Make challenges actual challenges
What I meant by the title for challenge leagues is that challenges should be something you go out of your way to do. The master one when masters were released was a good example. Kill x bosses or level a character to 90 in hardcore + softcore challenge league is also a good example.
Trade in 32 divination cards that are impossible to farm on your own is not a challenge. It is stupid. The prices for these cards go through the roof to the point most players who didn't get lucky through some very rare drops or a few good trades can never really complete it. It is really silly seeing a card that gives 5 regals go for 30 chaos each. I think these kind of challenges are terrible for the game as a whole since it more or less encourages RMT behavior that GGG tries to avoid. Maybe make challenges actual challenges. Such as full clearing core+abyss+colosseum in hardcore solo with only 60 points allocated or something like that. Because those challenges would actually be challenges. Instead of players just going to buy 30 exalts or so for 50$ and then complete the challenge. I mean if you're going to farm anyway, 30$ is easier and faster to obtain than 30 exalts. This thread has been automatically archived. Replies are disabled.
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Nice post. Love the rmt part.
I agree man. Half the challenges are exalt trade. Might as well be: Have 20 shavs and 5 mirrors. You will always see some dubious ppl manage that in a month or less. 3 weeks ago I posted in global 820. Free zana 3, 1/6 First reply I got: lvl 3 lol. Then I saw all the spawn. Tora 7 rota, zana 8 rota, elreon 8 free ... Vorici can shove his fuse up his [removed]
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" The masters have been doable if you rushed to 70 in a week or so (Getting to 80 or so takes about 20 hours of gameplay normally). If you do them almost everyday only through dailies in a group rotation you'll be able to get 30-35k on Zana daily. Which means she is rather fast 7/8. Same for other masters. This one was actually a good challenge because if you worked together with others they are achievable (this league is exactly 2 months old it started july 10). What I'm upset about are challenges like the divination card ones. It is just not challenging if you have to buy orbs online for like 2-3 euro an exalted. Earlier on from the spamm in global they were slightly higher. Anyhow some people easily have 100-200$ to throw at the game and complete the challenges pretty easily. Others just bot. I mean out of the 130 people each time that complete the challenges, if you go to a RMT site like player auctions they even advertise Path of Exile because they get so many players buying orbs from there with 100% succes rates. I'm not doing this myself though, and I feel punished in this type of challenge because in no way I can compete with people who just buy 20 exalts for 30-40 dollar. I don't even judge the people who RMT, because with challenges as insane as this who wouldn't rather spend a small amount of his salary so he doesn't feel frustrated browsing poe.trade for overpriced offer after overpriced offer for the challenge cards. You can't avoid RMT from taking place in a game like this, GGG. You can remove elements that promote it. GGG took a huge step forward in making t1-2 uniques more common as this makes players more likely to farm for that rare unique as opposed to RMTing it. But these kind of challenges just promote it a lot. Just go through some guys on player auctions and you see dealers and sellers who've done these leagues alone deals with 400+ people and it aren't small deals either. If you RMT that much currency you could easily complete the challenges. It is wiser if GGG would focus on removing elements promoting RMT (such as divination card challenge) than investing a lot of time in writing code that detects and prevents it. (Which is clunky on GGG's part as I read that they check every individual case, which means every time a GGG employee has to make time to check logs trades etc and even then it is hard to reach the conclusion sometimes if it was a terrible trade or legit RMT). |
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1. people wh ocantgrind and would rather use real money to cur grinding will do this. There is no way to emove RMT and keep game fun (check how Jagex fought with RMT and how removing free trade affected game)
2. Challanges are created for hardcore players, you can't grind for them? You are not hardcore enough. 3. Challanges are liek this since forverer, I enjoy them, many other people enjoy them. There is no reason to change them. "Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason is that our enemies are human beings like us. They can only be our enemies in relative terms." Last edited by kamil1210#5432 on Sep 9, 2015, 3:12:00 AM
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pretty much everything in this game encourages rmt tbh. You can buy items, sure thats in every arpg that has trade. You cna buy crafting materials, again nothing too out of the ordinary there but this game is quite exceptional in just how impossible it is to really self grind enough crafting materials yourself, how absolutely essential it is to get those from trade, either legit or otherwise. You can buy xp... heres where we really start to get into GGGs little twilight zone of nonsense where you can buy your way into xp that is not just there for anyone who wants to grind it to grind it. You can buy the challenges...
I dunno i think the op has some valid points. I love all you people on the forums, we can disagree but still be friends and respect each other :) Last edited by Snorkle_uk#0761 on Sep 9, 2015, 3:29:44 AM
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Nowhere in the world, video games included, you can pay to someone to do your part in competition and get credit as a winner.
Normally you call people, who do that, cheaters. You despise them. Here in PoE... working as intended. Think awhile: what can you expect from people (GGG team) with such mindset? How can you be so naive and bleleave they will suddenly make something good? |
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" Asking people to help you in an ONLINE game? Indeed, OUTRAGEOUS... By the way, why are you still here, with such attitude? Don't like the game - don't play it. Simple, isn't it? But no. People prefer to stay (lurk the forum) and spill their frustration all over. I can't understand that. "OK with the game"? So why do you write such things? Couldn't remain silent? Remember, suffering is convenient.
That is why many people prefer it. Happiness requires effort. |
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" Because if you only don't like part of game you want to make bad parts better, Without feedback about waht people don't like in game you can't make better game and player base will slowly fall down. "Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms." |
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That's why I don't care about achievements and challenges in general, 90% of them aren't really achievements but just a mindless grind. And then people complain they get burned out. I mean I would get burned out trying to turn in divination card sets of other people and buying unid rares all day long.
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" Look at how much a covetted possesion card goes on poe.trade. They are up for 35-40 chaos each. You need 9 of them. That is roughly 320 chaos or so, roughly 4.25 exalted orbs for 5 regal orbs. That is not "hardcore" that is just retardation. And no it is not the only card like that you need, you need roughly 20 or so like this that are very rare and usually only have like 30 cards up on poe.trade, but you need 8 of them to turn it in (while of the same shitty unique item there are 99+ results, this is even the same case in standard are the droprates of some div cards just insanely low?). I like the game, however that doesn't mean that I enjoy these type of challenges at all. Previous challenges like this were also widely hated. Challenges that required you to buy almost every unique in the game or a list of uniques with a couple of very rare Tier 1 uniques in it (effectively killing some builds that league who actually needed some of those uniques since the price of them rose through the roof due to people wanting them for the challenge). And no, not everything encourages RMT in this game, you can make a viable end game build that is capable of doing core Malachai with farming efficiently and taking a build path that works with a lower budget. These challenges just encourage more botting which encourages RMT. I've never encountered someone in game who thought challenges like getting 45 specific uniques is fun. It is a pain to browse poe.trade endlessly for people who offer the uniques for insane prices. Every challenge league the devs make is like this, and I seriously doubt much of anyone even enjyos these type of challenges, every player I talked to who is 8/8 expressed a lot of hate in particular to this challenge. |
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