[2.1] Nalaa's Phys Lightning arrow | 5L 30k dps

Would Static Blow still be viable if I were to use ice shot instead of LA?
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achae91 wrote:
Would Static Blow still be viable if I were to use ice shot instead of LA?


Of course it wouldn't... I would go the elem dmg build if it was just that.
IGN: Sormac
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Callendross wrote:
Max Point Build

After the newest update, I was forced to re-evaluate with the changes to the duelist passives.
This is a max point version and I'm hoping for some feedback and different view points from Yongsheng and my fellow rangers.


Looks ok, but there is no use for the points to the right of "Perfect Aim" as this isnt a Physical damage build... so yeah just remove those points.

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So I am still toying around with this build and have found an alternate for Lioneyes Bow users... so far if I go to the alternate route I would:

LOSE
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90 Strength (which translates to 45 life and 18% projectile damage due to iron grip)
46% maximum life (remember its not 46% less life so it isn't that huge a hit right?)

GAIN
====
41% Elemental Damage
19% Resistance to Elements
1.5% Life regeneration per second
+1 Frenzy charge


So, is the tradeoff worth it?

IGN: LessBow
Last edited by Schn1tt3r#5216 on Mar 7, 2013, 11:23:23 PM
hi, anyone's passive still reflect Agility as +30 dex still? i thought it should be +20 dex and +12% aspd.
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firered83 wrote:
hi, anyone's passive still reflect Agility as +30 dex still? i thought it should be +20 dex and +12% aspd.


Only the Agility node in the Duelist area was changed.
IGN : Ericaa
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Is Iron Grip a MUST have for going through the middle/marauder/or templar areas?

Or can I avoid the middle and just grab the marauder/templar areas instead of spending many points to get to the middle/grabbing middle nodes?
Last edited by F1aws#5476 on Mar 8, 2013, 12:14:51 AM
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F1aws wrote:
Is Iron Grip a MUST have for going through the middle/marauder/or templar areas?

Or can I avoid the middle and just grab the marauder/templar areas instead of spending many points to get to the middle/grabbing middle nodes?


Multiply your current strength times 0.2% thats how much projectile damage increase you would miss out on.
IGN: LessBow
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Schn1tt3r wrote:
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F1aws wrote:
Is Iron Grip a MUST have for going through the middle/marauder/or templar areas?

Or can I avoid the middle and just grab the marauder/templar areas instead of spending many points to get to the middle/grabbing middle nodes?


Multiply your current strength times 0.2% thats how much projectile damage increase you would miss out on.


Iron Grip only increases the projectile damage of the initial hit, not the aoe (lightning arrow). So that's why I was thinking about dropping it and avoiding that area and going somewhere else...
Last edited by F1aws#5476 on Mar 8, 2013, 12:32:51 AM
^ How many times do you use Frenzy on boss though? Projectile damage applies to every single shot of those.
IGN: LessBow
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Schn1tt3r wrote:
"
Callendross wrote:
Max Point Build

After the newest update, I was forced to re-evaluate with the changes to the duelist passives.
This is a max point version and I'm hoping for some feedback and different view points from Yongsheng and my fellow rangers.


Looks ok, but there is no use for the points to the right of "Perfect Aim" as this isnt a Physical damage build... so yeah just remove those points.


Our two primary attacks are Frenzy and Lightning Arrow. Frenzy is a physical damage attack and Lightning Arrow converts 50% of Physical Damage into Lightning Damage, so it would scale off of increased Physical damage wouldn't it?
I mean, I wouldn't go that route until near the end and leveled out because you want the big nodes first. So you race to things like Iron Reflexes, Iron Grip, Blood Magic, and Static Blows then go back and flesh out the build.
Last edited by Callendross#0899 on Mar 8, 2013, 1:48:19 AM

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