Why people hates RNG?
at least to me there are 2 kind of rng, the expected RNG and the crap RNG. expected RNG would be things like chance for "x" effect or chance for "y" item to drop. crap RNG is when we have progres gated behind RNG. croms are a good example of this, burning 2k croms and ending with an item you cant use becouse wrong colors is terrible. " hope dies after a few trys or after they realise the odds are heavy stacked against them, having to go trhow several layers of rng to achive anything benefits the rich players way more than the casual becouse the rich can bruteforce RNG while the casual only has a few trys. in the end casual only hope to get anything is to find someone selling a half decent item for a price they can aford. self found league fan
http://www.pathofexile.com/forum/view-thread/324242/page/1 |
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Because
..-. ..- -.-. -.- .-. -. --. Domine Non Es Dignus Last edited by Zinja#5231 on Feb 25, 2016, 11:17:26 PM
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"What you're saying here is basically "No Scrotes, it's not 'the only way to prevent RNG layering is not to have it at all,' because you can not have it at all for some things and still have it for other things." Well, yeah. Obviously. And the more frequently the design tosses RNG into the mix, the faster the butterfly effect can spiral. Also obviously. What you're talking about isn't a fix to RNG, but it's absence. Thus, it isn't a fix to the butterfly effect, but it's avoidance (in the case of Masters, an avoidance of limited scope). Much like how both "don't walk your dogs" and "walk your dogs less frequently" are not actually solutions to them pooping on someone else's lawn. ----- Here's my first post in this thread. Kinda doubt you read it.
Spoiler
The problem isn't randomness, it's variety, or lack thereof.
Let's say you get to flip a coin, heads you get $20, tails you get $1. That's boring RNG, you're getting the same type of thing either way, only the quantity changes. Now let's say you get to flip a coin, heads you get a coupon for a free meal (up to $10) at Taco Bell, tails a free meal (again, up to $10) at Subway. That's interesting RNG, because even though the quantity of reward is roughly the same both ways, the type is different, so different people with different tastes would have different opinions on which result constitutes a win. You can easily spot which RNG is PoE feels the most bullshit using this simple principle; it is the instances with the least variable types and the most variable quantity which draw the most QQ. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Feb 25, 2016, 11:52:54 PM
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i hate rng when I don't get my map back
I like rng when I 6 link in 100 fuses I hate rng when atziri doesn't drop a hope I like rng when acuitys drop |
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Necessary evil. Like getting wisdom teeth pulled. If RNG didn't exist, this game would be far less enjoyable.
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Such a troll thread......
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" Indeed, but still I'll bite: I don't hate RNG. The game would be boring without it. Any game of this type which has a capability to use RNG, should. But to me, this isn't a "RNG vs. NO RNG" discussion. It's the way action role-play and role-play games as a whole use it, vs. the way Path Of Exile uses it. RNG has a job. Something "he" has been "trained" to do and does it well. You are not going to hire a construction engineer as a Chef, right? Or let someone run a PC company when he's a car mechanic with no experience of running a company. But that's exactly what GGG did: they basically told RNG "you are in charge of EVERYTHING, and when in doubt just flip this coin here"... because the only thing that beats random, is random^2. GGG need to Learn2RNG. Alva: I'm sweating like a hog in heat Shadow: That was fun Last edited by johnKeys#6083 on Feb 26, 2016, 1:24:11 AM
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" You hate RNG... Trust me you do. There is absolutely nothing positive about ring. "Another... Solwitch thread." AST
Current Games: :::City Skylines:::Elite Dangerous::: Division 2 "...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear |
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I love RNG.
RNG gave me random map layouts since before Diablo 1. Random enemies since Rogue. I hate PoE RNG. It's a monster that needs slaying. Alva: I'm sweating like a hog in heat
Shadow: That was fun |
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" Diablo was offline and D2 was worse in RNG... "Another... Solwitch thread." AST
Current Games: :::City Skylines:::Elite Dangerous::: Division 2 "...our most seemingly ironclad beliefs about our own agency and conscious experience can be dead wrong." -Adam Bear |
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