ColbyCheeZe's Immortal Marauder Tank

Im link enduring cry, motel shell and IC with CwDT gem and w8 it proc, so i can keep attack mob, is it good?

each time IC proc in group mob, i can got 7s for IC

i have only trouble with boss :(
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so how can i improve with this build?
I might be playing this character wrong but I find it quite weak against bosses as they hardly ever give you endurance charges. So unless the enemy summons minions etc, I am lacking in immortal call. Thoughts?
Last edited by tsuitachi on Mar 27, 2014, 11:55:06 AM
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tsuitachi wrote:
I might be playing this character wrong but I find it quite weak against bosses as they hardly ever give you endurance charges. So unless the enemy summons minions etc, I am lacking in immortal call. Thoughts?

Against bosses, use enduring cry.
Whenever off cooldown, cry, run in circles, cry, run, cry, ..., and then you get your long duration IC.

But yes, against bosses this build is pretty annoying to play.
3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
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Peterlerock wrote:
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j0zef wrote:

-Get rid of Endurance Charge on Melee Stun. In order to Stun, you need to do a certain % of enemy's HP in DPS.. looking at your tree, you have 0% chance of reaching that.

You are aware what abyssus does, right?
I think his DpS will be fine.



Why is Abyssus so good for his DPS? He ops out of crit strikes. All i see it adds is 40-60 physical damage which i do understand gets increased through passives and gear. Am I missing something??
I played this build and had no trouble whatsoever keeping up the charges through the ECoMS gem.
3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
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I played this build and had no trouble whatsoever keeping up the charges through the ECoMS gem.


Hi Peterlerock,

Can you shared your tree/gears on how to keep charges on ECoMS? is it just to have more reduced stun threshold? Thanks


No, it's just about damage. Nothing else.

Heavy Strike + Melee Splash + Melee Damage + Multistrike + ECOMS

On a decent hammer, and you stun enough "normal" monsters to get your charges.
Couple that with a CwdT Enduring Cry AND a high level selfcast Enduring Cry, mainly to use against bosses (you will not stun them).

The only Stun Reduction I took is in the mace nodes left of Marauder start.

Tree looked something like Click.
I used a 1h Sceptre and crit nodes just for fun, but before that I had no problems with RT.
3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
How often can you cast IC?

Can you just keep spamming it off 1 endurance charge?
With high level and quality on both IC and Increased Duration, and with all the increased buff duration nodes, you have 100% uptime of IC.
It lasts like 20 seconds.

In this time, you get your 7 EC up garanteed.

Then you cast it again.

You DON'T want to spam it, and you must be 100% careful not to doubleclick IC, because you will not have Endurance Charges for the second IC and it will remove the first.

3.5 build: https://www.pathofexile.com/forum/view-thread/2299519

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