1.3.0 Patch Notes

HYPPPPPPPPPPE
Bad Seed
Pretty hard nerfs to popular builds but probably better for game balance in the end. Might make higher level maps a little more risky but we'll see. Still waiting out for shock nova changes.

At least my 1.3 spec avoided the nerf bat :)

Keep up the good work.
ฅ(ㅇㅅㅇฅ)丿ฅ(ㅇㅅㅇฅ)丿ฅ(ㅇㅅㅇฅ)丿ฅ(ㅇㅅㅇฅ)丿ฅ(ㅇㅅㅇฅ)丿ฅ(ㅇㅅㅇฅ)丿ฅ(ㅇㅅㅇฅ)丿ฅ(ㅇㅅㅇฅ)丿
GGG no solution = Nerf (sound like blizzard)

i was happy by the news ligue starting but now

i'm really disapointed by this patch note (nerf+nerf+nerf = NERF)

PvP UP but i dont care about the PvP in this game ... i dont play Poe For that ...

TOTAL UNHYPE PATCH
"
From 219k LL ST VS 181K With the Critical Multi Damage only.

Ouch.


You realize that's still 181k, right?
Jul 27, 2011 - Sept 30, 2018.
Time to play Dual Totem. Nice game design.
Thanks GGG. I was debating between playing POE 1.3 and Dragon Age Inquisition.

Dragon Age it is! I'll revist this game when they release Act 4, until then...see ya!
"You think logoutcore makes you better....." - ShaeG
I play this game because it's hard (my favorite league was the begining of invasion), surprising other players actually like it to be getting easier and easier and easier until they can 1 button clear the whole map lol
Cyclone got buffed kinda and no more target lock to the abyss!!
Wow, not a single nerf to any ignite-focused spells, or even burn itself.

Looks like we'll be seeing a repeat of the Searing Bond -> Flameblast meta.
IGN: PyRobotic
Last edited by PyRobotic on Dec 11, 2014, 11:44:07 PM
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klausdawg wrote:
Yikes, I can't see how anyone looks at these patch notes, absolutely filled with negative changes for players, as something that motivates them to play.


Like I said way earlier, I'm super motivated to play now. This game was a challenge in open beta. Since then, it basically became Path of Critanything and this game went from difficult to a glorified picnic.

Now it's going to be challenging again. I'm damn excited.
Jul 27, 2011 - Sept 30, 2018.

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