Bloodlust

Supported Skills deal 0.5% increased Melee Damage against Bleeding Enemies.

Since it is conditional, its increased damage is too low.

It should be "Supported Skills deal 1% increased Melee Damage against Bleeding Enemies."
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Vipermagi wrote:
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Also, the description of this gem is in dire need of changing. The phrase Cannot Cause Bleeding is at once trivial and misleading. The only implication of this is that supported attacks will not cause bleeding by virtue of being supported by Bloodlust.

And unsurprisingly, that is precisely what happens.


I was backreading and I laughed so hard at this devastation.
Is it not time for this one to apply to Spells and Attacks?

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