unique items *no longer updated*

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Aux wrote:
No it's not my map, I was referring to the part where you said Geofri's was max roll too (200%) which it always rolls.


Oh I never said anything about 200%, I just heard Kripp say something about a max roll and wasn't paying attention.

Joke over my head, etc.
Last edited by Nickoladze#5973 on Apr 12, 2013, 12:42:25 AM
I designed the map. So far as I'm aware the uniques do not get forced into a maximum roll, just a lucky coincidence. At least one unique is guaranteed to drop though!
That chest is AMAZING
Ign:Sinisterdeeds
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OverUsedChewToy wrote:
At least one unique is guaranteed to drop though!

I had a suspicion about that, from final boss right?
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easymagicoz wrote:


wow thats kinda insane, time to stack up the armor
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Intricate1 wrote:
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easymagicoz wrote:


wow thats kinda insane, time to stack up the armor


its also kinda DEATH
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lamarkhamar wrote:
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Intricate1 wrote:
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easymagicoz wrote:


wow thats kinda insane, time to stack up the armor


its also kinda DEATH


If you took 100 damage before, now you take 150 damage. You'll manage
Ign:Sinisterdeeds
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lamarkhamar wrote:
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Intricate1 wrote:
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easymagicoz wrote:


wow thats kinda insane, time to stack up the armor


its also kinda DEATH

Immortal Call, Enfeeble, Lightning Strike, Ground Slam, plenty of ways to mitigate the drawback.
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lamarkhamar wrote:
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Intricate1 wrote:
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easymagicoz wrote:


wow thats kinda insane, time to stack up the armor


its also kinda DEATH


Resolute Technique
"%^#*##*%$#&^&(&(%$^*&" - Flameblast 1.0.4
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trailslayer wrote:


If you took 100 damage before, now you take 150 damage. You'll manage


Ya, you're right a 50% increase is nothing, those other guys are pansies!

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