"hardcore" overflow

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morbo wrote:
PoE could be harcdore, if it wasn't for a tiny detail: all the difficulty & obstacles can be circumvented by trading & leeching in group.


Whats wrong with that?

You dont have to play that way if you dont want to.
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morbo wrote:
PoE could be harcdore, if it wasn't for a tiny detail: all the difficulty & obstacles can be circumvented by trading & leeching in group.


You said the words. Invasion is really an 'hardcore' league. It's very difficult to find a decent farming group in public simply because people who play in public don't play with group because they like to but because they need to. Basically your clearing speed will most likely be better in solo than in group (public group I mean). From my experience I can tell that farming with a small group of mates is way better than a 6 man pub group. I have been farming map a bit with pub lately, most of party had horrible clear speed, I really mean horrible. That beeing said, defense wise in group you have less chance to rip (assuming there isn't too many fps killer in the party lol).

That's why socializing with people is so important in Invasion. Farming map is much easier and better with a group. Once you are farming 70+ you need to spend some alch/chaos on map, at this point going solo doesn't make any sense to farm items/currency since just by rolling the map you could end up losing more currency that the map will give you.

=.= Pls ignore my old threads (more than 1 month ago) =.=
Last edited by Oracle87#3935 on Mar 25, 2014, 6:09:53 AM
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DirkAustin wrote:
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morbo wrote:
PoE could be harcdore, if it wasn't for a tiny detail: all the difficulty & obstacles can be circumvented by trading & leeching in group.


Whats wrong with that?

You dont have to play that way if you dont want to.


Consider you spend X hours of playtime to clear Merc difficulty in a HC league and reach maps. You put all the effort into gearing up, defeating act bosses, etc.. But some other guy just pays another player (20+ levels above, GG geared) for full act clears, without any danger or effort. He reaches maps, avoiding difficulty spikes and places higher in the ladder in way shorter time than you.

The game is hardcore for you, for your gameplay style. But as a whole its not, because difficulty can be circumvented at all times.

You might not care for ladder and what others do, but you cant call hardcore a game that allows such easy shortcuts.
When night falls
She cloaks the world
In impenetrable darkness
I agree with Johnkeys' definition of Hardcore.

WoW used to be pretty hardcore to me, I was doing research, testing stuff in game and overall trying to know better my class and the mechanics of the game, specially for raids. That doesn't mean I was playing like a no-life or was in a top 10 world guild.

D2 used to be pretty hardcore to me for about the same reasons but I wasn't playing in Hardcore league, I didn't have to.

Being hardcore to me is the results of being passionate; what it leads to. If you're passionate about a game or something, you will naturally try to become better and more knowledgeable about it.
Tech guy
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johnKeys wrote:
I saw many recent posts and threads call Path Of Exile a "hardcore game", then base claims and assumptions on that.

so I just wanted to ask all of you guys reading this - including GGG employees:

what is YOUR definition of a "hardcore game"?

mine is pretty straight-forward:
a hardcore game is a game that constantly tests your playing skills and knowledge of game mechanics, and constantly encourages/forces you to improve both.
there IS time investment involved, but it's actually a side-effect of you evolving as a player in the game, rather than part of the base definition itself.


I do not think pure time-investment a.k.a running the same content hundreds of times until either your brain falls out of your left ear and you transform into a bot, or quietly succumb to all-around trade or RMT - is hardcore.

I do not think a multitude of mechanics designed to hide information from you, and either always one-shot you, or do so in case you lack the gear you *should* have had at that point in the game - except there is no "should" in "RNG" - is hardcore.
Judging by the forum, a hardcore game is a game that gives you the option to pick a wholeload of skills, but after a point make you delete your character cause only HP nodes + ele ressists are the only viable builds!! Yaaaay, this is hard game!
lol @ poe being hardcore.
ign: ecogen
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ecogen wrote:
lol @ poe being hardcore.


which is precisely my point.

Path Of Exile isn't hardcore, and defining it as such is one of the biggest mistakes GGG ever made. they could just define it as an aRPG and be done with it.
excess use of buzz-words, can sometimes back-fire.

and most people who automatically refer to it as "hardcore", probably never really analyzed the term or defined for themselves what a "hardcore game" means, and just "go with the flow" because someone said it's hardcore, so it must be hardcore.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on Mar 25, 2014, 3:12:20 PM
My guess would be that, GGG members are gambling addicts that love cassino.

Because, I was also a gambling addict for half a year, playing this. Nothing to be ashamed of.
poe is too shallow and one dimensional of a game to ever be called hardcore outside of macro abuse and excessive time investment.

this isnt a bad thing, its just the genre as a whole which is primarily to serve as a time sink mostly void of progressive or meaningful improvement of "Skill".
IGN: Arlianth
Check out my LA build: 1782214
Last edited by Nephalim#2731 on Mar 25, 2014, 3:43:22 PM
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Nephalim wrote:
poe is too shallow and one dimensional of a game to ever be called hardcore outside of macro abuse and excessive time investment.

this isnt a bad thing, its just the genre as a whole which is primarily to serve as a time sink mostly void of progressive or meaningful improvement of "Skill".


Not to resort to ad-hominem, but might your attitude be colored somewhat by your total lack of race experience?

I can assure you, there's plenty of room for skill there.
I have wandered through insanity;
I have walked the spiral out.
Heard its twisted dreamed inanity
In a whisper, in a shout.
In the babbling cacophony
The refrains are all the same:
"[permutations of humanity]
are unworthy of the name!"

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