[Loot Filter] One Filter to Rule Them All v3.1.1 (Updated 2018-01-01)

That third one is a lot better. If only I was in a position to need it. ;)

How did you pick the best bases for the zone for 60+ bases? I found that an issue in my filter since highest drop level stops being correct.
"
Completed 36 ChallengesMuldini wrote:

Will do that as well. Is the color confirmed or did you use an estimate?


I used this color 153 255 255 that i got from ZiggyD filter, dont know if its the correct one but seems the same when i compared

Nice work with the gems, I just changed the "default gem font" to 30.

Thx!
Last edited by matkod on Jul 15, 2015 11:15:23 AM
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I increased some conditions,
here: since I am finding more Chisel Recipes than Maps: (+1 weapon stone each)
Spoiler
# Section: ### Chisel Recipe ##################################################
###############################################################################

#Chisel
Show #Misc - Chisel Recipe - Normal
Rarity Normal
Quality >= 5
BaseType "Stone Hammer" "Rock Breaker"
SetBorderColor 127 127 127 #Chisel Recipe
SetFontSize 28
SetBackgroundColor 0 0 0 200 #Dimmed Background
Show #Misc - Chisel Recipe - Magic
Rarity Magic
Quality >= 14
BaseType "Gavel" "Stone Hammer" "Rock Breaker"
SetBorderColor 127 127 127 #Chisel Recipe
SetFontSize 28
SetBackgroundColor 0 0 0 200 #Dimmed Background
Show #Misc - Chisel Recipe - Rare
Rarity Rare
Quality >= 17
BaseType "Gavel" "Stone Hammer" "Rock Breaker"
SetBorderColor 127 127 127 #Chisel Recipe
SetFontSize 28
SetBackgroundColor 0 0 0 200 #Dimmed Background


Just one example.
By the way: Do you know a way to add the condition Life > 35? (For white belts)
Christmas comes early - The Awakening!
┊  ┊  ┊
┊  ┊  ┊
┊  ★  ☆

I increased some conditions,
here: since I am finding more Chisel Recipes than Maps: (+1 weapon stone each)
Spoiler
# Section: ### Chisel Recipe ##################################################
###############################################################################

#Chisel
Show #Misc - Chisel Recipe - Normal
Rarity Normal
Quality >= 5
BaseType "Stone Hammer" "Rock Breaker"
SetBorderColor 127 127 127 #Chisel Recipe
SetFontSize 28
SetBackgroundColor 0 0 0 200 #Dimmed Background
Show #Misc - Chisel Recipe - Magic
Rarity Magic
Quality >= 14
BaseType "Gavel" "Stone Hammer" "Rock Breaker"
SetBorderColor 127 127 127 #Chisel Recipe
SetFontSize 28
SetBackgroundColor 0 0 0 200 #Dimmed Background
Show #Misc - Chisel Recipe - Rare
Rarity Rare
Quality >= 17
BaseType "Gavel" "Stone Hammer" "Rock Breaker"
SetBorderColor 127 127 127 #Chisel Recipe
SetFontSize 28
SetBackgroundColor 0 0 0 200 #Dimmed Background


Just one example.
By the way: Do you know a way to add the condition Life > 35? (For white belts)
Christmas comes early - The Awakening!
┊  ┊  ┊
┊  ┊  ┊
┊  ★  ☆
Last edited by rusher21 on Jul 15, 2015 3:36:53 PM
As a noob... would it be easy for me to make a small change to the filter so that it always shows breakables like boulders etc.?

I've gotten quite some currency from those and I just feel antsy about leaving them unbroken haha.
"
rusher21 wrote:
By the way: Do you know a way to add the condition Life > 35? (For white belts)


This isn't currently possible, as there's no item filter conditions that relate to item modifiers.
Creator of Filtration, a Path of Exile Item Filter Editor
http://www.pathofexile.com/forum/view-thread/1287447
"
Completed 12 Challengeszankioh wrote:
As a noob... would it be easy for me to make a small change to the filter so that it always shows breakables like boulders etc.?

I've gotten quite some currency from those and I just feel antsy about leaving them unbroken haha.


Not possible unfortunately - boulders/breakables aren't items so can't be affected by item filters.
Creator of Filtration, a Path of Exile Item Filter Editor
http://www.pathofexile.com/forum/view-thread/1287447
Updated to 1.0.5. I'll replace some of the screenshots to reflect the changes in the coming days.

1.0.5
  • Show 3/4L normal and magic Armour a little longer while leveling.
  • Added a separate currency block for "Blessed Orb", "Orb of Fusing" and "Orb of Regret" to make it easier to apply individual highlighting. (thanks Umbralforce, nrgdallas, Lethalres & moldyredditor)
  • Separated "Best BaseType for Zone" theme comments into "Armour" and "Weapons" to allow even more fine grained theme creating.
  • Uniques are now only highlighted if they are very very valuable (~10ex+). The rest is displayed like regular uniques. (thanks flzkpp & Dassa73)
  • Added a Warbands section. Press "Alt" (Highlight items and objects key) to show hidden items. Those that have the potential for a Warbands mod (Helmets, Gloves and Boots) will have a blue border.
  • Reworked the Gems section. Quality, Vaal and drop only gems appear in the default fontsize and any gems not matching those categories appear slightly smaller. (thanks matkod)
  • Reworked how rares are displayed/highlighted. See this post for more details and screenshots.
  • Divination Cards are now displayed using their native textcolor. (thanks matkod)
One Filter to Rule Them All: https://www.pathofexile.com/forum/view-thread/1259059
Last edited by Muldini on Jul 15, 2015 6:04:18 PM
Nice! Though one thing I noticed in the Tempest league is that the tempests allow scroll fragments to drop, can you hide them? I hid them manually but I imagine that others may want the same.
IGN: Nano
I've noticed that you now also highlight 3L/4L magic items, but why is this item highlighted?

Is it just because of the base item? Why doesn't it apply to whites as well then? Seems kind of unecessary.

vHc9Pp7
Last edited by CheshireCat on Jul 16, 2015 4:32:09 AM

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