Developer Q&A: 187 Questions Answered!

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It's irksome to see a unique drop in Act 3 of Merciless difficulty only to discover that the unique is a Normal mode item class. Have you ever considered enforcing minimum item-level requirements for unique drops based on the difficulty mode?

This is factored into how often the uniques drop. If we removed the lower ones, you'd find fewer uniques.


How comes Inner Treasure mobs and guaranteed unique boxes can drop low level uniques then? Are those mods more common because of it?
Great read and epic answer on that last "question". Haha!

Looking forward to German localization...will audio be translated too?
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Chris wrote:
Invasion bosses aren't used much in POE at present other than in one particular Tempest. Have you considered making Zana's signature mod (+1 invasion boss) more accessible and/or making it more appealing?

There's discussion of changing her signature mod to something else.

You could make it +5 Invasion Bosses...
SC: 95 97 93 96 100 93 94 93 94 95 96 97 94 93 94
HC RIP: 94 96
Character archive: view-thread/963707
What next GGG is going to take from the D2 MXL(U) mod?
How can i chance a shavrons wrappings?
24.1.2018 [quote="Dro28"]wheres my fragment tab?[/quote]

(I thought that was a joke)

25.1.2018: GGG- Introducing the Fragment Stash Tab!
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unlucky_child wrote:
How can i chance a shavrons wrappings?

Use a Chance Orb on any Occultist's Vestment.
SC: 95 97 93 96 100 93 94 93 94 95 96 97 94 93 94
HC RIP: 94 96
Character archive: view-thread/963707
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unsane wrote:
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unlucky_child wrote:
How can i chance a shavrons wrappings?

Use a Chance Orb on any Occultist's Vestment.


on any? I thought it needs some specific ilvl like 68+?
24.1.2018 [quote="Dro28"]wheres my fragment tab?[/quote]

(I thought that was a joke)

25.1.2018: GGG- Introducing the Fragment Stash Tab!
There were originally many questions about CI : ES potions, passive tree modification, damage mitigation... none was answered.
That could mean it falls under the category "future content" :)
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I have a question about the gfx-engine. Is there any plans to add physics like ragdoll effects to the game in the future?

This one is tricky because the game cares a lot about corpse positions. If the ragdoll system predicted the wrong corpse location on the client vs the server, that'd be bad. Having said that, lockstep solves this kind of problem for a lot of players.


Good enough confirmation for me! GO AHEAD AND DO IT ALREADY :D best patch you can do the game, it would improve the combat feeling 10 fold!
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Please make a kick player from hideout button.


You can always build a box around them out of decorations.


Bahahahaha! Thanks for doing this.

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