Daggers.. #1 in dps... #1 in crit... #1 in passive tree... am I missing something?

Remember that when daggers base stats were first implemented, (ie all the way back in beta), there WAS one thing missing from daggers. Aoe

Back before spectral throw, before reave, before melee splash and cyclone, daggers still had superiority in terms of potential dps, but had slow clear speed due to lack of aoe. Not surprisingly, shadow was one of the least played characters back then.

After many complaints and feedback, they offered more aoe options for daggers. But forgot to balance their dps back.

So we are now where we are with daggers.
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Chundadragon wrote:
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Tygerwoody wrote:
I know a lot of people point out the reflect aspect of high dps with daggers.... You don't have to put every skill point you have in dps you know. With daggers, because its so easy to get dps, you can focus your gear and passive tree more towards defense. Meanwhile, mace/sword/axe are trying hard to get dps and have to sacrifice defense.


Daggers/Shadow really just have it all when it comes to melee. Crit, Life Leech, Highest life pool(ES), ES leech. Everything. Blows my mind things like life leech were moved from the marauder tree to the shadow tree when shadow are far beyond buffed as is without it.


Hope this is a troll because it shows a very high lack of game knowledge.

It is not "very easy" to to get dps, you need to take pretty much every crit node in sight on the right hand of the tree for an efficient dagger build unless you feel like going in dry with 40% crit chance and crossing your fingers for crits. It's honestly exactly the same number of points as a 1h RT build spends on DPS.

Neither is it possible for a dagger build to achieve anywhere near the amount of HP a left-hand side build can get. So that leaves us with Acrobatics vs more life basically.

And I can't believe that people still haven't realised that the life leech wasn't actually removed from the marauder tree. With master crafts with life leech on them, this isn't even a factor.

I have zero interest in getting into another debate because I'm bored to shit of this but please do review the facts, thanks! Half of this thread is quite good and the other half is just butthurt mixed with retard.


And here we go with the childish replies.

Yes it is very easy to get high dps with daggers. I've been playing this game for 3 years. I guess my "lack" of knowledge shows how easily damage is obtained strictly through crit chance/multi.

Please enlighten me, how does master crafts on gear have anything to do with anything? Life leech is still in the marauder tree, but now you have to spend 4 points for it instead of 1. Quite a difference.

I'm going to take a random guess that you're new and obviously young. This thread is dedicated towards speak of end game. The fact you even mentioned RT shows me your lack of knowledge with that.

I've looked at your thread history and it appears all you is troll threads(especially this one). Can you please exit this thread? Thanks.





Anyway. Back to the thread. Wooli , you're absolutely right. Before daggers were kings of dps, but could not AOE at all, this is where the balance came from. Now with reave, st, multi, and cyclone, daggers can do everything a mace/sword/axe 1h or 2h can do, only better and with more defense. This is where the divide truly began.
Last edited by Tygerwoody#2689 on Sep 13, 2014, 10:18:34 AM
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Tygerwoody wrote:
I'm going to take a random guess that you're new and obviously young. This thread is dedicated towards speak of end game. The fact you even mentioned RT shows me your lack of knowledge with that.


Check my account to see how new and young I am, I have played every single build in this game apart from SRS which I'm planning on doing soon.

"the fact you even mention RT" - are you dense or something? If you do a non-crit build and you don't take it, you are genuinely the one who has a severe lack of knowledge.

Masters adding life leech on gloves etc means you will end up with far more than 2%, you run with only 2% off the tree I can safely say your gear sucks. The 4 points invested in the new nodes are strictly better for low-level levelling and can be easily phased out with endgame gear.

FYI, I did Frenzy Soul Taker in Ambush, Wings Dual Strike in Domination for fun.

I also tried Cyclone with Atziri's Disfavour.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
Last edited by Chundadragon#1131 on Sep 13, 2014, 10:24:46 AM
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Chundadragon wrote:
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Tygerwoody wrote:
I'm going to take a random guess that you're new and obviously young. This thread is dedicated towards speak of end game. The fact you even mentioned RT shows me your lack of knowledge with that.


Check my account to see how new and young I am, I have played every single build in this game apart from SRS which I'm planning on doing soon.

"the fact you even mention RT" - are you dense or something? If you do a non-crit build and you don't take it, I think you're the one who has a severe lack of knowledge.

Its pointless to take non-crit for 90% of builds because crit is so powerful. WoE, Facebreaker, and maybe a few other low crit(axe) builds are really the only reason you would take RT. Maybe if you weren't a child you would know that.

Please exit this thread. All you've done is cause problems.
Last edited by Tygerwoody#2689 on Sep 13, 2014, 10:21:39 AM
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I know a lot of people point out the reflect aspect of high dps with daggers.... You don't have to put every skill point you have in dps you know. With daggers, because its so easy to get dps, you can focus your gear and passive tree more towards defense.


You're going to end up with a really horrible build if you do that. You can't go halfway when making crit dagger builds, you either go all in or you end up with a pretty weak build that doesn't even match up to typical RT builds.
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Tygerwoody wrote:
Please exit this thread. All you've done is cause problems.


You can always add him to your ignore list. Check the last page of that thread for the most recent version of the script. It's good stuff.

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Jennik wrote:
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Tygerwoody wrote:
Please exit this thread. All you've done is cause problems.


You can always add him to your ignore list. Check the last page of that thread for the most recent version of the script. It's good stuff.



gr8 m8 i r8 8/8
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
So what they decided, my quad dagger bio ultra alpha over billion nine hundred auras will nerf?

Omg, then i must increase price on my such a cheap shop https://www.pathofexile.com/forum/view-thread/948682
Any words from balance team or GGG? Non crits will be balanced around/to/for endgame or not?
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wooli wrote:

Back before spectral throw, before reave, before melee splash and cyclone, daggers still had superiority in terms of potential dps, but had slow clear speed due to lack of aoe. Not surprisingly, shadow was one of the least played characters back then.

After many complaints and feedback, they offered more aoe options for daggers. But forgot to balance their dps back.

So we are now where we are with daggers.

You absolutely nailed it.

Imo daggers should be slightly nerfed, and 2h weapons buffed by a good amount. Dual wield is fine. It baffles me that a few years have passed and GGG still isnt able to balance those 3 out..2h Weapons are so shit right now.

#31 of Rampage League after 7 days played.

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