NeverSink's LOOTFILTER v8.13.x♦ in-depth ♦ endgame+leveling 2in1 ♦ user-friendly ♦ SC/HC versions
" There's a problem with sounds. A fairly exotic one. A lot of streamers use my filter and a lot of their viewers do too. When the latter watch the former's stream, they get confused, because they're looking for items on their PoE screen, based on the streamer's sounds... I've added a streamsound version. The streamsound version uses a different soundset. Now a lot of streamers/stream viewers use those. That's all great and jolly... but now I'm out of sounds. There's only 9 sounds available to pick from and I've used them all. I will consider your solution though and yes I will retier uniques/divination cards again. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
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" ah i see i didnt know it was explained already thank you for the clarification |
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-edited
Last edited by nucleus#5169 on May 16, 2017, 2:27:54 PM
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Hi! Great work and very useful filter you created.
I'm very new to PoE item filters so have a little question. If i would use "regular" one, will i always see specific item: normal "Close Helmet"? Need it for a recipe |
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" What kind of "Close Helmet" recipe? I'm not aware of one. Or do you intend to chance it into "The Baron". If so, you'd be much better of buying the baron from a player, they're super cheap. Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
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Yes, it was meant for Baron. And i will take your advice and buy one, thx)
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Hey Neversink,
Thanks for the awesome filter, I've been using it since the day I started PoE. I had a question regarding trying to add in specific drops. I play SSF, and I'm trying to chance a Ngamahu's Flame, so I need to pick up every Abyssal Axe above ilvl51 (for 6 socket potential). I tried to create an additional rule in Filtration to show Abyssal Axes > ilvl 51 but it doesn't seem to work once I get past Merciless. I'm pretty sure one of your rules stops showing those normal rarity weapons after a certain level, as they aren't the highest tier of that weapon type. Do you know where I might be able to turn that off? So I could start seeing normal rarity Abyssal Axe drops in say, T10 maps? Or is there a place I can add Abyssal Axe to allow it to show instead of hide after a certain zone/character lvl? Thanks! edit: just realized you released a new version today and have it available on your new site. I'd be happy to try it out there, but any guidance you may have on the above question is greatly appreciated! Last edited by superkegs#3705 on May 23, 2017, 7:07:43 PM
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I've jsut got a magic item with a purple border. Anyone knows what it means?
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EDIT: Never mind figured it out
Last edited by WildYoshi#3788 on May 24, 2017, 12:53:13 AM
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" Open the filter you're using with Wordpad. IIRC section 0207 was meant for personal stuff like that. Imitate the syntax of other stuff, should be something like: Show Basetype= "Abyssal Axe" ilvl >= 51 rarity = normal then save the file and reload the filter ingame. I don't know for sure but I'm under the impression that rules further to the top take precedence over conflicting rules below. So don't try to edit something in at the bottom of the file. |
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