Kickstarter Campaign for PoE's Optional Self Found League!

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JoannaDark wrote:
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Druga1757 wrote:

Why play in a SF league with drops balanced around an economy? when I think about it, I don't want more drops - more drops would be useless. Instead of 20 items I can't use, I don't want 40 items I can't use. I'd rather have less drops, but more useful drops. If i'm in Merciless or Maps, no low tier affixes on drops. No low level uniques. Mirrors and eternals would be almost useless, I'd rather have more fuses, alchs, etc. drop.

So no, I wouldn't want current drop rates. I'd want less item drops, since I don't need to sell 100x items to someone else so I can buy one I need. I'd rather it be less drops, but more useful drops. More useful currency drops.


Mmm, yes the fine line of words.

Ok, less stuff drops, but the rates on certain items go up. Thats a drop *rate issue. As i said. Dont wanna play *specific wording* game, as that gets old. And the point at hand , is still the same.

The rate of useful items goes down, and the rate of useful upgrades goes up to compensate, is the way I look at it. As it is now, the rate of useful items drop rate is high because it's an economy and even if its' not an upgrade for me, it's an upgrade for someone else. But out of those numerous useful items, none are upgrades for me.

So instead of 100's of drops where 10-20 items are useful for someone else that I have to sell so I can buy one upgrade for myself, I'd rather have 1/2, 1/3 the number of drops, but one of them is an actual upgrade I can use for myself.

edit: here's some simple tldr numbers. Instead of 100 drops where 10 are useful items for others, 0 are upgrades for me. 10% useful item drop rate. I'd rather have 50 drops where 1 is a useful item and an upgrade for me. 2% useful item drop rate.

༼ つ ◕_◕ ༽つ Give moar Power Creep Pls

Last edited by Druga1757#1370 on Jan 13, 2015, 7:33:40 PM
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DirkAustin wrote:
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Jaams wrote:
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JoannaDark wrote:
Shouldnt this thread be titled "Kickstarter Campaign for Better Drop Rate League"?

I mean, lets get real. Thats the only reason you are complaining and or advocating a Self Found league. Without a doubt, you believe that with this new found League, the drop rates should be turned up right?

Its really not about Self found at all, as theres NOTHING stopping any of you from playing that way.

No, no. In fact, what this is really about, is you indeed just want better drop rates.

Am I rite?


I'd prefer a lowered drop rate SF league way over that, so no that's not what everyone's after.


Thats the problem with SFL people, they dont know what kind of SFL they even want. They all refuse to determine that fact of what it should be. They all only say, "no trading", the no rmt part doesnt fly as rmt will be just as bad, or does anyone here believe that bots wouldnt farm as much in a SFL and then sell the accounts?

Yes, they would not farm as much, because you can not sell items per account that easy. So the RMT will drop a lot. As it happened with d3. So yes, SFL will lover RMT a lot and crap around it.

there's been worse kickstarters..

https://www.kickstarter.com/projects/justincrowe/paul-the-sexiest-smartphone-charger-on-the-planet

im still waiting on the SFL one.. someone make it? P?
Don't forget to drink your milk 👌
Last edited by TheWretch#7848 on Jan 13, 2015, 8:47:05 PM
Self found league would be for an extremeley small percentage of masochistic players.

I am not surprized this is never going to happen. That small amount of players will just simply NOT sustain financially new hardware and manpower needed to run it.

The only reason why I see you are salty for playing in a non self found league is that you are jelous of how easily other people get their gear compared to you. if that is the case why play self found at all ... ? And if not who cares just play self found in the normal leagues.
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mrpetrov wrote:

However, I wondered if it might be worthwhile to start a player-generated kickstarter campaign to gather financial support to aid GGG in developing their own vision of an optional but indefinite self found league (SFL).

Even tho I have nothing against you throwing money at GGG, you gathering money so SOMEBODY ELSE HAVE TO DO something makes zero sense. You can't FORCE them to take that money, and do what you want. Because, if it was THEIR vision, they would do it themselves, or ASK YOU for money.

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So instead of 100's of drops where 10-20 items are useful for someone else that I have to sell so I can buy one upgrade for myself, I'd rather have 1/2, 1/3 the number of drops, but one of them is an actual upgrade I can use for myself.

And I want a pony. Give me a pony.
You keep on talking this stuff, and are totally oblivious and ignorant to the fact how complex PoE is. Game has NO WAY OF KNOWING what is "upgrade" for you, and what is not. So we would need a system, that scans your character, and only drops stuff better than yours, by a chance. But maybe you are only wearing stuff that is not useful for you atm... How do you determine, what is useful for one build, and what is not? Or maybe you actually need something else, for an upgrade? How the game is supposed to know?
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
Last edited by Perq#4049 on Jan 14, 2015, 2:49:13 AM
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Ael00 wrote:
Self found league would be for an extremeley small percentage of masochistic players.


Prove it? I don't believe you.

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I am not surprized this is never going to happen. That small amount of players will just simply NOT sustain financially new hardware and manpower needed to run it.


See above.

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The only reason why I see you are salty for playing in a non self found league is that you are jelous of how easily other people get their gear compared to you. if that is the case why play self found at all ... ? And if not who cares just play self found in the normal leagues.


Some people would prefer to find stuff than always have to trade for it. That is a very easy to understand request. Not at all complicated. This game is designed around trading which gets annoying after awhile.
Standard Forever
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Manocean wrote:
I don't understand peoples' perseverance on the insistence that the game must fundamentally change in order to satisfy them especially when there are games that exist that meet their criterion.


1. Trade isn't fundamental for PoE
2. Games that meet their criterion - there obviously aren't. Selffound is just one criterion, not the end all be all.

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Manocean wrote:
I don't fault people for not liking the game, this game is not for everyone it seems.

I do fault people for expecting the game to change to cater to exactly what they want.


Fair point. It's certainly nothing ggg has to do, and nothing i would expect. It's up to them to decide if it would be too much work/compromise their vision to satisfy their player base. But it's not like it's a no-no for the players to make suggestions for improvements that would make them like the game better, or is it?

Spoiler
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Manocean wrote:
---

Hi, Welcome to Chocolate House, we sell all chocolate type things.

Consumer - "WAHHH I HATE CHOCOLATE SELL VANILLA SELL IT OR UR STUBBORN AND LET UR EGO GO TO YOUR HEAD WAHHHH WAHHH WAHH, I DON'T WANT CHOCOLATE, I DONT WANT TO DEAL WITH CHOCOLATE, I DONT WANT TO SEE CHOCOLATE, YOU NEED TO CHANGE THIS NOW WAHHHH WAHHHH"

I'm sorry sir, we are the Chocolate House, home to all chocolate goods, may I suggest you try many of the other stores in town that sell Vanilla and Vanilla accessories?

Consumer - NO YOU CHANGE TO WHAT I WANT, IM NOT GOING TO THE STORES THAT SELL VANILLA, WHY ARE YOU BEING SO STUBBORN



----


CRINGE


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Manocean wrote:
Have self found, sure, go ahead, but don't make it effect people that want to play the game as it is.


Wich is exactly the objective of this thread, and what ggg does not want to do. ggg wants to balance the game you play to include a self found playstyle instead of strictly separating self found and Trading with a separate game mode.

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TheWretch wrote:
there's been worse kickstarters..

https://www.kickstarter.com/projects/justincrowe/paul-the-sexiest-smartphone-charger-on-the-planet

im still waiting on the SFL one.. someone make it? P?


You know full well why there isn't one. Before GGG even allows such a thing (wich i don't think they will) not even would it be bad form, it would be a disaster when they ignore or deny it. But maybe you like feeding the fire. Also, you could show some respect for someone that already proved he supports ggg. If he says he would donate to such a Kickstarter i believe him.
Last edited by Acrylique#7189 on Jan 14, 2015, 2:58:46 AM
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Lugrum wrote:

1. Trade isn't fundamental for PoE

It actually is. Orb based trade system alone. Yeah, you could add more NPC recipes, but that was not the point when game was DESIGNED. Build diversity and no strict classes. Skills that character use are items. These things make trade a really, really important thing to PoE. So you kind of can say it is fundamental.
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
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Perq wrote:
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Lugrum wrote:

1. Trade isn't fundamental for PoE

It actually is. Orb based trade system alone. Yeah, you could add more NPC recipes, but that was not the point when game was DESIGNED. Build diversity and no strict classes. Skills that character use are items. These things make trade a really, really important thing to PoE. So you kind of can say it is fundamental.


I disagree.

The things you named do not make Trading mandatory at all, Player to Player Trading is part of the metagame, a Layer outside the game.

Itemisation has nothing to do with it. Drops are being balanced in such a way to promote trading, yes, but that does NOT make trading fundamental.
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Perq wrote:
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mrpetrov wrote:

However, I wondered if it might be worthwhile to start a player-generated kickstarter campaign to gather financial support to aid GGG in developing their own vision of an optional but indefinite self found league (SFL).

Even tho I have nothing against you throwing money at GGG, you gathering money so SOMEBODY ELSE HAVE TO DO something makes zero sense. You can't FORCE them to take that money, and do what you want. Because, if it was THEIR vision, they would do it themselves, or ASK YOU for money.

No, you can't force them to take that money. However, not just whining "I want SFL" but actually putting some money behind it might CONVINCE GGG that creating a SFL might be worthwhile.
This also goes in Dirk's direction: If Chris said OK to SFL if at least x$ can be raised for it, that is the point when mrpetrov might actually start a KS. It's no use doing it before, since → Perq.

The problem remains that SFL is not properly defined.

Some people want "hard" SFL: No shared stash, no trading with party members, no adjusted drop rates
Some people want a different style of SLF, be it trading with party members, higher drops for items or orbs or both, shared stash and the like.

Here's what I'd like:
Shared stash, so that if I find a Searing Touch, for example, with my dual claw duelist :P, I can later start a new char using Searing Touch and so on.
Trading in a party should be allowed, so that if my party buddies find something I need I can get it from them. Once the party is left items in possession of a char become account bound.




Bird lover of Wraeclast
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