Kickstarter Campaign for PoE's Optional Self Found League!

100 ex is around 5.000 hours of playtime, at current drop rates. You can also loot 2 or 3 eternals, in that time :)

derp rates...
When night falls
She cloaks the world
In impenetrable darkness
I'd bet on block recovery and +life on death :D
"
morbo wrote:
100 ex is around 5.000 hours of playtime, at current drop rates. You can also loot 2 or 3 eternals, in that time :)

derp rates...


I don't remember where i read this, but if i am not incorrect chris mentioned somewhere that an exalt drops for a player in roughly 400 hours of play +-.

So on average it would be 400000 hours played to amount 100 exalts reliably.

Pretty sure the league would have ended by that time if it ever became a reality.

Peace,

-Boem-

"
I'd bet on block recovery and +life on death :D


Don't be dissing that life on kill modifier mate. It might be a T1 roll bro.

edit : in my case this league i think i had two characters at 87, one at 80 and one at 82 before i got my first exalt drop. (this does not account for xp loss due to deaths, so additional time needs to be added to account for that)
Freedom is not worth having if it does not include the freedom to make mistakes
Last edited by Boem#2861 on Jan 15, 2015, 1:01:11 PM
OT: Boem
Spoiler
I'm actually hoping life on kill works well with Vaal Pact. My latest experiment is banking on it to get me past Cruel Dom :D
"
Boem wrote:
"
morbo wrote:
100 ex is around 5.000 hours of playtime, at current drop rates. You can also loot 2 or 3 eternals, in that time :)

derp rates...


I don't remember where i read this, but if i am not incorrect chris mentioned somewhere that an exalt drops for a player in roughly 400 hours of play +-.

So on average it would be 400000 hours played to amount 100 exalts reliably.

Pretty sure the league would have ended by that time if it ever became a reality.

Peace,

-Boem-

"
I'd bet on block recovery and +life on death :D


Don't be dissing that life on kill modifier mate. It might be a T1 roll bro.

edit : in my case this league i think i had two characters at 87, one at 80 and one at 82 before i got my first exalt drop. (this does not account for xp loss due to deaths, so additional time needs to be added to account for that)


Drop rates are screwed, not even in a trading kinda sense but in general.
"
Boem wrote:
I don't remember where i read this, but if i am not incorrect chris mentioned somewhere that an exalt drops for a player in roughly 400 hours of play +-.


No way, it's much more common (unless you mean eternal). Playing maps, I loot 1 exa every ~50 hrs.
When night falls
She cloaks the world
In impenetrable darkness
"
morbo wrote:
"
Boem wrote:
I don't remember where i read this, but if i am not incorrect chris mentioned somewhere that an exalt drops for a player in roughly 400 hours of play +-.


No way, it's much more common (unless you mean eternal). Playing maps, I loot 1 exa every ~50 hrs.


Never had an eternal drop. Only ever found like 4 ex. Yeah, awesome crafting system if you dont find the crafting material and are forced to play that horrible trading game where you get called a scammer if you have a different price than someone else.
how about make a kickstarter to fix dsync that would be more usefull
"
mysticzero1 wrote:
how about make a kickstarter to fix dsync that would be more usefull


Because you'd have to fund the entire development of PoE2 if you wanted to fix desync. A SFL is a more realistic goal :)
Last edited by kruemel2222#3103 on Jan 15, 2015, 5:48:43 PM
"
kruemel2222 wrote:
"
mysticzero1 wrote:
how about make a kickstarter to fix dsync that would be more usefull


Because you'd have to fund the entire development of PoE2 if you wanted to fix desync. A SFL is a more realistic goal :)


sadly in this case being realistic is relative
Don't forget to drink your milk 👌
Last edited by TheWretch#7848 on Jan 15, 2015, 5:52:30 PM

Report Forum Post

Report Account:

Report Type

Additional Info