What's up with the rarity of alchemy/exalted orbs?

The best people can do, is learn how to efficiently play their cards to maximize their profits.

What Orb to use.
When to use.
At what item.

Learning what mods are the best for each task and so on.

Like most people have said.

For each item type, there is the best mod for it.
For weapons:
Prefixes:

Damage Scaling Mods:
Cruel

You must have this or your weapon is shiat. Thats why you reroll, biatch.

Damage Scaling and Accuracy Mods (less desirable if the character has Technique Resolute):
Conquerors

Damage Mods/Elemental Damage Mods (more desirable the more hits per second the weapon has, daggers/claws/bows/1 handed weapons):
Shocking, Incinerating, Glaciated

Weapon Elemental Damage Mods (if Avatar of Fire)

Suffix:
Attack Speed Mods:
of Infamy

Elemental Damage Scaling Mods:
of Flames (if Avatar of Fire)

Everything that gives Accuracy, Critical Strike, Critical Damage, Or elemental damage SCALING (for non Avatar of Fires) or anything non damage, like Stun, is not desirable if you have Resolute Technique. Great! More room for other mods! Stun is bullshit. It is too pedantic in its effect. Skip it and get something that KILLS, rather than stuns. Why care about stunning you can actually kill something. Stun would make sense if things took 10 hits to kill in this game. And even then, the mechanic of stun right now is based on damage to hp, so even if things took 10 hits to kill, then the player wouldnt be doing enough damage to hp enough to stun anyway. Its ridiculous useless. Just another bad roll to oftenly appear on Maces.

But your magic weapon can only have 1 prefix and 1 suffix.
Using alteration Orb will only reroll 1 of each at most.

So how do you benefit from it then? Well, you go for for the best possible Prefix and Suffix you can get: Cruel and Infamy.

Since Infamy is way inferior than Cruel, then even if you get Infamy, its not good enough. Anything that is not Cruel, deserves an Alteration Orb.

Then you get your Cruel and how to make it better the most efficient way? If it doesnt got a crappy Suffix along with Cruel, GREAT, DO NOT USE AN AUGMENTATION ORB, BECAUSE THE SUFFIX YOU CAN GET ARE MOST LIKELLY CRAP.
What you use? You use a Regal Orb, to make it Rare and get a random prefix or suffix. Now we actually have a chance of getting another prefix in an item with just 2 mods out of 6, and at the same time turning it into a rare item.
This is important, because it then allows you to use Exalted Orbs, to add more random rare up to 6. All of them can be either prefixes or suffixes.

You dont want to use Orbs of Scouring, or Orb of Chaos on it. Because they will remove your Cruel, you dont want to do that.
If the Cruel value you got was closer to 130 than closer to 149% damage increase, then you use a Divine Orb to reroll that 130 into maybe a 149.

After you get the Cruel on a Magic item using Alteration Orbs and then using a Regal and 3-4 Exalted and then maybe a few Divine Orbs. The only things you can do is mess with the socket's configuration. Using Jewelry Orbs to add more sockets, Using Chromatic Orbs to change the socket colors or Using Fusing Orbs to add links between the sockets.
In a weapon, the socketting is less important, because what really matters is the damage. For using skills, people just go for 4+ linked sockets on other item types, like a 6 linked socket on an armor and then who gives a fuck about its mods anyway, they dont add damage. For all I know it could be a random alchemy orb result, if not, a scouring orb and another alchemy orb, its cheap and eventually you will get something "decent"! The damage they add comes from the support gems that make the active spammer skill stronger.


This method above, involves using as many alteration orbs to guarantee a cruel, and then 1 regal, 3-4 exalted. If you get lucky, you end up with a few of the mods I mentioned above.
Most of the time you wont. So you start the whole process with another white weapon and a hundred more alteration orbs. Repeat the whole process 20 times in one month or two and you are guaranteed to have one of the best weapons in the game.

Now there is another method.
Wich is farming white level 60 weapons and using Alchemy Orbs on them. Making hundreds of Rare level 60 weapons, with between 4 and 6 mods. The availability of white lvl 60 weapons is and alchemy orbs will limit the frequency at wich you can do this.
I would say its easier to get alchemy orbs than to get white level 60 weapons. To the point that people could actually use scouring orbs on blues and rare weapons level 60, just to use another alchemy orb.
Or, people could use chaos orbs on the rare weapons level 60 that dont have the Cruel prefix on them.

People will run out of chaos, scouring and alchemy orbs this way. If they use just alchemy orbs, they will run out of white weapons level 60.

Compared with the reroll of just 2 mods, its easier to guarantee that Cruel, by using alteration orbs over and over. Alteration Shards are easy to farm, just too boring and troublesome to identify items, go to vendor and sell them. People could potentially run out of wisdom scrolls while farming for the alteration orbs, but then they could just exchange other things for them.

As you can see, both methods are not antagonic. One can do both depending on the availability of resources they have. Most people will be swimming in alteration orbs, by the time they get their first level 60 weapon. What really matters is how fast can you get your Cruel. And just playing expecting to drop a magic or rare one with it, is wishfull thinking.

You have to agressivelly go for it and waste all the available resources to get it. Because its worth it.

Its not like you need 4 out of 6 of the best mods to be usefull. You just need 1. Thank god. If you have that 1 and other 3 out of 6 of the best mods for melee weapons I listed, then you are likelly to 1 hit kill everything even with the most screwed build. Because thats how the game works right now.
"It feels like holding my breath under water constantly." Me about the limited "life expectancy" of the inventory space on Path of Exile and frequent needs to go to town to unload.
Last edited by Interesting#4599 on Jan 3, 2012, 9:18:31 AM
@ Wittgenstein

hm, you got a point. I got jealous cause I saw lots of better weapons on other players. I guess it's just a dick thing:)
Last edited by miasma#5821 on Jan 3, 2012, 9:13:03 AM
"
Wittgenstein wrote:
I think a lot of people are getting hung up on small things..

1. If your weapon has 1 or 2 mods out of 5 that aren't ideal, it doesn't make the item worthless.

2. Obtaining gear that has all ideal mods should be extremely rare.

3. Complaining that random systems are random is just odd.

People need to stop saying 'crafting' you aren't crafting anything, you are playing the lotto over and over and over.. nothing else, and buying 1/10/100 lottery tickets doesn't influence your odds of winning one bit, it just gives you one extra shot at being lucky.





You're missing the point of the thread. I don't care about ideal mods or obtaining the best weapons. It just doesn't make sense that you have a ridiculously low chance on getting good mods everytime you use a regal or exalted. It's an absolutely waste to use them considering their rarities. I found one exalted (during normal act one) and haven't found one since.

And you're saying that this system is completely random is false. It IS NOT RANDOM. There is a ridiculously low chance of obtaining cruel compared to other mods which can be verified using alteration orbs.
"
shield wrote:

And you're saying that this system is completely random is false. It IS NOT RANDOM. There is a ridiculously low chance of obtaining cruel compared to other mods which can be verified using alteration orbs.


Some mods can have lower chances to appear, but that doesn't mean it's not random.
"
Sickness wrote:
"
shield wrote:

And you're saying that this system is completely random is false. It IS NOT RANDOM. There is a ridiculously low chance of obtaining cruel compared to other mods which can be verified using alteration orbs.


Some mods can have lower chances to appear, but that doesn't mean it's not random.


You should really look up the definition of random.
"
shield wrote:
"
Sickness wrote:
"
shield wrote:

And you're saying that this system is completely random is false. It IS NOT RANDOM. There is a ridiculously low chance of obtaining cruel compared to other mods which can be verified using alteration orbs.


Some mods can have lower chances to appear, but that doesn't mean it's not random.


You should really look up the definition of random.
so what u wanna tell us...that flipping a coin is random, but rolling a 100-sided dice isn't, because u got 1:100 chance for a certain event?
Last edited by Btah#4397 on Jan 3, 2012, 1:13:09 PM
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Interesting wrote:
.........


+1
great sum up
listen to this man. regal is definitly worth using if u know what u doing...
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shield wrote:

You should really look up the definition of random.


No, that's what you should do.

The notion that something is not random just because every outcome doesn't have equal probability is absolutely ridicolous.

+1 for originality though.
"
Sickness wrote:
"
shield wrote:

You should really look up the definition of random.


No, that's what you should do.

The notion that something is not random just because every outcome doesn't have equal probability is absolutely ridicolous.

+1 for originality though.


I want to gamble with you. It will be so much fun..

And by the way Btah, your analogy was horrible, I wonder if you can figure out why.
Last edited by shield#7836 on Jan 3, 2012, 5:10:50 PM
Your notion about randomness is still completely wrong.

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