Bye bye Poe... Game is dead now.

Oh those scrubcore people
"
Mivo wrote:
The temporary leagues are certainly "fun", but if you look at it objectively, it's such a colossal waste of time to repeat everything over and over, and really not making any actual progress because you just reset everything over and over again.


Unfortunately, my standard playtime feels no less of a waste. To keep the meta fresh they tend to shift things around which means any of my 'completed' builds might get uncompleted at any time. If your goal is to accumulate wealth that's fine (though it's probably better to do it in temps), but if you want to have a nice collection of completed and fully outfitted builds you can browse and admire it won't really happen, trees get reset mechanics get changed, items and skills get boosted or nerfed. So every patch in standard boils down to trying to recreate your favorites, if at all possible. After Ascendancy it will probably be rebuilding from ground up on considerable number of those, a meticulous standard league min-maxer will have the ultimate treadmill reset.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
"
raics wrote:
"
Mivo wrote:
The temporary leagues are certainly "fun", but if you look at it objectively, it's such a colossal waste of time to repeat everything over and over, and really not making any actual progress because you just reset everything over and over again.


Unfortunately, my standard playtime feels no less of a waste. To keep the meta fresh they tend to shift things around which means any of my 'completed' builds might get uncompleted at any time. If your goal is to accumulate wealth that's fine (though it's probably better to do it in temps), but if you want to have a nice collection of completed and fully outfitted builds you can browse and admire it won't really happen, trees get reset mechanics get changed, items and skills get boosted or nerfed. So every patch in standard boils down to trying to recreate your favorites, if at all possible. After Ascendancy it will probably be rebuilding from ground up on considerable number of those, a meticulous standard league min-maxer will have the ultimate treadmill reset.


I quite like the resets in Standard. It gives me the opportunity to fix some badly chosen passive paths, and browse the tree and maybe pick a new direction without starting completely from scratch. Some of my original characters from when I started the game get dusted off and maybe get a new direction in life. Of course I have some passive respec points and regrets, but not enough to do major respeccing.

I've never lasted to long in any of the temporary leagues, they just don't seem to hold my attention. In the current Talisman league, the only draw was (guess...) the talismans, and it didn't take long to see it was going to be an awful grind, especially when I kept dropping multiple copies of the same talismans, and the realisation that getting enough rare ones, never mind uniques, to get rare/unique high tier talismans was going to be grind x 10. I'm just not in that much of rush with PoE, happier to just plod along in Standard with my more-or-less reasonably geared characters.

Overall I really love the level 60-80 part of the game, where rushing through normal/cruel is over, the build really comes together, and progress is still reasonably fast before I get into the long map drag and grind.

Of course everyone has their own view of the parts of the game they like, and GGG can't please everyone (maybe not anyone!).
"
Mivo wrote:


The temporary leagues are certainly "fun", but if you look at it objectively, it's such a colossal waste of time to repeat everything over and over, and really not making any actual progress because you just reset everything over and over again. This is even more pronounced now that the leagues are shorter. Masters also emphasized it.



All the elements in life that give one joy, are never a waste of time.

I know we currently live in a society where time is divided in a part where you earn cash and a part where you are not. Cash is needed, so it can be spent on what you want to pursue, but should never become a goal in itself. It is not that you can take it with you beyond the grave like the pharaohs assumed in Ancient Egypt.

What you enjoy or not, that you have to find out for yourself. Ask yourself this question: "Why do you play PoE?"
Heart of Purity

Awarded 'Silverblade' to Talent Competition Winner 2020.
https://www.youtube.com/watch?v=NDFO4E5OKSE
POE 2 is designed primarily for console.
"
Reinhart wrote:
Cash is needed, so it can be spent on what you want to pursue, but should never become a goal in itself. It is not that you can take it with you beyond the grave like the pharaohs assumed in Ancient Egypt.


I'm strongly suspecting they actually did it to spite their asshole cousins, everyone has their fair share of those. Yup, just leave them nothing like a boss.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
"
2- Party play needs more dynamics better ideas than just 50% IQ and IR per player (Which you can barely notice even with a full party)


"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
"
Mivo wrote:

Temporary leagues work with bribes. First subtly, with league-only uniques, now more blatantly, with MTX. Standard does not get these bribes, so naturally, fewer people play there. Are you really surprised that more people play where there is a) new content and where they b) get special stuff for participating?

It's the focus on the treadmill leagues that harms the game quite a bit. Standard isn't a "training yard", nor is it dead. It's for people who can't, or don't want to, play so many hours a day, and who have a little appreciation for their time. And people who don't want to trade and be exposed to the filth that plagues that aspect of the game.

The temporary leagues are certainly "fun", but if you look at it objectively, it's such a colossal waste of time to repeat everything over and over, and really not making any actual progress because you just reset everything over and over again. This is even more pronounced now that the leagues are shorter. Masters also emphasized it.

At one point early in Talisman it struck me how pathetic that is at the core, and how much an indicator of addiction and an unfulfilled life to not mind it. Games are intended to be wastes of time, within reason, and that's fine, but when you add the hamster wheel and the resets, it becomes something rather obsessive and mentally unhealthy, particular if you basically have to play on a schedule -- way past the point where you are having fun and are actually playing, not working or enduring.

But people enjoy different things and have different expectations. I like the game, but I think it fosters unhealthy behavior.


funny thing: that is exactly what i was thinking this morning.

i asked myself if it wouldn't be better for me to just play standard. we are 2 months into the league and there is only 1 more to go and i still have a lot to do.
for me 3 months is really short (in fact this league is 1 week short to 3 months) but i also don't want to miss out on the new stuff. i don't even care that much for the MTX. it's more the new start, the new content.

so this is my dilemma. leagues are too short and standard is not interesting. right now i can afford to put as much time in this game as is needed to get at least somewhere in leagues. and tbh that is a whole fucking lot!

right now i'm thinking of just getting the last 5 challenges (4 of which i could do in an instant, like the mastercrafting one or the spend currency) to get to 21 at let it be.
"
Ruefl2x wrote:
"
Mivo wrote:

Temporary leagues work with bribes. First subtly, with league-only uniques, now more blatantly, with MTX. Standard does not get these bribes, so naturally, fewer people play there. Are you really surprised that more people play where there is a) new content and where they b) get special stuff for participating?

It's the focus on the treadmill leagues that harms the game quite a bit. Standard isn't a "training yard", nor is it dead. It's for people who can't, or don't want to, play so many hours a day, and who have a little appreciation for their time. And people who don't want to trade and be exposed to the filth that plagues that aspect of the game.

The temporary leagues are certainly "fun", but if you look at it objectively, it's such a colossal waste of time to repeat everything over and over, and really not making any actual progress because you just reset everything over and over again. This is even more pronounced now that the leagues are shorter. Masters also emphasized it.

At one point early in Talisman it struck me how pathetic that is at the core, and how much an indicator of addiction and an unfulfilled life to not mind it. Games are intended to be wastes of time, within reason, and that's fine, but when you add the hamster wheel and the resets, it becomes something rather obsessive and mentally unhealthy, particular if you basically have to play on a schedule -- way past the point where you are having fun and are actually playing, not working or enduring.

But people enjoy different things and have different expectations. I like the game, but I think it fosters unhealthy behavior.


funny thing: that is exactly what i was thinking this morning.

i asked myself if it wouldn't be better for me to just play standard. we are 2 months into the league and there is only 1 more to go and i still have a lot to do.
for me 3 months is really short (in fact this league is 1 week short to 3 months) but i also don't want to miss out on the new stuff. i don't even care that much for the MTX. it's more the new start, the new content.

so this is my dilemma. leagues are too short and standard is not interesting. right now i can afford to put as much time in this game as is needed to get at least somewhere in leagues. and tbh that is a whole fucking lot!

right now i'm thinking of just getting the last 5 challenges (4 of which i could do in an instant, like the mastercrafting one or the spend currency) to get to 21 at let it be.


Same here. I like the new content and the new start and surge of players around is refreshing for me, but I am sick of how my time is barely enough to manage self-finding most of the temporary leagues just in time for it to not really matter. I usually only reach 80 or so in temporary leagues. I do however like the MTX rewards so that is driving me to try to get the full set for completion principle sake but the limited time of being a casual and getting bored at some point in leagues is making it difficult to accomplish those "harder" challenges (seriously, how is 90% of the challenges being rng/how much money are you willing to fork over to players who don't give a shit about the challenges or got them before you really a challenge at all?). I just want to play standard now because my stash finally starts to look healthy only at the end of every temp league and not after the first month like it probably should. I am hoping my ass off that they don't give a stupid MTX reward again for quite a while. I am willing to start temp leagues again when I finally want to start a new character but I need a break from these mtx rewards that most temporary league players probably couldn't really care if they were present or not.
"It's all clearer now
And I hear her now
And I'm nearer to
The Salvation Code"
temp leagues causes burn out :x
instead of constant progress you are forced to push yourself to your limits. you are on a contant clock that's ticking... not only against the end of the league... you have just limited time until a temp leagues gets stale and most people are already left waiting for a new league... ><
I've different people on my f-list, perma&temp players... while I see most of the permanent league players daily, trading, playing and chatting for 2-3h/day I see the temp league players no-life a league for 2-5 weeks and just stop, ragequitting, annoyed, whining... whatever... but they leave and come back to the new leagues. And this cycle goes on and on.


without bribes temp leagues wouldn't be a thing for me, at all...
Have a problem with something I said? PM goetzjam don't derail a thread.
'There's plenty that needs to change. And back in my day we had real game devs.' - TheAnuhart
Last edited by ScrotieMcB on February 30, 2016 0:61 PM

Help Charan color the board - use [u color] to make your posts shine.
Last edited by kcstar#1724 on Jan 30, 2016, 9:58:14 AM
"
Mivo wrote:
"
Frankenberry wrote:
C) 40ex and no upgrade? Are you playing standard league? If then... eeeehh duh? The game is not (and should not) be balanced around standard league. The league exists mainly for casual players, as a training yard for trying out silly stuff or making those "lolololol 10 x mirror gear" characters. The league is dead. Always has been. Always will be. And that is a good thing.


Temporary leagues work with bribes. First subtly, with league-only uniques, now more blatantly, with MTX. Standard does not get these bribes, so naturally, fewer people play there. Are you really surprised that more people play where there is a) new content and where they b) get special stuff for participating?


Yeah and this is a good thing. They should rename standard league to graveyard league / training league / "showcase old characters league".

Also in every temporary league player base drops the further you get into the league, then re-surges when it starts again (this was the case even before achievements). This is because the game is best for those first 2-6 weeks of a fresh economy.

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