Auction.

I'm sorry you were completely right, your clearly the man for the job, if you figure it out tomorrow you get... A COOKIE!

Well some suggestions might spark ideas in the devs you know they don't do exactly as people suggest... if they did there would be some legal issues I think... at least in the states. Now earn that cookie (warning it is only a digital item and not a physical cookie... I suck at baking okay?)
I love virtual brutality so save it for the Mobs...
I want a cookie...
"Life is a tragedy when seen in close-up, but a comedy in long-shot." - Charlie Chaplin
"
cybrim wrote:
I'm sorry you were completely right, your clearly the man for the job, if you figure it out tomorrow you get... A COOKIE!

Well some suggestions might spark ideas in the devs you know they don't do exactly as people suggest... if they did there would be some legal issues I think... at least in the states. Now earn that cookie (warning it is only a digital item and not a physical cookie... I suck at baking okay?)


Actually I don't think I'm the man for the job, since I don't see how they could implement an auction house the way we see it in most games, biggest obstacle being the relative value between the currency items which can be different at any given time, also every player might value them differently.

Closest they might come to an auction house (actually a Market since there would be no bidding) would be giving a possibility to set an amount of specific currency item(s) the player wishes to get for the item his listing. The first to meet the required item(s) gets to trade them for the item. There could be several option, for example [50xA]; [25xB+10A]; [5C] (A,B,C being different currency items) all available at once, but I guess that sounds quite complicated already.

This idea is far from perfect and also my knowledge is limited enough not being even an alpha tester of the current game, but this would give at least some chance for offline-trading.

One more thing - as far as I know GGG is currently designing the game with only the classic trade channel/ forum trading in mind, or at least those are the only methods they've spoken of. Yeah the WoW crowd will surely demand an auction house so they will definitely consider it at some point.

P.S. Who needs cookies, if I figure this out I demand ICE CREAM!!! xD
Last edited by nermind#6181 on Aug 3, 2011, 5:51:43 AM
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nermind wrote:

One more thing - as far as I know GGG is currently designing the game with only the classic trade channel/ forum trading in mind, or at least those are the only methods they've spoken of. Yeah the WoW crowd will surely demand an auction house so they will definitely consider it at some point.


We still have some stuff to announce later on.
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"
Chris wrote:

We still have some stuff to announce later on.


:D Now you make me think you've figured out something regarding auction house. I'm really curious.
Last edited by nermind#6181 on Aug 3, 2011, 6:24:32 AM
NO it's a COOKIE and besides that I don't see how an auction would be "fair" if there wasn't a points based power rating scale for the equipment (I think my original values were... quite a bit low) I don't really want GGG to bend at all to the WoW crowd they are still playing it and paying for it so if they are going to spend most of their time on that I don't want to appease them and you did say that we need to think less like an mmo (about the cool downs) so I don't see how bending to the will of WoW will have any positive effects on PoE.
I love virtual brutality so save it for the Mobs...
You probably got me wrong about the WoW crowd (I shouldn't have said that in the first place^^) - I meant the people who have WoW as the standard for anything rpg related. Like if theres not an AH in the game, the game is broken, because you see theres an AH in WoW.

As for the points system - I already gave an example where "similar" items value in player's eyes can be different 1000000000000 times...literally. Now given that there might be quite a lot of specific builds looking for specific combos of magic properties, theres many combinations which you cannot predict beforehand that would make items extremely valuable in player's eyes...or the opposite. Thats a really cool thing about randomly generated loot, I hope I explained myself well enough.

Anyway, Chris made us think they have some sort of a system planned for trading already...we can only wait and see (=
Trading but not an auction... I don't think I really want an auction... for me it might ruin finding new stuff because I could have gotten it earlier... at an auction, that form of gameplay is one of the things that makes D2 better than WoW, it destroyed finding new things in WoW... and Everquest II, and so many more MMOs
I love virtual brutality so save it for the Mobs...
"
Chris wrote:
"
nermind wrote:

One more thing - as far as I know GGG is currently designing the game with only the classic trade channel/ forum trading in mind, or at least those are the only methods they've spoken of. Yeah the WoW crowd will surely demand an auction house so they will definitely consider it at some point.


We still have some stuff to announce later on.


Oh snaps... the plot has thickened.
"Life is a tragedy when seen in close-up, but a comedy in long-shot." - Charlie Chaplin
"
Chris wrote:
We still have some stuff to announce later on.


I love seeing posts like this.
IGN: SpudOfDoom | The Exiled - Path Of Exile's oldest clan

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