What would happen if currency became untradable?
there are probably a dozen workarounds.
drop trading guild stash just to name two ie, no practical difference B. The Preceding message contains discretion.
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" Wut? :/ Casually casual.
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People would trade items instead?
Literally all of you people bitter about trading wouldn't be affect at all. Having currency makes it much easier to actual trade since everything has a fixed rate, just like real life were I don't try to trade spoons for lettuce to eat dinner. Last edited by RagnarokChu#4426 on Oct 12, 2014, 8:16:41 PM
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Currency would become unstackable.
Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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Forum gold would instantly become the new trading medium for anyone who uses that other site. (Don't think we're allowed tocall it by name here). Eventually poe would just turn into d2 given that bot use in on the rise as well.
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" trade is an exchange of goods or services between two entities. For as long as there exists some mechanism for getting items (or currency) from one to the other, trade will occur. Just because you stop currency being placed in a trade window wont stop trading currency. We traded it before we had the trade screen. If you can put currency in a guild stash then guildies can still trade currency. if currency can be dropped in an instance without it getting destroyed, then party members can still trade currency. Just to name two workarounds for the initial supposition. The initial supposistion that "currency cannot be traded" is therefore moot, even if it was practical (which it probably isnt, in any case). Making currency account bound on pickup still doesnt stop trading in currency. Im sure the smarter people can see why. B. The Preceding message contains discretion.
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" This makes no sense at all. What would really happen: 1. People would start asking why the are not trade-able (forum shitstorm). 2. People would save their orbs for end-game items anyways (which is never). 3. People would get annoyed about "low" orbs drop rate and inability to craft reliably (even after 100% buff to their drop). 4. Alch orbs sold in vendors. (and few others too). 5. Trading anything at all almost impossible. Trade chat extinct. CURRENCY items were design to be CURRENCY. People have some weird thing in their mind saying that they have to use their currencies, else they are "useless", even tho you can buy stuff with it. :| Real knowledge is to know the extent of one's ignorance.
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" The OP said 'untradeable' so it's unfuckingtradeable in this scenario, lol. Why bother answering another question, or rather another scenario? "Just because you stop currency being placed in a trade window wont stop trading currency." That's why OP didn't just say 'can't put in a trade window', they said untradeable. "We traded it before we had the trade screen." Because it was tradeable. "If you can put currency in a guild stash then guildies can still trade currency." Well then quite obviously, in the OP scenario, you couldn't do that, or if you could, only you could take it out, because it's untradeable. "if currency can be dropped in an instance without it getting destroyed, then party members can still trade currency" Absolute nonsense, it's even coded in the game right now, that an account with no characters >25 can drop currency and NOBODY but them can pick it up. Regardless, does the OP say anything about being able to drop currency? No. It says orbs are untradeable. Therefore we can assume whether you can drop them, or not, you can't drop them for someone else to pick up, because they are untradeable. "The initial supposistion that "currency cannot be traded" is therefore moot, even if it was practical (which it probably isnt, in any case)." It's more than practical, it's already coded into the game. "Making currency account bound on pickup still doesnt stop trading in currency. Im sure the smarter people can see why." Then it would be account bound BEFORE pickup, wouldn't it? And yes, loot allocation, loot exclusion and even instanced loot are all already coded into the game and are used to some degree. Honestly, I'll repeat, the OP specifically said "orbs untradeable" that means, for the sake of the hypothetical scenario ITT, orbs are fucking untradeable, lol. Casually casual. Last edited by TheAnuhart#4741 on Oct 13, 2014, 4:30:41 PM
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" 1. Maps would become a currency 2. Fragments too 3. Maybe gems with quality as well 4. Feathers would be the high-end currency 5. Exalts would be the laughing stock 6. Mirrors would be rather pointless Ugh, I think that's just scratching the surface. So many repercussions. I don't think PoE would survive in its current state. |
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Instances would be run on FFA and people would sell the currency in the instances before it was picked up
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