes on. Race levels have more leeway to account for worst case scenarios. No rares, gems, div cards, maps, jewels, top crafting basetypes, or uniques will ever be hidden. (edit: I lied and hid Carrion Crow because seriously wtf) In general you will find this filter hides more than your average one, especially at endgame.

> Can I use this filter nonstop from 1-100? Will it cover everything I need? What about the nonstandard races?

Yes. Many people including Raiz, Gucci, Yovu, BigE and myself already have. There are "phases" to the filter: racing, levelling, early mapping, and endgame, and the filter smoothly transitions between them. From Avian Slippers to Fishing Rods to Sacrifical Garbs, every weird item you can think of is accounted for. It's written to be able to tackle any and every aspect of the game.


Filterblast Preview - Best way to preview the current version of the filter!


Note on Filtration: This filter was not written with Filtration, merely Notepad++, which I'd recommend to everyone. I also know of at least one instance (edit: now multiple instances) of bugs introduced directly by a Filtration edit that was not present in the original filter. UPDATE: Apparently Filtration is very out of date and has been causing issues with multiple peoples' filters, not just mine. Do not use! Just get Notepad++, it's simple enough.


You can always find the most updated version of the filter at this forum thread. The filter is relatively future proof although with GGG consistently releasing new items/basetypes every league updating at the start of every new league is becoming mandatory for all filters.

I will always release mid-league updates during the league that adjust unique, div card, and t0 priority tier lists according to league demand, as long as I am playing that particular league.

Do not EVER message me with "hey" or "u there?" if you have a question about the filter, as I always ignore those messages. Get straight to the point, and keep in mind that if I'm streaming you will always be directed to the stream as I cannot type while playing.
IGN: Hobbit | twitch.tv/sfhobbit | Filter: poeurl.com/xZL
Last edited by StupidFatHobbit on Dec 7, 2018, 2:12:32 AM
Last bumped on Dec 14, 2018, 3:03:07 PM
RECENT UPDATE HISTORY

v3.2.2.1

Spoiler

3/16/18 - v3.2.2.1

Bestiary League Update II.1 - DisableDropSound

This is a tiny update which basically consists of adding the new DisableDropSound to the nets that are hidden in Strict and Uber. I'll be making further use of the command in the next major update which also contains a number of minor improvements and a large under-the-hood cleanup which will make editing a lot easier.

For those who don't want to update for such a small change, just add a line with DisableDropSound to the nets that are hidden in Strict and Uber (located at the end of section 2).


v3.2.2

Spoiler

3/8/18 - v3.2.2

Bestiary League Update II - Necromancy Nets, Minor Improvements

The main reason for this update is adding highlighting for the recently added Necromancy Nets. For those who don't want to update the filter for a one line change, simply add "Necromancy Net" to the same line that contains "Thaumaturgical Net" (end of Section 2). There are also a small number of other changes, the most notable being a drastic reduction in all net highlighting.

Update Notes:
- Added highlighting support for the new Necromancy Nets
- Greatly reduced highlighting on all nets except Necromancy and Thaumaturgical
- Uber Filter now hides Strong Steel Nets
- Corrupted Gems no longer show in Strict unless quality (exception added for Vaal Grace and Vaal Haste to still show)
- Darkened background on lowest tier of uniques slightly for easier differentiation from the variable value tier when a large number of uniques drop at once
- Judgement Staff, Corrugated Buckler uniques from top to variable
- Eternal Burgonet unique from untiered to variable

Around this time is usually when I do the economy update for the league, but the complete lack of skill changes means the meta is quite stagnant and essentially identical to Abyss. The fact that the few new valuable uniques seem to be mainly boss specific drops means an actual economy update this league may not even be needed, or will be relatively minimal. I will be keeping an eye on things in case anything changes.

As usual, the best way to stay up to date on the filter is to follow the forum thread or to add me ingame. With the filter's increasing popularity, the best way to ask me questions about it is over my stream (twitch.tv/sfhobbit) as I simply cannot type while playing. Any lengthy inquiries will always be directed to the stream if it is online.


v3.2.1

Spoiler

3/4/18 - v3.2.1

Bestiary League Update I

This is a small but important update. GGG added an ElderMap syntax specific to the Elder Orb without informing filter authors, which means that ALL filters need to be updated with this fix, regardless of whose you're using. (This is the same thing GGG did when they added the ShapedMap syntax in Abyss and they forgot to tell us back then too...)

In addition to the fix there are a small number of other improvements and changes. The usual week 1 economy update is still coming later this week once the league has a bit more time to mature.

Update Notes:
- Added support for the ElderMap syntax. Previously, Eldered maps were showing up as their non-Eldered counterparts
- Further increased the difference in highlighting between Strong Steel Nets and the ones below it for easier differentiation
- All nets below Strong Steel are now hidden in Strict and Uber
- Default chance item changed to Leather Belt only
- Disabled Shield Throw levelling section entirely due to it being completely DOA
- Removed Prophecy Wand from top caster basetypes (no more border, now hidden in Strict/Uber)
- Angelic Kite Shield now properly shows as a t2 rare (some legacy code prevented this from taking effect in 3.2.0)
- Reworked flask highlighting in the levelling range a bit. Bismuth and Granite highlighting increased in General. Reduced highlighting in Strict
- Nonqual utility flasks now retain special highlight until 77 in General, up from 75. They are now shown in Strict until 77 (previously hidden)
- Removed sound on The Betrayal, The Web
- Karui Sceptre base added to variable value unique tier
- Slightly increased highlighting on a few moderately rare gems

As usual, the best way to stay up to date on the filter is to follow the forum thread or to add me ingame. With the filter's increasing popularity, the best way to ask me questions about it is over my stream (twitch.tv/sfhobbit) as I simply cannot type while playing. Any lengthy inquiries will always be directed to the stream if it is online.


v3.2.0

Spoiler

3/1/18 - v3.2.0

Bestiary League Launch Release

This update is relatively small as Bestiary did not require a large number of changes. The update prior to this halfway through Abyss (v3.1.3) was quite massive, so those of you who haven't updated in a while may want to glance through those update notes.

Update Notes:
- Added highlighting for Bestiary league-specific items
- Added a section for Shield Throw shields and highlighted the best bases during levelling. As shield throw is a ranged skill, this means those particular shields actually have the ranged (lime green) border. This will be updated (or removed) depending on how the skill fares.
- Placed a few of the new 3.2 div cards in higher tiers than the default
- Default chance items changed from Gold Amulet back to Glorious Plate / Occultist's Vestment
- Orb of Annulment moved up a tier
- Lowered sound threshold for common basetype shaper/elder items to droplevel 55 (previously 60)
- Angelic Kite Shield added to 2nd tier highlighting
- Slightly reduced the number of rare items shown in Uber
- Uber filter now hides levelling utility flasks that are not high quality during the levelling phase
- Cleaned up Harbinger highlighting a bit as it's back this league
- Added basic low-tier sounds to all new 3.2 uniques until their actual values are known
- Other minor highlighting adjustments and refinements

As usual, the best way to stay up to date on the filter is to follow the forum thread or to add me ingame. With the filter's increasing popularity, the best way to ask me questions about it is over my stream (twitch.tv/sfhobbit) as I simply cannot type while playing. Any lengthy inquiries will always be directed to the stream if it is online.
IGN: Hobbit | twitch.tv/sfhobbit | Filter: poeurl.com/xZL
Last edited by StupidFatHobbit on Mar 18, 2018, 8:21:12 PM
Finally a solid Race Filter for even Bow Characters! Really enjoy your work!
GGG QoL Feature of the Year! SKILLTREE AND FRIENDS SEARCH!
I think you made a mistake with the "Sovereign - Melee Race Preset."

Melee weapons aint shown and bows are being highlighted

Last edited by Warblades1337 on Apr 3, 2016, 11:03:00 AM
"
I think you made a mistake with the "Sovereign - Melee Race Preset."

Melee weapons aint shown and bows are being highlighted


Just had a look at the filter in question and you appear to be correct but the fix is very easy:

1. Search for #Class Selection (line number 567 if you're looking at the filter on Pastebin)

2. Make the following changes:

#Hide
# Class "Axe" "Sword" "Mace" "Claw" "Staves" "Shields"
# ItemLevel <= 70
# Rarity Normal

#Hide
# Class "Axe" "Sword" "Mace" "Claw" "Staves" "Shields"
# ItemLevel > 42
# ItemLevel <= 70
# Rarity Magic

Hide
Class "Bow" "Quiver"
ItemLevel <= 70
Rarity Normal

Hide
Class "Bow" "Quiver"
ItemLevel > 42
ItemLevel <= 70
Rarity Magic

3. Remember to save the changes :-)

Now melee weapons will be shown and archer weapons hidden.


PS. A HUGE thank you to StupidFatHobbit for this filter. Your effort is appreciated.
^

updated for prophecy, added new league specific section where all these new items will now go. hopefully I didn't fuck anything up, glad to see people are finding it useful
IGN: Hobbit | twitch.tv/sfhobbit | Filter: poeurl.com/xZL
Last edited by StupidFatHobbit on Jun 3, 2016, 9:23:53 AM
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Last edited by Entropic_Fire on Oct 26, 2016, 8:03:42 PM
thx for updating for prophecy :)
Minor Update: Fixed the Prophecy Wand bug that caused them to show up highlighted like other Prophecy items.
IGN: Hobbit | twitch.tv/sfhobbit | Filter: poeurl.com/xZL
Is this going to be updated for 2.4? if not can someone please tell me how to do it myself? in love with this filter

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