[2.1 Ghazzy - Summoner Guides] Low Budget Builds

I am currently running a HP biased Zombie + SRS build. With the current 1 month mods the zombies are getting killed quite often and are becoming a bit of a pain to keep up(totems/AOE attacks/ect). Was thinking about modifying my build to be more pure SRS HP but don't want to brick my character after using a bunch of respec points. Any tips on adjusting my current build/gear/gems for HP SRS in 1M SC or if it would be better to just keep going SRS + zombies. Thanks :D

Build:


Gear:
Spoiler


*Note with my chest I should be running genorisity with my Hatred but am having trouble chroming it properly but will keep trying.
If your looking for a distraction I run self cast skeles in my 6L chest. They scale with duration nodes and its an instant army with spell echo. You can even spell totem this.

How are you supporting your zombies? You might need them to be more tanky (life leach gem is a good idea)

Another option that i tried is quadra curse ball lightning. Enfeeble/Temp chains + 2 dmg auras. Mobs are slowed and weak and your able to kite them.

Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
allright Ghazzy , can you answer me which HP build is going to be better for new league ? which one is the most tanky or which one is better for regular atziri

hoping for well answer

:) stay tuned mate :)
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TaKsim wrote:
at least your hardcore passive tree is weird. you are going for barbarism instead of the devotion cluster.

lets compare:

barbarism way: 40 str / 14% life / 6@ resi / 14% fire resi / +1 max fireresi
devotion way : 30 str / 20% life / 12@ resi / 5% buff effect / 26% ele dmg

not 100% sure but i think the devotion way is stronker.

also saw that you could save 1-2 skillpoints with optimization of your tree, to lazy atm to write down ^^


I always say that people should see my buildthreads more as guidelines and change what they think is better with them.
Personally i prefer barbarism due to the fire resistance as all my builds are designed to be able to drop Atziri. Also, spell dmg does not affect any dmg we do. I also prefer it due to the resistances rather than 12@ resi.

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bilgin_89 wrote:
allright Ghazzy , can you answer me which HP build is going to be better for new league ? which one is the most tanky or which one is better for regular atziri

hoping for well answer

:) stay tuned mate :)


If you're going HP SRS I'd start with a witch and run to mud flats to get the SRS gem, then make a Scion and do the HP SRS Scion version as it is the better class for the build. I'd also pick up fire trap / lightning tendrils from the witch starting before moving in to the actual character (Scion).


"
Godsdragon wrote:
I am currently running a HP biased Zombie + SRS build. With the current 1 month mods the zombies are getting killed quite often and are becoming a bit of a pain to keep up(totems/AOE attacks/ect). Was thinking about modifying my build to be more pure SRS HP but don't want to brick my character after using a bunch of respec points. Any tips on adjusting my current build/gear/gems for HP SRS in 1M SC or if it would be better to just keep going SRS + zombies. Thanks :D

Build:


Gear:
Spoiler


*Note with my chest I should be running genorisity with my Hatred but am having trouble chroming it properly but will keep trying.



You seem to have a buttload of things to cast so lets break it down:
I'd remove the zombies entirely and stick with SRS + Spell Totem Skellies, reason i dont like self-casting skellies is because if takes time vs enemies that AoEs them and we want to save as many sockets as possible for other things than to make skellies tanky (imo).
I am not a big fan for curses with the build as if you play it correctly you'll barely benefit at all from casting the curse. Most of the times you'd lost DPS on it since you stop casting your spirits.

I would move Vaal Haste gems to the off-set weapons and only keep 1 in the main set so that you can rotate that one during maps for faster clearing. I'd also make sure Flesh Offering is linked with Inc Duration, as well as the Vaal Haste you'll run with. Suggestively putting this in the brand new 4L that is open for usage!

Curse on hit strategy here is a matter of taste/playstyle tbh so do as you please.


And last but not least, aura changes:
3L Reduced Mana + Hatred + Generosity
3L Reduced Mana + Clarity + Haste


Thats all i'd change on the gear/links.

Regarding the buildtree, now that we've removed permanent minions, there is no reason to spec in to minion life nodes. You should take a look at the HP SRS witch tree i have posted in the very top of the buildthread. That should give you a nice idea of how to optimize youe tree without minion life nodes!


I hope the answer pleases you, feel free to pop in to my stream for live assistance or just have a good time with the other summoner lovers <3
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
Howdy! I'm currently lv44 on my summoner, never played this spec so I thought I'd give it a shot.

I'm loving it so far, reminds me of my good old Summonancer <3

Now, I've never played CI before. I won't be switching anytime soon, at least until I hit 65 or so.

Any advice on this transition? Already covered Minion (Health & Damage) nodes and some Reduced Reserved Mana, and I was thinking it's time to go after the ES nodes.

Thanks in advance, cheers.
Potato girl keeps on runnin'
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scabre89 wrote:
Howdy! I'm currently lv44 on my summoner, never played this spec so I thought I'd give it a shot.

I'm loving it so far, reminds me of my good old Summonancer <3

Now, I've never played CI before. I won't be switching anytime soon, at least until I hit 65 or so.

Any advice on this transition? Already covered Minion (Health & Damage) nodes and some Reduced Reserved Mana, and I was thinking it's time to go after the ES nodes.

Thanks in advance, cheers.


I'd like to repeat the fact that recommend HP over CI due to a lot of reasons :)
When it comes to CI i strongly suggest not playing with permanent minions, isntead remove all the HP nodes and play with Spell Totem + Skeletons as decoys, as it has proven to be the vast superior tactic for the build.

Make sure you have enough eHP to survive til you reach a point where you can get around 3,000 ES without the CI nodes (the extra ones behind the keystone). And when you transition you respec out of your HP nodes to get yourself the ES you need.
Keep in mind that mana regen could become problematic if you are not paying attention to it when you're playing CI version!
Guides: https://www.poe-vault.com/guides/ghazzy-guide-hub
YT: https://www.youtube.com/GhazzyTV
Twitch: https://www.twitch.tv/ghazzytv
Hello, Im trying to get 20-30 SRS at same time, same as youtube video, but I cant.

I have three nodes for Increased Skill Duration (+10, +10 and +25) , I see in the three you are using another three nodes (45% plus).

What do I need to increase my number of SRS??


Thanks!
Grab the last 3 duration nodes on the tree, after that you need as much cast speed as you can get. Minion speed is also a good stat. Skulls that travel faster probably hit more before timing out.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
thanks, but I think that without Vaal Haste this build has nosense.

With three nodes Im on 11 skulls at same time (9 before) , with the last 3 nodes, i will be at 14 skulls .........far far away from having 4-5 gems of vaal haste like it has in the HB version (6L chest + 5l staff)....

Any idea? Im thinking too in using "haste" as a permanent aura, but it will be at cost of purity of elements....

Thank you :)
Am running something similar to this on the 1MSC but Templar version.

I am currently running haste/clarity as my auras. Haste is great as you want as much cast spd as possible and the movement helps you and your skulls. The attack speed also helps.

Also try getting cast speed from Catarina on your staff. If you still do not feel like you have enough skull output I would even spec some cast speed into your tree.

It is pretty easy to cap your res with half decent rares + some master crafting. I would drop purity once your gear is up to par.

You honestly don't need vaal haste for regular content. Its only for when you need to burst shit down asap like some bosses that will own your ass if you don't kill them asap.

Currently have about a 18-20 skull uptime which is honestly more then enough for most content.

Good luck summoner ;).
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon

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