Path of exile vs Diablo 3

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BurnThrew wrote:
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jawsofhana wrote:

This has been said 200 times before. Learn to search. Apart from the controls and isometric camera, Diablo 3 has very little to do with it's predecessors. It's more like Dungeon siege than anything else.
It's actually a lot like it's predecessors the problem is it stripped away too much and changed not enough if you bothered to read you would have known that and how this thread is different from most (if not all) the other threads I've actually played diablo3 and path of exile


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prodigydancer wrote:

Yeah, like I said, 2 builds per class maximum - read guides, pick one that suits you. Okay, I agree, reading counts as thought process but it doesn't take much time. ;)

Hammerdins could also use wands for resistances or battle hammers for charge damage

right there is 4 different versions of one build and I could go with 5 different versions by pointing out a pure damage hammerdin (silks and tarn)

Diablo3 on the other hand is do I want a shield or more damage and on some classes like the wizard who has an orb to give more damage there isn't even that choice

Now if possible I would like to refrain from turning this into a diablo2 vs diablo3 thread


Never in my life did I use a hammer for charge damage on my hammerdin. Or a wand for resistances?

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BurnThrew wrote:

Graphics: Path of exile in my opinion is the clear winner as Diablo3's graphics even on high seem fuzzy and out of focus.


Interesting you should say that. I got D3 beta access today and within ten minutes I got the same impression as yourself. Fuzzy, blurry (even at my native 1920x1080) - why the hell is it like that? PoE is far superior in that respect.

I'll be able to get a better idea of the actual gameplay after investing some reasonable time but so far it seems a little .... disconnected? The feeling of involvement and urgency present in PoE, especially at higher levels, is not there. Yet. I do have hopes for better things but yeah, the levelling system is disappointing, so far. Why remove the freedom of choice for stat investment for example.

For those who insist on comparing these two titles and expecting close parallels, I can't see the point. They may both be hack and slash but beneath that shared skin I believe we have two radically different beasts.

Interesting times :)
I used to be apathetic, now I just don't care.
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Isra93 wrote:
Maybe post 1.10. Your average pub games weren't where the good PvP was at, though, so most people's experience was only of cookie cutter builds, which were actually really weak.

I did a lot of PvP and in MMOs and I'm currently waiting for GW2. But in D2 PvP always seemed boring because the game was focused on co-op. Everyone was DPS. CC was unheard of. Team PvP practically didn't exist (at least I only saw duels). And it was all about playing FoTM class. In 1.09 a bowazon with WF and a lot of poison charms could own anyone from a mile awey.
Last edited by prodigydancer#2627 on Dec 15, 2011, 1:53:46 AM
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Arkwright wrote:
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BurnThrew wrote:

Graphics: Path of exile in my opinion is the clear winner as Diablo3's graphics even on high seem fuzzy and out of focus.
Interesting you should say that. I got D3 beta access today and within ten minutes I got the same impression as yourself. Fuzzy, blurry (even at my native 1920x1080) - why the hell is it like that?

This can easily be amended with FXAA post-processing filters. Watch: http://www.youtube.com/watch?v=LcnIIVYSuLM
Last edited by prodigydancer#2627 on Dec 15, 2011, 2:05:20 AM
Thanks for the link, it is interesting, but it begs the question, why the hell should we have to resort to a third party filter in the first instance? The game should be this good out of the box, not crying out for a "fix".

Edit: As a point of interest I tried it out but was unable to form an opinion as it "broke" the game. Removing the files sorted that out. Hmmm.
I used to be apathetic, now I just don't care.
Last edited by Arkwright#5021 on Dec 15, 2011, 4:55:39 AM
It's still in beta. They might add more gfx options in the final release, you never know.

Historically Blizzard always targeted low-end PCs though. Diablo was sort of okay for 1997 but their later games didn't look outright ugly only because art was outstanding.
Last edited by prodigydancer#2627 on Dec 15, 2011, 4:09:56 AM
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Arkwright wrote:
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BurnThrew wrote:

Graphics: Path of exile in my opinion is the clear winner as Diablo3's graphics even on high seem fuzzy and out of focus.


Interesting you should say that. I got D3 beta access today and within ten minutes I got the same impression as yourself. Fuzzy, blurry (even at my native 1920x1080) - why the hell is it like that? PoE is far superior in that respect.

I'll be able to get a better idea of the actual gameplay after investing some reasonable time but so far it seems a little .... disconnected? The feeling of involvement and urgency present in PoE, especially at higher levels, is not there. Yet. I do have hopes for better things but yeah, the levelling system is disappointing, so far. Why remove the freedom of choice for stat investment for example.

For those who insist on comparing these two titles and expecting close parallels, I can't see the point. They may both be hack and slash but beneath that shared skin I believe we have two radically different beasts.

Interesting times :)


Haven't played it so can't comment on the blurriness, although to be fair it is still beta so the jury is still out on that one.

Also regarding your point about urgency at high levels, this is to be expected, d3 your playing the first 33 % of the first act on the first difficulty. How much do you really expect?

Also the so called freedom of choice regarding stat point allocation. This is a common mistake people make in their knee jerk reaction to Blizzards removal of this illusion of free choice. If you have ever played D2 and LoD for any length of time you realize.. there is no "free choice". You put points into stats that allow you to wear the items you need and then vit. ( I was HC , so you could do energy I guess if you want ). This was for EVERY character I made.

Do anything else and your character is pretty much gimped.
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FailTree wrote:

Also regarding your point about urgency at high levels, this is to be expected, d3 your playing the first 33 % of the first act on the first difficulty. How much do you really expect?


Not much, perhaps I should have expressed it as more of a general feeling of never really being under pressure even when being swarmed by opponents. Even at the lower difficulty in PoE, being surrounded can be fatal. I can't say I have had the same experience after several hours at D3.

Someone else pointed out that D3 is in Beta so the gfx may improve. Umm, is PoE not also in Beta? I don't see their gfx suffering from lack of clarity...
I used to be apathetic, now I just don't care.
Yah I agree, it doesn't seem that likely they will improve, but it could always be to having different priorities - as maybe htey haven't tweaked their graphics yet because they haven't set concrete system specs and are spending resources developing gameplay?

Who knows.
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...|......o................V..VVVVV..\
...|.............________________/
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Arkwright wrote:
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FailTree wrote:

Also regarding your point about urgency at high levels, this is to be expected, d3 your playing the first 33 % of the first act on the first difficulty. How much do you really expect?


Not much, perhaps I should have expressed it as more of a general feeling of never really being under pressure even when being swarmed by opponents. Even at the lower difficulty in PoE, being surrounded can be fatal. I can't say I have had the same experience after several hours at D3.

Someone else pointed out that D3 is in Beta so the gfx may improve. Umm, is PoE not also in Beta? I don't see their gfx suffering from lack of clarity...


But TBH, PoE graphics is suffering from other issues and problems. At this point, I prefer Diablo 3 style.

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