Cheap, Tanky, DPSy: Summon Raging Spirit [not updated for 1.3+]

thank you for introducing the build first of all, i love your playstyle the best its SOOOO much fun, and i figure scion isnt all that better bc ull still go to the witch tree xD

but here is what i came up with
http://www.pathofexile.com/passive-skill-tree/AAAAAgMA34rpAv6zVyu9gm0ZCPQi9C2LwFRsCx_HakO86g2NK3gc3Cycf8aTJ0my7IrBxbQMAuNr2-wYiEKycOq6RnEHpUyzj_pwu4IeYpUNfIMJ4YgEB_DV2RPbCypTV8lvnh2q6-SD20lRlS4vbyj6ykpfKlXGBx6YrYLHwzr56NP7m7VBh6h9GYq3PlqR-wn-Csauaqz22ti9PC0GSRqPNZLE9rXyJ-1uqkou_Eusql-YbBZZ8zOHWW2HGcAaHb7PMpBVZp4D7qeE-tIaOBcvNulk5ySq42pV1hZvgKRKyA==

Its 140% hp which is decent and u get a 3% staff block chance for 1 point, which is pretty freaking good, bc we lack a shield and its not OUT of the way its good placement :) just take a look at it, and your necklace since we get a lot of str going this way u could get a cast speed neck with mana regen/life/cast/and most important DEX to make up some dex problems :D

just a sugesstion im not trying to tell u how to play ur the pro here ;)

I get all aura nodes that are efficient when u run buy them and 140% hp is A LOT! and if u need more go around the wheel but imo it isnt needed


Edit: Also the reason i go down the str instead of going to the templar going up, is because theres only 2 points to get a dex node like u did but u wasted more points going up and around just for a dex node. when u can get 3% block with staffs and a 6% cluster hp and also like u said influence would be the last thing i would get. and its till right there so u woudnt waste points getting to it at all. also with the current new hp buff per level ull be fine with 140% hp u dont need that much

here is a link to Ziggy Explaining HP and how it scales (and yes u get more hp now)
he shows on a scale for 150 and up but just think we get hp on every single piece of gear and we have no uniques so we get tonz of hp :)

http://www.youtube.com/watch?v=j65CYuiMrLo&list=UU4mLMb49hqk4y9lVFtfanlg -> ZIGGY'Z EXPLANTATION TO HP
Last edited by xReign on Aug 18, 2014, 8:13:41 AM
"
MatrixFactor wrote:
---------------- 1.2 Discussion --------------------

I encourage you to post a 1.2 tree with a poebuilder link, and explain the key decisions you make in your tree. Try to cover defense, and offense.

My thoughts on 1.2

Work in Progress Trees:
General Purpose/Budget Eldritch Battery
L90 Tree (Attempt #3 ).

--> evloves into Life/ES hybrid Credit to Sherkhan for the idea
L95 Tree

CI credit to posters in this thread for idea/suggestions.
L95 Tree

Life flask effect specialist Credit to Rhaegar_G for the idea
L95 Tree. Uses belly of the beast.


1. Why "General Purpose" and "Life flask" have "avoid stun interruption" cluster? It's 3 nodes vs one 10%minion life (even if it's useless, still 2 free points)

2. Only 1 of life-builds has "life from flasks" nodes - aren't they too good to skip them?
1. General purpose build has that node for the 20/20 str/dex as well. We need 154 dex total. If you need the str, there isn't a better way to do it. If you don't need more than 50 dex from tree, pathing to take the top left +30 dex node is less efficient than just taking the cast interruption cluster.

2. They cost too many points for what they provide. Even without the nodes the new pots will be 900 HP instant HP/pot*3 charges. Each pot gives you 2700 HP, so just two of them will fill you up without life recovery from flask nodes.
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
"
MatrixFactor wrote:
"
Mahanen wrote:
Spoiler
"
MatrixFactor wrote:


As i have been playing around with it, this is pretty much what i have been thinking. Couple of questions though:
1. Are the 6% Inc Aura nodes worth it if we are only running 3 Auras?
2. Also, would the 55% Stun Avoidance while casting nodes (Practical Application) be a viable alternative to Eye of Chayula allowing for a better Amulet? (Would only cost one equivalent point as we could drop 15% Minion Life and Alacrity)
3. And finally, still not convinced the 3% Minion Life Leech is necessary. (We have picked up 1% at the top in the Death Attunement wheel)

Spoiler


1. Yes the 6% aura nodes are the biggest source of DPS we have from the tree. One 6% node: boosts haste so that you move and cast spirits faster, it makes the haste give the spirits more move speed and ias, and it increases the cold damage they get from hatred. It also increases the amount of ES you get from discipline and the amount of mana regen from clarity. No other node addresses defense, offense, and mana sustain in a single node.

2. Practical application is avoidance of interrupt while casting. This isn't stun avoidance as far as I understand. For example when I farm Rima in the city of sarn, and I use the portal gem, even if one of the Carrion Swarmers touches me for 0 damage (because of AA), my portal cast still gets interrupted. As I undestand it, if I were to get stunned the chance to avoid interruption wouldn't have any effect at all.

3. Well let's consider the numbers in a 18% ele reflect map. My L27 raging spirit has around 4.5k HP. It has 65% fire resist, 0% cold resist, and no armor. It does about 3k phys, 3k fire, and 2k cold per hit against a target with -69% res (40% base - 50% EE - 59% EW). So each target it hits the skull takes 3k * 0.18 = 540*0.35=189 fire damage, and 2k*0.18=360 cold damage. Now the skull attacks about 8 times/sec with vaal haste and flesh offering up, so if it's dealing 189+360=549 damage to itself per hit, it will kill itself in about 1.1 sec. This is much less than its duration of 5.0 sec, which will be even more in 1.1.5. With 3% leech, it will gain 8k*0.03=240 HP per hit, so it's only doing 309 damage to itself per hit, so it's up for 1.8sec before dying. In the extra 0.7sec it does a good bit of damage. So ele reflect does hurt our DPS significantly but minion leech helps. For 18% phys refelct, we take 3k*0.18=540 damage, but leech back 240, so again we only take 300 damage/hit instead of 540. From these numbers you can sort of see that running purity of elements in ele reflect, and grace in phys reflect maps would actually improve your DPS a good bit.

"
Jarovb wrote:
No one think to go for Zealots Oath (energy shield reg instead of life)?

is some posiblity playing on low life with this build? (withou shavrone)


Feel free to draft a build with zealot's oath, it sounds like it could be very good for ES-based builds.

Lowlife with/without Shav/Lorica is possible but I don't see the benefit. You can't go bloodmagic-mortal conviction, because you won't have enough unreserved life/life reg to cast spirits. You can reserve an aura or two on life but you're still going to be limited to the same amount of auras as a non-LL build because you need free mana and mana regen. Again I would be happy to be shown a nice LL build that changes my view.


Thanks for the indepth reply - helps me get a better perspective on a couple of areas.
"
sherkhan wrote:
Matrix, I have 246% ES on my hybrid tree and 105% HP vs the 280% ES you get on yours. And I'm mapping out a L80 char with 96 points on mine. With mediocre gear, that should be about 3k free HP after Clarity on reserve. Your base ES would have to be 7.5k to match that number (not accounting for the inconvenience of having to carry HP flasks for chaos things).

Add the benefit of having Clarity on HP, and hybrid looks pretty tasty.


Sorry are you talking about the CI tree right now? I believe the hybrid tree is around 180% ES.
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
"
sherkhan wrote:
"
MatrixFactor wrote:
"
sherkhan wrote:
Matrix, I have 246% ES on my hybrid tree and 105% HP vs the 280% ES you get on yours. And I'm mapping out a L80 char with 96 points on mine. With mediocre gear, that should be about 3k free HP after Clarity on reserve. Your base ES would have to be 7.5k to match that number (not accounting for the inconvenience of having to carry HP flasks for chaos things).

Add the benefit of having Clarity on HP, and hybrid looks pretty tasty.


Sorry are you talking about the CI tree right now? I believe the hybrid tree is around 180% ES.


Was comparing my Hybrid tree to your CI tree.

I have 231% ES from my tree vs 280% on your CI tree.


Ah gotcha, so you're just comparing hybrid vs CI. One thing to keep in mind is that the 282% ES doesn't include the 15% more from keystone, so it's actually 324%.
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
So, MatrixFactor are you thinking of sticking with CI?

I didn't see anyone comment on my tree from page 12 or 13 and outlined plan. That tree is Life based though so if going CI I see why it'd be looked over. Plus it was a long post :)

my tree that I believe is the more optimal Life based I've seen. It is 113pts but you can easily find places to skimp such as: inner force, some cast speed, some low life nodes like 4%nodes in written in blood (which can be removed for the life wheel for more total life)



Cloak of Defiance. Rest of gear would be ES based with life on it. I thought about alpha's howl which would allow you to remove some reservation nodes but with only cold and no life on it I'm not sure it would be the optimal way to go.

auras: Haste, Clarity and Hatred.
I'm nearly positive Discipline would not work well enough as it would have a lower total unreserved mana after all reservation and we want max with MoM.

EDIT: Fixed the Link
Pacific (GMT -8) Time
Last edited by Madcow1120 on Aug 19, 2014, 12:04:54 PM
Spoiler
https://poebuilder.com/character/AAAAAgMA34rpAtlbGyVLrm0ZakPAVAj0vOrbC4IewfOVIGsXVcaD2wQHTLMtHzpYXyrr5ICkJLCG0Rcv-tJV1mTnA-4dvjOHrKpZ88AaZp6HGWwW_Esn7Sj6mK0NfFfJaqxakah90_uCxwZJ-ejYvf4Ktz5Bh6ZXOuHyRTWSTeP-j88yWW1fmG6qtfKFMnTxGNtbr90NLOkVICpNPydKyC9v2RNwu-wYwcWIQklR8NWP-pUuBx4ppU4qkFXjajbpPC3GrsT2j0aboayYHRT31025zLyqxIVgw21ca4RI_rNXKw==


This is assuming not running cloak of defiance, I move down the tree to get MOM, and iron reflexes. Not sure if buring all those points to get those to passives is worthwhile, but it frees up the chest piece.

It has 149 max life, which isnt bad for the new tree.
"
Spoiler
https://poebuilder.com/character/AAAAAgMA34rpAtlbGyVLrm0ZakPAVAj0vOrbC4IewfOVIGsXVcaD2wQHTLMtHzpYXyrr5ICkJLCG0Rcv-tJV1mTnA-4dvjOHrKpZ88AaZp6HGWwW_Esn7Sj6mK0NfFfJaqxakah90_uCxwZJ-ejYvf4Ktz5Bh6ZXOuHyRTWSTeP-j88yWW1fmG6qtfKFMnTxGNtbr90NLOkVICpNPydKyC9v2RNwu-wYwcWIQklR8NWP-pUuBx4ppU4qkFXjajbpPC3GrsT2j0aboayYHRT31025zLyqxIVgw21ca4RI_rNXKw==


This is assuming not running cloak of defiance, I move down the tree to get MOM, and iron reflexes. Not sure if buring all those points to get those to passives is worthwhile, but it frees up the chest piece.

It has 149 max life, which isnt bad for the new tree.


You can reach 170% life with the life flask nodes or more if you skip it for thick skin nodes in the top with a tree like this:

minion stats: http://goo.gl/gQxs0w
Modifiers: http://goo.gl/jGIr8b
Zombie dps calculator: http://goo.gl/XIStJV
Last edited by Galax201 on Aug 18, 2014, 3:28:11 PM
Partial trees with poebuilder links seem to be broken for me, glitchy... Is it just me?

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