The -15% exp penalty is obnoxiously bad outdated design.

in my mind a xp penalty is a good way to not only equip dmg gear, but 15% are a little too much, even ~5-8% hurt a lot
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BrecMadak wrote:
Mankind is disgusting. And one of its reason is exposed right in this thread. Why everyone expecting everything to be handed to one on a silver platter ?! Yet people giving stupid excuses over this like "i don't have time" blabla.

Sophistication would never endured this far !

@ To those people who opposing current xp penalty: Do you really believe that you gonna succeed by creating topics as this one 'periodically' even after hearing devs' mentions (many times) which clearly implies this being an intended behaviour ?

Cause if it is so, good dreaming.


The only thing that disgusting on mankind are self-proclaimed heroes like you. All guts and glory, on the internet forums. Talking smack about silver plate and things. The know-alls that in fact know jack shit.

There is not a whole lot of these topics, they are either washed away by new topics or they are not created as often as some pretend them to be.

This topic was around for quite some time. It contained decent feedback, views from both side of the barricade and it was very civil...until jackasses like you came swarming because the topic could stay on first page for long enough to attract our "hardcore, "go back to D3", silver plate" crowd.
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Baron01 wrote:
"
BrecMadak wrote:
Mankind is disgusting. And one of its reason is exposed right in this thread. Why everyone expecting everything to be handed to one on a silver platter ?! Yet people giving stupid excuses over this like "i don't have time" blabla.

Sophistication would never endured this far !

@ To those people who opposing current xp penalty: Do you really believe that you gonna succeed by creating topics as this one 'periodically' even after hearing devs' mentions (many times) which clearly implies this being an intended behaviour ?

Cause if it is so, good dreaming.


The only thing that disgusting on mankind are self-proclaimed heroes like you. All guts and glory, on the internet forums. Talking smack about silver plate and things. The know-alls that in fact know jack shit.

There is not a whole lot of these topics, they are either washed away by new topics or they are not created as often as some pretend them to be.

This topic was around for quite some time. It contained decent feedback, views from both side of the barricade and it was very civil...until jackasses like you came swarming because the topic could stay on first page for long enough to attract our "hardcore, "go back to D3", silver plate" crowd.


couldnt say it better
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Alhoon wrote:
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deteego wrote:
Making things difficult for difficulties sake is the stupidest way to design a game, any game that has followed this formula has failed (or never turned into a success).

Making things difficult so a player can feel a sense of achievement when overcoming them is what games used to be all about. You know, back in the good old days, when an achievement was not just some texture that covers half of your screen, telling that you "achieved" something by flipping a switch.

I think you also have a wrong kind of understanding about success. PoE was never meant to be a huge commercial success like Diablo 3 was, it's not catered to your usual console gamer. Instead, it's catered to more hardcore audience. I for one am glad there's still a game company that cares more about their own vision of what is a good game than hard cash.


Again, you are misreading what I said

Making things for difficulties sake = stupid

Making things difficult so they provide depth and challenging enough (so they are rewarding) but not so challening as to be kicked in the balls = good game design

PoE does have a lot of the latter, but the exp death is the former. Because of the stupid design, it only makes the game challenging if you don't do the OP builds that are famously shown on streams. In fact, doing an OP build + partying makes PoE the most dumbed down, least challenging and boring game (it consists solely of pumping up one skill, such as ground slam or power siphon or lightning strike, and just spamming those skills. Its that + flasks) I have played. D3 may have flaws, but its actual gameplay (you know, what you physically do and play in the game) is much more dynamic and rewarding, its at least not bashing the same skill over and over again and popping a flask when a mob gets near you

On the other hand, if you want to do a build that isn't whats considered OP (and don't give me shit that these builds are bad, the builds are clearly meant to be played since certain nodes in the tree and items indicate so) you are basically going to hit a brick wall

This is the biggest problem with PoE, there is a massively extreme contrast (and I am talking about getting into merciless, i.e. lvl 45+) between the gameplay. There is the easy facerolling partying side with OP builds, whos gameplay is incredibly dumb and boring, and you are unlikely to die unless you see a chick outside the window with a pair of DD's, and then there is the other side of the game where you try (other) builds, which are, by design, more likely to get you killed, however are intended to be in the game and intended to be used (i.e. true melee builds is a good example, and if such builds were never meant to be used in PoE, they should cut out 1/4 of of the tree and some stats as well)

The so called pro anti D3 elitists who think they are hot shit because they don't die often just run OP builds which people like Kripp stream, the builds that allow you to clear mobs before they touch you can do us a favor and stop acting as if everyone that is commenting on exp are "casuals" that don't know shit. We have all seen the streams of people playing at those levels, there is nothing pro about it at all, its literally spamming the same skill. When I started partying (mainly because I began to die with one of my characters who isn't doing an OP build, he is a melee that has skills like molten shield and sweep), and in partying the gameplay was literally run into mob -> spam skill to take aggro -> put health pot over and over again, I realized that these so called people are just boosting their ego and have little knowledge over what they are talking about. Im sorry, but playing 10 hours a day spamming the same skill again and again does not make you pro

And again, reiterating what I said before, I don't want there to be no penalty on death, I want a different penalty that is actually sane.

If you die enough to where the exp penalty is a PROBLEM, there is a problem with the build. Figure out what it is, and correct it.
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SL4Y3R wrote:
If you die enough to where the exp penalty is a PROBLEM, there is a problem with the build. Figure out what it is, and correct it.


Show me a true melee build that works in 60+. Hell even show me a glass cannon build that works in 60+
Well, I know regnars build kicked ass last ladder. He was true melee. Near top of ladder too.

All about that dmg and leech.
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SL4Y3R wrote:
Well, I know regnars build kicked ass last ladder. He was true melee. Near top of ladder too.

All about that dmg and leech.


Im talking about now, OB is very different to CB

Again, show the goods
i hate ppl who refer to kripp as if he actually made those builds,when ppl been using them since early closed beta?just because he use that build,doesnt make it his own build...and why would they reduce the %penalty,ppl that u consider no-life,or hardcore gamer,also want challenges,if u cant keep up with the exp penalty,stay in normal difficulty then,u wont have that problem,if u dont want to make the commitment for the end game content,just dont do it,simply because its not for you maybe?and ppl talkin about cookie cuttin build,why the fuck would u handicap urself with useless nodes in the first place,u have serious lack of logic if u cant figure out a decent build that can match any form of gameplay...

in other words,stop the QQ and start using ur gdamn brain

most ppl who want reduced exp penalty are probably the one who were using the RMAH in D3 and now they cant faceroll end game content when they play 3-4 hours a week
Last edited by HymenRammer#5345 on Feb 10, 2013, 8:45:50 AM
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deteego wrote:
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SL4Y3R wrote:
Well, I know regnars build kicked ass last ladder. He was true melee. Near top of ladder too.

All about that dmg and leech.


Im talking about now, OB is very different to CB

Again, show the goods


VictorDoom is currently doing a duel wielding elemental swords.

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