Have you nothing better to do than deal in PoE currency?

People playing the game a different way than me makes me so sad, I wish I could force them not to do this because I am very sensitive.

Peace,

-Manocean-
Multi-Demi Winner
Very Good Kisser
Alt-Art Alpha’s Howl Winner
Former Dominus Multiboxer
"
ExiledRenor wrote:
"
Without the flippers no one would know what you should truly value your things. It's a good thing. You should be able to know that "oh since they're trying to scam people at these rates" then you should value what you have more easily.


A very big misconception in my opinion. Flipping in a game or even in RL is nothing but cancer to the real world. Sry if my expression is offensive, but it really is a 1:1 analogy.

Flipping is a secondary economy which does not produce anything, its mpact is:

1, True value of items is converged more accuractly (this is the only SMALL advantage, but still people think that such a great perk, NO IT ISNT, because the disadvantages far outweight the pros)

2, Flipping consumes resources (at least time but in RL also material resources like fuel or electricity)
3, overall prices increase, making an economy disadvantagous for everybody who is not flipping

I know that people who flip a lot see themselves as smart and probably they are, but they overlook the fact that flipping is nothing productive, but rather stealing.

Just imagine how an economy would look like if there are no flipper: Casuals would make a good deal from time to time.(while flippers are around the deal is either even or bad) I dont see how price fluctuation is a bad thing. Flippers justify flipping with the price convergence as some kind of holy grail of economy, but I doubt this.

Dont overrate this price convergence, in reality flipping is nothing more than cancer which infested the real economy.
Its really that simple. Also I am not mad at flipper, Id also take my chances, when I get them, but I also try to see the things as they really are.

Id also flip if:
-I wasnt too lazy
-find it enjoyable (which I dont, because I rather play the game)

Usually I like the idea of "metagaming" but I dont think the concept of trade fits into any ARPG which focus on item progression. (because its a bypass around a core mechanic)


Seriously? Are you really living in the real world? Dude, there are flipping everywhere. You think Walmart or your local stores buy their stuff and sell you at the same price? They can can't survive without buying low and selling high.
Last edited by LBJames#5455 on Feb 5, 2015, 2:38:02 PM
"
lbj1026 wrote:
"
ExiledRenor wrote:
"
Without the flippers no one would know what you should truly value your things. It's a good thing. You should be able to know that "oh since they're trying to scam people at these rates" then you should value what you have more easily.


A very big misconception in my opinion. Flipping in a game or even in RL is nothing but cancer to the real world. Sry if my expression is offensive, but it really is a 1:1 analogy.

Flipping is a secondary economy which does not produce anything, its mpact is:

1, True value of items is converged more accuractly (this is the only SMALL advantage, but still people think that such a great perk, NO IT ISNT, because the disadvantages far outweight the pros)

2, Flipping consumes resources (at least time but in RL also material resources like fuel or electricity)
3, overall prices increase, making an economy disadvantagous for everybody who is not flipping

I know that people who flip a lot see themselves as smart and probably they are, but they overlook the fact that flipping is nothing productive, but rather stealing.

Just imagine how an economy would look like if there are no flipper: Casuals would make a good deal from time to time.(while flippers are around the deal is either even or bad) I dont see how price fluctuation is a bad thing. Flippers justify flipping with the price convergence as some kind of holy grail of economy, but I doubt this.

Dont overrate this price convergence, in reality flipping is nothing more than cancer which infested the real economy.
Its really that simple. Also I am not mad at flipper, Id also take my chances, when I get them, but I also try to see the things as they really are.

Id also flip if:
-I wasnt too lazy
-find it enjoyable (which I dont, because I rather play the game)

Usually I like the idea of "metagaming" but I dont think the concept of trade fits into any ARPG which focus on item progression. (because its a bypass around a core mechanic)


Seriously? Are you really living in the real world? Dude, there are flipping everywhere. You think Walmart or your local stores buy their stuff and sell you at the same price? They can can't survive without buying low and selling high.

He has a Bachelor of Business Majoring in Economics from the Internet...
Recruiting for Archnemesis League/Siege of the Atlas!
Umbra Exiles:
https://www.pathofexile.com/forum/view-thread/3244875
The Official Path of Exile Guild Directory:
https://www.pathofexile.com/forum/view-thread/1192567
... where as a real company has a bottom line, and money from a game drops from fucking thin air at a highly variable rate. One day I'll explain this properly... but shitty semantics.

Currency trading should be the least problematic part of the trading game. If you feel that you got ripped off, that's bad. If you don't like flippers, there will always be flippers. If you don't like players maximising profit by playing off traders, market fixing and monopolising that has to be addressed with the developers because allowing multi-clienting/accounts sort of provides an introduction of how slippery you want that slope to be. Like undetectable levels of sophistication.

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