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Char1983 wrote:
I love the general idea. Needs some tweaking, and not sure about the keys (do not understand exactly how they are meant to work), but yes, in general, that sounds like it could be a very well-integrated alternative endgame (and yes, Atziri already is an alternative endgame, and Uber can be a very good alternative endgame if you can handle her).
Not sure about the no XP gained. There seems to be no logical (in terms of lore) reason for why this should happen. Running HoH completely would require a significant investment in time (even if you are fast, if you find Tora at the end of a Gorge and have to run all the way back... well, it takes time). So make almost-full-clear mandatory, make the boss mandatory. Make the maps larger than normal if you want. The XP at the end is then not "free", it requires investment - time, rather than currency, but still. Farming currency also requires just time, nothing else. Also, there already is "free" XP in this game - just run blue lvl 75 maps, if you have enough of them you can probably chain them indefinitely. It is just a bit less deterministic and a bit more random.
This whole thing sounds like it could be a good challenge, and I like the idea.
Besides, as for loot - seeing that you can only carry one inventory out, this might not be the ideal kind of endgame if it is supposed to give lots of loot.
EDIT: Even with no XP I would still play this quite a lot probably. However, question is then what happens to the death penalty.
if EXP will be gained - so as usual, you lose 10% (and move to standard if playing in HC).
If no exp will be gained - you'll just be kicked out of HoH without any EXP lost (and will remain in HC).
In-Game Nick: MagicalCrime. || Main Character: Level 100 Witch (Ice Nova).
My standard shop: https://www.pathofexile.com/forum/view-thread/1221095
My Loot Filter: https://www.pathofexile.com/forum/view-thread/1313065
GTS - Stream Game: https://www.pathofexile.com/forum/view-thread/1344346
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Posted byMagicalCrime#3366on Sep 26, 2015, 4:56:44 AM
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xHavoCx wrote:
it's not like the devs have to take the entire idea or nothing... ultimately they could take half the idea, do whatever they want to it so it barely looks like the original anymore and then rename it the Great Cute Kitten Shoot
really what this and 100 other threads like it boils down to is that players want real end game content and not just an end game grind that is not even challenging but simply an RNG gate to slow down level advancement into the 90's.
there is currently no stress test in the game to see how far a build/player skill can be pushed.
I know mate, its just a suggestion and they can do whatever they wish.
In-Game Nick: MagicalCrime. || Main Character: Level 100 Witch (Ice Nova).
My standard shop: https://www.pathofexile.com/forum/view-thread/1221095
My Loot Filter: https://www.pathofexile.com/forum/view-thread/1313065
GTS - Stream Game: https://www.pathofexile.com/forum/view-thread/1344346
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Posted byMagicalCrime#3366on Sep 26, 2015, 3:12:50 PM
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Edited a bit
In-Game Nick: MagicalCrime. || Main Character: Level 100 Witch (Ice Nova).
My standard shop: https://www.pathofexile.com/forum/view-thread/1221095
My Loot Filter: https://www.pathofexile.com/forum/view-thread/1313065
GTS - Stream Game: https://www.pathofexile.com/forum/view-thread/1344346
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Posted byMagicalCrime#3366on Oct 18, 2015, 7:24:20 AM
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