Unset Rings should have their own Affixes.
See title.
Affix Ideas 1.0
Of Enlightenment
Gems in this item are Supported by level 2 Enlighten Enhanced Gems in this item are Supported by level 2 Enhance Of Inferno Grants level 20 Fireball Skill Of Tendrils Gems in this item Support socketless skills. (Unsocketed?) --> To clarify,
Spoiler
(after reading this 2 months later,) the idea is that gems socketed in this item would support skills the ring itself rolled. E.g. a "Allows the use of level 9 Fireball" could be supported by a Fork gem placed in the socket.
Webbed Gems in this item are Supported by level x Fork Gems in this item fork twice. Stygian Vaal gems in this item require x less souls per cast. Of the Ironheart Gems in this item are Supported by level x Blood Magic Gems in this item are Supported by level x Reduced Mana New for 5/8/2015
Affix Ideas 2.0
Fortunate Gems in this item are Supported by level x Item Quantity -x Increased Rarity of Items Found Booming Gems in this item are Supported by level x Increased Area of Effect Of Value Affixes in this item have x% Quality. Of Control Affixes in this item have +x level. Fractal Gems in this item are Supported by level 16 Lesser Multiple Projectiles Gems in this item are Supported by level 26 Greater Multiple Projectiles Siren's Gems in this item are Supported by level x Curse on Hit of Temporal Quagmire Gems in this item are Linked to level x Temporal Chains Chaining Gems in this item are Supported by level x Chain Bony Enemies killed by Socketed Gems have a 50% of being resurrected as Skeletons. Defender's x% chance to cast Socketed Gems on block. Attacker's x% chance to cast Socketed Gems on hit. Drinker's x% chance to cast Socketed Gems on Flask drink. Design: Allowing Unset Rings to have 6x Affixes of this type may run the risk of being overpowered. One possible fix would be to design all these unique affixes to be ONLY Suffixes, or Prefixes. That would limit them to 3 per item, however, design consideration must go into whether or not the items keep their native ring Prefix/Suffix set. However, by creating both Prefixes/Suffixes, Unset Rings could be generated with interesting combinations of Affixes that may be desirable to some players. As well as including the default ring Affixes, players will be able to visualize what they need, and gain access to a variety of rings. While one player may absolutely need +x% Cold Resistance, another may be well stacked in resistances, and instead opt for further benefit to their Unset Ring's socketed skillgem. 12/13/2014 Clarification/Continuation: Yes, the point of this is to enable players to gain access to equippable 7L. However, since the rings will be randomly rolled, and various mods having hidden 'affix chances,' the likely hood of FIRST rolling a 6 Support Affix ring, and then having ALL of those mods be beneficial to a specific build? It's highly unlikely. For some builds, Blood Magic may be a boon, but, for others, just having is completely kills the usefulness of a ring. Likewise, finding an item that has "Socketed Gems have 100% chance to piece," and "Socketed Gems are supported by level 10 Fork," results in a completely useless affix (the fork will never proc, in fact it does less damage because of the skill gem 'Fork's mechanics.) The normal set of rings, (Ruby, Diamond, Prismatic, etc,) will remain the same, this simply provides increased depth to the mechanics of Unset Rings. 5/8/2015 Continuation Honestly, what's so wrong with it being overpowered? By creative a dense pool of affixes that have a variety of applications, unset rings move from 'precious stones do it better' to potentially neat/quirky. Instead of seeing an unset ring as a inevitable Vaal to get it up to snuff, each ring is in it's own right, unique. Amazing/GG unset rings become mirrorable. Different builds can open up, simply based on how creative the affix pool is. Really powerful affixes are balanced by their rarity, as with other 'powerful' items in this game. And, part of the fun, is to see what kind of build-defining rares can be generated after tossing an initial mess of affixes into the pool. Path of Exile should venture out (not just with unset rings,) into more interesting rares. Interesting affixes, interesting interactions. The problem, is it's hard to balance, and once it's implemented there is no going back. I can understand the risk, but, with the Awakening Beta maybe there is the possibility to explore additional avenues in the future. A small beta to focus test specific implementation ideas... Even if they don't bear any fruit. Also consider Gregoriel's proposed implementation:
Spoiler
" Last edited by Zerrien#3250 on May 8, 2015, 8:30:56 PM
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" Wait, Unset rings don't have the "socket" implicit*? Oh, wait, the socket is their implicit mod. *Assuming you mean the implicit mods, not affixes Last edited by Natharias#4684 on Sep 25, 2014, 8:46:28 PM
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" Nope, I mean Affixes. +20% Cold Resistance 10% Increased Weapon Elemental Damage, etc. Last edited by Zerrien#3250 on Sep 25, 2014, 9:03:22 PM
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" Even then, would anyone actually find a value for them if they didn't have a global effect? The voideye ring was so so so fucking bad lol. |
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" Was it ever even used, for anything? I like the item a lot, but, so many builds require so many pieces going together. Would be a great aura slot, but, lacked reduced mana, blood magic, etc, etc. Last edited by Zerrien#3250 on Sep 25, 2014, 9:32:25 PM
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" I'm honestly not too sure whether or not someone was actually able to incorporate it into any kind of build, mostly for the reasons which you've said, you'd also be losing lots of survivability keeping it in place of anything else. I assume it was more or less vendor candy. But continuing on your original topic, a gem rounded affix really wouldn't hold any value unless it was global =/ even then you would be forced to corrupt the item if it was the only socketed rings able to get such rolls. If this was the case you'd often end up with a useless item due to the vaal orb not doing shit/giving you a useless stat. |
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Voideye is good for things like Arctic Armor, that benefit well from additional levels but not so much from supports.
For instance: 1. Curses. They do well without supports and give huge bonuses for additional levels. 2. Auras. Although the reservation goes up from not having a RM support, it can be done in some builds. 3. Arctic Armor. More mana drain but considerably more physical and fire reduction. 4. Vaal skills. Besides that, I can't understand why a skill would be used in the socket or even why Voideye would be equipped. |
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" With that said, would any of those purposes actually help the build more than hurt it? |
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" wouldnt make sense to me to have affixes for just one subtype of items, I think a better way to implements those bonuses would be on more unique unset rings like Voideye Dogs Summoner - http://www.pathofexile.com/forum/view-thread/885199
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" Well, if your build relies heavily on AA, Voideye is a serious consideration. That additional protection, when used with Inner Force, would provide more than the 30-40% fire resistance you could have on a ring. If your build relies on a curse, like mine now rely on Warlord's Mark, the additional levels could be worthwhile. Rings generally provide mana, mana regeneration, and intelligence. WM can grant general mana leech, which frees up a socket for more damage. More damage means more leech. So it could outweigh the benefits of a rare ring. It's specific to the build, and the gear you already have. If you can sacrifice a rare ring to get Voideye, it might be worthwhile. This is one reason I get a lot of resistance in the passive skill tree, and avoid damage. |
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