PLEASE RE- OPTIMIZE THE DOCKS!!!!
" Everybody who claims to have no problems are either not knowledgeable of/have not experienced the situations that the game needs to be in to cuase these drops, or are lyring. |
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There are some more Zones that have FPS issues, for example some of the woods in Act 2 and Act 3 in theWarehouses, Barracks and Battlefront, especialy on rain.
I then usualy disable the shadows and it helps (have Quadcore CPU and GTX460 GPU - usualy even enough for Crysis!), but of course it doesn't look that good without any shadows. Simple shadows are no option because they look extremely ugly. ^^" I would be for another Shadow Option, simple Blob Shadows for Characters, players and mobs, so you have at least something under your feet when you disable the dynamic shadows. As a hobby digital Gfx and Pixel-Pusher I've also spotted some things that could be optimized to have better overall Performance. For example, all the dead corpses remain and do not vanish. OK, would be bad for Summoners if the corpses vanish, that's clear. :D But replacing dead mobs with more simple (maybe even 2D) objects could help to increase performance a little bit. Corpses also don't need to continue their various glittering and sparking effects, this is really annoying. Same for stuff like Level Objects like Handrails, they are in 3D, at least some. Not neccessary imho. Performance is more important than visuals and with some (dirty) tricks you even don't notice these. Did you know that in Diablo 3, most of the Level Decoration is just 2D or "2.5D" ? Even rocks, Trees and other Stuff but it blends perfectlyy in the 3D graphics, they use some neat "Parallax Effects" similar to Diablo 2 to get this done. I really like such optimizing, because it gives much more ressources for the really important things like masses of Enemies and fluid gameplay even during heavy fights. ^^ Summoners maybe know this issue. Last edited by Fusion_Power#0294 on Feb 17, 2013, 6:56:54 PM
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