How to learn trading as a beginner?

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DirkAustin wrote:


What would be the problem though? Something worth some 150 ex could be worth only 50 ex or 5 or 10 chaos? People already do that, dont you see it? "i got 150 ex tell me a build i can make with it" kinda threads arent new. Shop to gear is here but its not fully for everyone, its for the super rich, like people IRL buying a yacht, or an island. I rather have everyone be on equal opportunity on trading, so what if shavs costs 5 chaos instead of whatever people demand now.


Dont get, why it should prefers (more) the super rich than an AH system.
Through AH, as mentioned, the higher, better and especially BIS Items getting far more expensive. The lower items make nearly no trade value at all. How was it in D3? From day1, richer people RMT for ingame Gold and items to get a stock of ingame wealth. Hardcore no lifers tradet their rare top drops for gazillion of gold. So the mediocre sellers AND buyers suffer much from that system. Blizzard tried to compensate the "trading-game" with very sparse drop rates, but failed with this system.

Why D3 got a complete turnaround in this philosophy nowadays?
Because is hasn't worked as intented.
"better to simply go balls deep full retard if you gonna go retard." -Boem-



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Hunwulf wrote:
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DirkAustin wrote:


What would be the problem though? Something worth some 150 ex could be worth only 50 ex or 5 or 10 chaos? People already do that, dont you see it? "i got 150 ex tell me a build i can make with it" kinda threads arent new. Shop to gear is here but its not fully for everyone, its for the super rich, like people IRL buying a yacht, or an island. I rather have everyone be on equal opportunity on trading, so what if shavs costs 5 chaos instead of whatever people demand now.


Dont get, why it should prefers (more) the super rich than an AH system.
Through AH, as mentioned, the higher, better and especially BIS Items getting far more expensive. The lower items make nearly no trade value at all. How was it in D3? From day1, richer people RMT for ingame Gold and items to get a stock of ingame wealth. Hardcore no lifers tradet their rare top drops for gazillion of gold. So the mediocre sellers AND buyers suffer much from that system. Blizzard tried to compensate the "trading-game" with very sparse drop rates, but failed with this system.

Why D3 got a complete turnaround in this philosophy nowadays?
Because is hasn't worked as intented.


Im sorry, are you an blizzard employee? otherwise you cant tell for a fact that the AH was the reason they went with self found. Maybe the RMT was too much for them and they wanted a bigger cut but couldnt find a way so they thought "if we cant get a bigger cut from the RMT we shut down all AHs". The gold AH was good, drop rate could have gotten raised a bit and it would have been perfect. And most of all, i could trade there unlike here where its a chore.

I want trading in a game that has drop rates build around it made possible in an easy and fast way that doesnt distract from killing monsters aka actually playing the game. But nope, theres always the D3 argument and theres always the everyone can use poe.trade argument. I dont want to setup a shop, i dont want to have to be online for a trade, and i sure as hell dont want to spam the trade chat or noticeboard.

can somebody remind me again whats wrong with trading in this game




IGN: Inshiterate
So this is art? Awful lousy way to make coin
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GreatWhite47 wrote:
can somebody remind me again whats wrong with trading in this game






If you can give me 5 stacks of alchs, chaos, fusings and jew orbs, nothing.
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DirkAustin wrote:


Im sorry, are you an blizzard employee? otherwise you cant tell for a fact that the AH was the reason they went with self found. Maybe the RMT was too much for them and they wanted a bigger cut but couldnt find a way so they thought "if we cant get a bigger cut from the RMT we shut down all AHs". The gold AH was good, drop rate could have gotten raised a bit and it would have been perfect. And most of all, i could trade there unlike here where its a chore.



No, no employee, for sure. But played this game intense in the beginning. Blizzard was never really happy about their system, they often mentioned this by themselfs.
And AH was probably not THE reason, but ONE reason for completly reverting the system.
AH makes all items available, with no effort, at any time.
To counter an overflowing the drop rates where marginal. People where annoyed, all the time. That led finally to the system, they use nowadays.

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DirkAustin wrote:

I want trading in a game that has drop rates build around it made possible in an easy and fast way that doesnt distract from killing monsters aka actually playing the game. But nope, theres always the D3 argument and theres always the everyone can use poe.trade argument. I dont want to setup a shop, i dont want to have to be online for a trade, and i sure as hell dont want to spam the trade chat or noticeboard.


PoE IS build around drops and a rudimentary but viable trade system.
If you implement AH, you have to balance around that. And this doesn't work (imo only) for Hack&Slay games. And yes, there IS always the D3 argument, cause i have found nothing in your or other opinions, that convinced me, that something, what failed in a similar game compared to PoE should work here.

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GreatWhite47 wrote:
can somebody remind me again whats wrong with trading in this game



Apart from the need of 3rd party pages - imo nothing.
"better to simply go balls deep full retard if you gonna go retard." -Boem-



Last edited by Hunwulf#1449 on Apr 5, 2015, 2:27:07 PM
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Hunwulf wrote:
Apart from the need of 3rd party pages



news to me

but dont let me interrupt the derail. carry on
IGN: Inshiterate
So this is art? Awful lousy way to make coin
"
GreatWhite47 wrote:
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Hunwulf wrote:
Apart from the need of 3rd party pages



news to me

but dont let me interrupt the derail. carry on


So you would be ok if they added an AH then. Cool.
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GreatWhite47 wrote:
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Hunwulf wrote:
Apart from the need of 3rd party pages



news to me

but dont let me interrupt the derail. carry on


Well, for many people it is. For some people maybe trade channel or forum search is enough, others probably play in clans/guilds where you just not need that at all.

As mentioned, i would like to see something (maybe improved) like poe.trade implemented in the trade forums.
"better to simply go balls deep full retard if you gonna go retard." -Boem-



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doudou1408 wrote:
I have a (dumb i suppose) question, but my english is not so good.
What is the difference between the "price" and the "buyout", for me it's just like 2 same things...


This thread predictably turned into a festering pile of shit so I'll still stab at answering you.

Price on poe.trade is asetting a fixed price. i.e. no negotiation this is what it is. "buyout" states negotiation is on the table. However, in this game b/o usually means this is the price. Higher end items may have some wiggle room.
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FireWalkWithMe wrote:
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doudou1408 wrote:
I have a (dumb i suppose) question, but my english is not so good.
What is the difference between the "price" and the "buyout", for me it's just like 2 same things...


This thread predictably turned into a festering pile of shit so I'll still stab at answering you.

Price on poe.trade is asetting a fixed price. i.e. no negotiation this is what it is. "buyout" states negotiation is on the table. However, in this game b/o usually means this is the price. Higher end items may have some wiggle room.


Thats very wrong. Poe.trade features items that didnt even sell yet, so in no way is it ever a good representation of what someone should pay for or what one could ask for an item.

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