[3.14] Enki's Arc Witch - a beginner friendly Lightning Caster

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bryngylf wrote:
Take a look at the new area control spells: https://www.pathofexile.com/forum/view-thread/2933919

This one should be interesting for our build:

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Sigil of Power
Sigil of Power creates a potent circle on the ground that grants additional lightning damage to you and allies standing within it, while also slightly increasing the cost of your skills. As you spend mana, the skill powers up in stages. Each stage grants more additional lightning damage. Once it's fully powered up, it also causes enemies standing within the circle to deal less damage.

This skill offers a way to empower your abilities while facing a difficult boss, providing additional damage when you need it. Its defensive properties can be really beneficial when you're able to keep the boss within the Sigil or against bosses that remain in one place.

Like the other spells mentioned above, this ability has a long cooldown and can take advantage of Second Wind if you'd like to. Increasing its area and duration also works well to extend the reach and lifetime of your powered Sigils. It works well alongside skills with the Archmage support to increase their mana cost, but other spellcast builds usually spend enough mana to fully charge up the Sigil.


I saw this and Frost Shield. Also, I noticed the sceptre with Elemental Overload. I wonder if this will be available on wands as well.
would love a crafting guide for beginners and must apply to Standard please..Im a newb when it comes to crafting and would like to have a guide on the rares crafting please and thank you!
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DannyNorth wrote:

I saw this and Frost Shield. Also, I noticed the sceptre with Elemental Overload. I wonder if this will be available on wands as well.

Frost Shield works with ES and we don't have any sadly
Sigil of Power would be a great replacement for Orb of Storms. I find this one hard to use vs bosses (Sirus, Shaper, Oshabi, ... Map bosses are pretty easy at this point). Having some more defense while in the sigil would be great (and DPS increase should be very nice too =) )


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would love a crafting guide for beginners and must apply to Standard please..Im a newb when it comes to crafting and would like to have a guide on the rares crafting please and thank you!

This is not really the place for a crafting guide.

You can check Youtube and find many videos about crafting, with concrete examples of stuff being crafted.
Just skip everything using Harvest since it's not standard and you should be good to go.

This being said, crafting is very complex (maybe too much), with many different ways to proceed so good luck ;) (I tried to start this league, and will keep going in the next since this one was mainly about harvest crafting, which is completely different ^^)
Crafting isnt for beginners in general. The amount of money spent to craft a decent/good item is almost always cheaper to trade for the item as a whole if we are talking standard crafting. If you want god tier items then yes itll probably be better to craft your own. Nobody is going to make a full guide on crafting because theres too many elements. Beast, syndicate, fracture, incursion, orb slamming, synthesis, meta crafting, etc
Sorry if it was already answered, but at league start what is better for leveling until maps: a +1 lightning wand or a wand crafted with lvl20 vendor lightning damage?
Last edited by Fenris1970 on Sep 10, 2020, 2:10:42 PM
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Fenris1970 wrote:
Sorry if it was already answered, but at league start what is better for leveling until maps: a +1 lightning wand or a wand crafted with lvl20 vendor lightning damage?


It honestly doesn't matter because you'll find something better very quickly when you're working your way through the campaign. But the +1 to lightning spell skill gems is probably better.
Could this build work with the new Crackling Lance skill instead of Arc?
New skill gem Crackling Lance looks promising - might help boosting the bossing capabilities together with the new sigil maybe?

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Crackling Lance
Crackling Lance shoots out a wide beam of lightning that has secondary areas of lightning that split off it, striking enemies in a wide spread. Crackling Lance comes with built in Intensity, so each cast builds in damage, while the secondary areas angle in, until all the lightning fires in a single wider beam.

The skill has powerful single target damage capacity when handcast, while having reliable area coverage when used with triggers, totems, traps or mines. Its damage bonus is multiplicative with the Intensity support, allowing it to build up incredible single target damage, and its high damage is great for creating very powerful shocks on enemies.


From https://www.pathofexile.com/forum/view-thread/2934377

Edit: Bonus is that it looks awesome (see video in link).
Last edited by bryngylf on Sep 11, 2020, 2:27:19 PM
I am still running this build, and I realise that with my latest changes, I have trouble keeping elemental overload if I don't use OoS. Do you have extra critical chance for spells before you move to a storm brand + conductivity + curse on it?

Here is my current build https://pastebin.com/6fU5XpjY, any help on how to scale dmg further is welcomed :)

If I get lucky on harvest crafts, I might have a replacement pair of gloves with fast casting ready (I just need to fix the resits), and I hope I will get a better belt in crafting (with mana regen), but I am not sure where to go further.
Last edited by DarkKwiskas on Sep 12, 2020, 11:48:52 AM
Hi enki, wanna ask will be possible this setup to work with the new skill Crackling Lance instead of arc? Considering has same damage base plus comes with a build in damage increase for each cast.

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