ExileCraft.org - New Online Passive Tree Editor

You are a god among us plebs. Thank you good sir.
When i see new tools for something working i always look for business requirement for it to exist, so:

- In what is it better than current PoESkillTree or Site Skill Tree ?
IGN: PojzonAbyss
[3.2] Immortal Indigon Poet's Pen Hirophant - https://www.pathofexile.com/forum/view-thread/2129766
[3.1] Yamata No Orochi - Oni-Goroshi Jugg http://poeurl.com/bHB9
[2.4] The True Queen Of The Forest - Poison LA/BR Pathfinder http://poeurl.com/M6u [Retired]
Should really look into adding stuff like Intuitive Leap.
Heck, every single Jewel should be able to put in to see the outcomes.

Also gear in general. I believe POEBUILDER originally had that feature, and it was great at figuring out what was possible in terms of mana cost and endgame life goals.
Participated in the working of the Dyadus Avatar of Fire Templar:
http://www.pathofexile.com/forum/view-thread/896505
I hope that you made your editor flexible enough to deal with the changes that come all to often to PoE's passive tree. That's what doomed PoEBuilder. It required hands on corrections every time they made a change. Doomed.

Your program either needs to be modifiable by the community (wiki style) or updated from the data on the official site automatically, or it's going to become too big of a chore to update and go the way of builder.

Learn from PoEBuilder's mistakes.
Nice work!

First thing I immediately see, it will not show the amount of allocated jewel sockets. Maybe a legacy tree support would be possible? So people can lookup builds from past leagues/patches. An export button (only for the most recent skill tree, not former patches/leagues) would be nice, which would copy the pathofexile tree link into the clipboard.
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Shagsbeard wrote:
I hope that you made your editor flexible enough to deal with the changes that come all to often to PoE's passive tree. That's what doomed PoEBuilder. It required hands on corrections every time they made a change. Doomed.

Your program either needs to be modifiable by the community (wiki style) or updated from the data on the official site automatically, or it's going to become too big of a chore to update and go the way of builder.

Learn from PoEBuilder's mistakes.


At some point before the talisman league GGG released the JSON file for the now valid tree. Beeing able to use this file in the backend of the website might be the answer, only ofcourse if GGG keeps up releasing those.
Nice.
Look's good, thank you :)
Nice to have, though two problems I see is that:

1. When I allocate a jewel socket node it doesn't tally up the count under the 'Keystone/Jewel' section. So, I don't know how many jewel sockets I am taking.

2. No radius values to indicate what jewel effects will have for those jewels that use such a mechanic.

Otherwise, looking good so far and I congratulate you for making this. Keep up the good work. :)
When I follow the link from your top post I get a blank gray screen and no loading indicator, nor browser traffic on my bandwidth tracker... so something's not loading.
(using up to date firefox with addblocker and popup blocker).
Patch Notes 3.15:
Fixed a bug where players believed the game was playable. This has been corrected and made retroactive.
Patch Notes 3.19:
Fixed a bug where players adapted to 3.15. This bug cannot be corrected, so we have implemented a 90% reduction in item access as a punishment.

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