Incandescent Heart Only Works with CI... Why Life?

"
Tempada wrote:
"
DirkAustin wrote:
Then stack chaos res instead of going CI? It doesnt say you gotta have CI for that to work...

You do, though... Did you read the first post? At 75% chaos res you don't gain any elemental damage reduction. You need more than 75% in order to start taking less elemental damage, and 75 is the cap!


As i understood it is that you take 25% of ele damage as chaos, so its with capped ele res effectively 100% ele res because the rest gets mitigated by the 75% ele res. How much you defend against chaos from this is irrelevant. Besides, just get to 25% chaos res and you mitigate it well, if i got it right. Just dont do chaos damage zones.
"
DirkAustin wrote:
"
Tempada wrote:
"
DirkAustin wrote:
Then stack chaos res instead of going CI? It doesnt say you gotta have CI for that to work...

You do, though... Did you read the first post? At 75% chaos res you don't gain any elemental damage reduction. You need more than 75% in order to start taking less elemental damage, and 75 is the cap!


As i understood it is that you take 25% of ele damage as chaos, so its with capped ele res effectively 100% ele res because the rest gets mitigated by the 75% ele res. How much you defend against chaos from this is irrelevant. Besides, just get to 25% chaos res and you mitigate it well, if i got it right. Just dont do chaos damage zones.


No, 75% of the original damage source goes through as ele dmg while the other 25% goes through as chaos dmg. That 75% gets reduced by your ele res, and that 25% gets reduced by your chaos res. Most people have negative chaos res, so that 25% actually gets amplified.
My summoner guide: https://www.pathofexile.com/forum/view-thread/1765329
My shop thread: https://www.pathofexile.com/forum/view-thread/1748967
The op is wrong, simply put.

What this chest does, like mazul already hinted at is gives benefits that are not so easily noticed.

For example, let's imagine you wanna create a hybrid life/es build, basically you would need a way to refil your life pool and your ES pool.

But obviously you are cutting down the efficiency of each replenish mechanic in doing so because the base value will be lower which in return lowers mechanics like leach/regen etc.

What this chest does is off-set that potential efficiency loss by splitting the damage over both sources, allowing both forms of recovery to take place on the same elemental hit.

In short, it's a flat reduction for CI that becomes less valuable the higher your max resistance, and it's an efficiency boost to recovery systems for dual hybrid builds.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
"
Boem wrote:
The op is wrong, simply put.

What this chest does, like mazul already hinted at is gives benefits that are not so easily noticed.

For example, let's imagine you wanna create a hybrid life/es build, basically you would need a way to refil your life pool and your ES pool.

But obviously you are cutting down the efficiency of each replenish mechanic in doing so because the base value will be lower which in return lowers mechanics like leach/regen etc.

What this chest does is off-set that potential efficiency loss by splitting the damage over both sources, allowing both forms of recovery to take place on the same elemental hit.

In short, it's a flat reduction for CI that becomes less valuable the higher your max resistance, and it's an efficiency boost to recovery systems for dual hybrid builds.

Peace,

-Boem-


Actually, I think it becomes MORE valuable the higher your max res is for CI builds. Every additional % to max res is very valuable the higher your ele res is.

So you're saying this unique is for builds with decent amounts of life and ES. It would use life leech to recover life and ES delayed recovery to recover ES?

edit: or perhaps it could use Zealot's Oath to regen ES.
My summoner guide: https://www.pathofexile.com/forum/view-thread/1765329
My shop thread: https://www.pathofexile.com/forum/view-thread/1748967
Last edited by Kaz2ndChance#7554 on Mar 4, 2015, 2:55:22 PM
"
Boem wrote:
it's an efficiency boost to recovery systems for dual hybrid builds.

Huh, thanks Boem, that's another part I didn't understand. Are there any examples of this on the forums? I so rarely see hybrid non-low life builds, and when I do, no one's using Incandescent Heart.
Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616
Last edited by Tempada#2630 on Mar 4, 2015, 3:01:43 PM
"
Kaz2ndChance wrote:
"
Boem wrote:
it's a flat reduction for CI that becomes less valuable the higher your max resistance

Actually, I think it becomes MORE valuable the higher your max res is for CI builds. Every additional % to max res is very valuable the higher your ele res is.

Boem's right. He's talking about diminishing returns. The higher your max res, the lower the benefits of using IH with CI.
Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616
Last edited by Tempada#2630 on Mar 4, 2015, 2:59:55 PM
"
Kaz2ndChance wrote:

Actually, I think it becomes MORE valuable the higher your max res is for CI builds. Every additional % to max res is very valuable the higher your ele res is.


I already had this talk with somebody, it comes down to "we are both correct".

What i mean is, for the 25% conversion to chaos to have the most effective damage reduction, you want to have the least possible resistances.

Think of it like this, if you have 0% cold resistance and you transfer 25% to a 100% chaos resistance buffer, that's a lot of mitigation on the whole incoming damage.

If you have 80% cold resistance and then 25% of that is transferred to 100% chaos resistance, the efficiency of the modifier goes down.
(this is not the same like saying that getting that 80% cold resistance is a bad thing, just stating that the efficiency of this modifier goes up when you have less resistance and goes down with higher resistance)

Somebody did that math and at 75% all resistances/100% chaos this chest gives +6% max resistance in damage mitigation. At 80% all resistances it went down to 4%max if i remember correctly.(which still is 84 instead of 81 :), but the efficiency of the modifier itself went down)

"
Kaz2ndChance wrote:
So you're saying this unique is for builds with decent amounts of life and ES. It would use life leech to recover life and ES delayed recovery to recover ES?


A better use would be life leach on ES and life regen on base life. It would be more stable in an action contained situation. With potions to back up bursts on hp and delay recovery when needed on ES outside of battle.

Think of it like this.

1000 life and 1000 ES, now consider how regeneration and life leach function in PoE, clearly both get reduced in efficiency simply by dedicating your build to a double buffer.

Compared to a 2000 life build for example.

Now IH allows you to leach life on ES and at the same time regenerate on life vs elemental hits/spells, allowing both buffers to be replenished at the same time, bringing there efficiency up.

Imagine, you take an elemental hit on your ES and your build has 4% life regen. Sadly, that 4% regen is doing nothing for you until your life pool is effected.

Hope this roughly explains what i mean.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
Makes sense. A higher % of incoming ele dmg hits your ES, so putting leech on ES is better.

Regarding the diminishing returns...yes, IH will have diminishing returns. However, I was talking about the value of 1% of ele res when you have 85% ele res compared to when you have 75%. That 1% at 85% is more valuable.

example (assuming CI):

-you have 75% ele res. A source hits you for 10k ele dmg. You only take 2500. IH gives you extra 6%. You'd take 1900, which is 24% less than the original

-Now you have 85% ele res. 10k dmg becomes 1500, IH gives you 4%, and you'd take 1100, which is 26.7% less with only 4% as opposed to 6%.

But I think if we're just talking about IH, it doesn't become more/less valuable with differing levels of ele res. It reduces 25% of ele dmg no matter what (if you're CI).

Also, in higher level maps, you will have to do -max mods quite often. This armour would also help in that regard.
My summoner guide: https://www.pathofexile.com/forum/view-thread/1765329
My shop thread: https://www.pathofexile.com/forum/view-thread/1748967
Last edited by Kaz2ndChance#7554 on Mar 4, 2015, 3:53:07 PM
Isn't the 25% to chaos supposed to be a downside of the armor? I mean it's pretty buff if you ignore that completely.
We fight to delay the end because it's the means that matter.
Too much math in this thread at this point, im out. Its a nice armor btw, to anyone who made it, big thx.^^

Report Forum Post

Report Account:

Report Type

Additional Info