Corrupted Area Spawns

That Cintiq the inescapable is aptly named! I've had him twice in normal. Yuck
Censored.
Blind Alley Warehouse District Normal




Spoiler
Sacred Chambers ~ Normal Difficulty ~ Solaris 2


Restricted Gallery ~ Normal Difficulty ~ Library


Neglected Cellar ~ Cruel Difficulty ~ Warehouse Dist.


Mystical Clearing ~ Normal Difficulty ~ Riverways


Inner Grounds ~ Normal Difficulty ~ Imperial Gardens


Disused Furnace ~ Cruel Difficulty ~ Crematorium


Concealed Cavity ~ Normal Difficulty ~ Upper Submerged Passage


We used this post. It helped a ton. Returning the favor back by helping verify :)
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Secluded Copse
- Weaver's Chambers (corner), Act 2 merciless
- Boss: Kutec, Vaal Fleshsmith.


If you don't have them yet, a few more details on this boss: summons five zombies who are very fast and hit hard, supported by casts of Flesh Offering. Casts Desecrated Ground at your feet, followed by Detonate Dead that seems to be the Vaal version of the spell (all the corpses appeared to explode nearly simultaneously).
Concealed Cavity found on Twilight Strand on Merciless
Ok I cleared all in Invasion yesterday here is an explicit list:
Forgot some names, so I copied them from initial list.

Don't do the Top 6 most stupid bosses without being overleveled, having extremly good stuff or you want to see people die.(unless you got CI then it's Top 5)
They are poorly designed one shotters.
Also escape if possible if you meet them in invasion


Arcane Chambers
Locations: Lunaris level 1-3 look for it in Lunaris level 1, this area is the smallest.
Boss: Beheader Ataguchu(Humanuid new monster)
Abilities: Dominus Corrupted Blood cleave, Warping Cyclone, desecerate after cyclone.

Aside from Chaos damage not hard to handle.


Blind Alley
Location: Warehouses only(FYI it's a pain in the ass to find because Warehouses also spawns neglected Cellar)
Boss: A totem
Abilities: Flameblast and summons Totems casting raging Spirit.

Raging spirit might be annoying still a simple boss.


Clouded Ridge
Location:Ledge
Boss: Konu, Maker of Wind(Goatman)
Abilities: Leap Slam+Burning Ground, Quick, Attacks Fast , Molten Shell, Life Leech, Fire Absorb or treats his burning ground as consecerated ground.

An annoying boss because he is leeching life and regenerating on Burning Ground.
Only danger is the molten Shell Explosion.


Concealed Cavity
Locations: Coast, Fetid Pool, Lower Passage, possibly also Upper passage and, cavern of Wrath/Anger
Boss: The All seeing Eye(New eyeball mob)
Abilities: Conductivity, Arc, Charged Blind Shot

A quiet simple boss only might be hard to hit if you are blinded.


Covered-up Hollow
Locations: The Den, Fellshrine, Caverns 1+2(another area a pain in the ass to find)
Boss: Boss: Cintiq the Inescapable(Black Widow clone)
Abilities: Viper Strike, Chaos EK, Barrage Chaos Ek Flicker Strike.

Stupid One Shot mechanic boss. Don't bother fighting it without Chaos Resists. One of the main Rip Reasons in Invasion as Guest Boss.

Disused Furnace
Locations: Crematorium
Boss: Curator Miem(Incinerator)
Abilities: Fire Bombs, Fire Traps, Quick, Fast Casting/Attacking, Firestorm.

While not technically One Shotting this boss is entirely stupid.
You can choose it being a "Not being able to hit boss" or a "One Shot Boss"
If you attack him 2-3 times you will stand in stacked firestorms looking like this.
http://www.youtube.com/watch?v=KeDUzfkzQyc

Don't bother fighting it in small areas as guest boss(the area is small) and without over capped fire resists. This is one of the Top 6 most stupid bosses.

Entombed Alcove
Locations: Crypt Level 1 + 2(I got lucky but I believe it's a pain in the ass to find)
Boss: Vaal Construct forgot the name but let's call him Chaos Fucker.
Abiltities: Far Shot, Fast, Vaal Chaos Fireball, Chaos Projectiles, Chaos Traps, possible more chaos damage

Another Top 6 most stupid bosses. Don't bother to fight him without CI/High chaos resists.
The entire Area will be filled in Chaos Clouds quiet fast.


Entombed Chamber
Location: Catacombs
Boss:Ossecati, Boneshaper(Giant Bonestalker)
Abiltities: Summons Skeletons, Desyncs Searing Bond/Flameblast users, possibly also a modified culling Strike(somebody on Standard test it:p) because I have met him several times and never seen somebody survive with <25% HP.

Not difficult as ranged character don't forget to Hold shift, One Shots if Melee.



Forbidden Chamber
Location: Vaal Ruins, Caverns level 2, Ancient Pyramid(Pain in the ass to ifnd)
Boss: Haviri, Vaal Metalsmith.(Giant Vaal Fallen)
Abilities:Curses, Summons Totems with following abilities LMP FP, EK, Chaos EK, Chaos ROA, Forking Artic Breath, Shock Nova, Flame Totem/Incinerate, Storm Call on your Foot Prints.

Another Top 6 most stupid bosses. The totems are highly resistant, I killed him in public cruel parties overleveled and every time he wiped the entire party around the area level.

Forgotten Oubliette
Location: Lower/Upper Prison
Boss: Coniraya, Shadow of Malice(Spectral Bowman)
Abilities: Puncture, Quick, Fast Attacks, RoA(chaos dmg?) causing puncture and shocking ground.

And here is another Top 5 of the Most stupid bosses. The RoA already does big but not One Shot big damage, but if you don't move his next RoA will kill you. If you move enjoy puncture on shocking ground killing/almost killing you.

Hidden Patch
Location: Old Fields, Crossroads, Broken Bride
Boss: Thornrunner.(Serpent)
Abiltities: Chaos Firestorm, Puncture, Running Away

A rather annoying boss because it's hard to hit. Puncture might be hard on Evasion/ES characters.

Inner Grounds
Location: Imperial Gardens poassibly also Hedge Maze
Boss: Inti of the Blood Moon(Avian)
Abiltities: Fast,Summons small Avians, Soul Eater, Fast, Additional Life.

And here is another of the Top 6 stupid bosses. You need single Target Damage against him or else he will power up and some souls are enough and he it on One shot level.
Wanna see players dying? Just feed him a bit run away open a public party.....


Mystical Clearing
Location: River Crossings, Possibly also Dark Forest
Boss: Semi the whatever(monkey chief)
Abiltities: Soul Eater, Spectral Ape summoning, Triple Enduring/Frenzy/Power Charge cry, Anger and Hatred aura

Not that difficult because the boss is really slow.

Narrow Ravine
Location: Western Forest possibly also Pools and streams
Boss: Kormaq, the Soilmaker a devourer
Abilities: Fast, Staying submerged if you are not cursed, Lighting Ball spamm, Far Shot, Random curse on melee hit.

Here is the last of the most stupid bosses. Possibly the #1 reason players die in Invasion.
Even if he doesn't hit you he is in the pain in the ass to kill because if you aren't cursed he will instantly submerge again.


Neglected Cellar
Locations: City of Sarn, Warehouses, Battlefront, Marketplace, Barracks.
Boss: Rima Temptress (a big Squid)
Abililities: Slow aura, Vaal FP Multitrap, Ice Storm Trap, Frost Bite Trap, Vaal Icenova Trap(bugged somehow)

If it wouldn't be an easy boss on ranged characters it would be in the Top 6 because I did it melee once and received massive damage to multitraps, getting freeze locked.

Quarantined Quarters
Location: Sarn Slums
Boss: Sunburst Queen(Carrion Queen)
Abilities: Incinerate Nova, LMP Fire Ball, 3 bug summoning, Impererial Garden/Orchard Devourer Fireball but a fast version with less damage.

Incinerate will be really annoying on melee characters.

Remote Gulch
Locations: Coast, Fetid Pool,Climb and Coves.
Boss: Sheaq Maker of Floods
Ablitilies: In normal 1 fire ball and 1 spark totem(was my first vaal area) and its a noob trap. In higher difficulties limitless spark totems, LMP Forking Machine Gun Fire Balls, Molten Shell. I also believe it got Point Blank.

For melee characters another One Shot boss, easy on ranged characters.


Restricted Gallery
Locations: Library/Archives
Boss: Ch'aska, Maker of Rain
Abilties: Chaos EK, Chaos projectiles, Chaos Firestorm

Since the attacks are easy to dodge not in the Top 6 but 1 shot damage without chaos resists.

Sacred Chambers
Locations Solaris level 1+2(Pain in the ass to find)
Boss: Some Humanoid
Abilities: Spamming LMP spectral throw and summons Animate weapon.

Nothing special about him.

Sealed Corridors
Locations: Sceptre of God and Upper Sceptre of God
Boss: Wiraq the Impaler.(Humanoid new monster)
Abilities: Berserker, Dualstrike

Looks like GGG didn't finish in time this boss is utterly useless.
He can't do anything against ranged.
He is slow(even with berserker fury) so even he gains One Shot mechanics at some point you can kill it without being hit once without problems.

Secluded Copse
Locations: Forest, Weavers Chambers and possibly Thicket.
Boss: Kutec Fleshsmith
Abilities: Desecerate, Raise Zombies, Vaal DD, Punishment.

A harder boss without stupid one shot mechanics, that's how bosses should be created.


Secret Laboratoy
Locations: Sins 1-3
Boss: Atziri's Pride (Miscreation)
Abilities: Arctic Armor, Lighting Warp on you and Unrighteous Fire

Pretty annoying boss because you will barely hitit. It even warps in melee range.


Stagnant Canal
Location: Docks
Boss: Wirquacha aka Endless snakes.
Abilties: Cloning Smoke Mine, Puncture, Running away.

This boss is just a dumb waste of time and kills you FPS. This is actually a boss where Vaal DD would come in Handy but forget it. His clones doesn't give charges( yet soul eaters profit from it)
A good example of a poorly designed boss(aside from every boss doing 1 shot damage)

Strange Sinkhole
Locations: Coast, Flats, Fetid Pool, Possibly Lower Upper Passage Cavern Wrath/Anger and Flooded Depths
Boss: Mother of the Hive(Spitter)
Abilities: Allies cannot die Aura and summoning other spitters.


Sunken Shingle
Locations: Mud Flats, Ship Graveyard, Coves
Boss: Perquil the Lucky
Abilities: Storm Call Footprints and Spectral Throw

Harder to hit due Footprints but interesting abilities without being one shot. A good designed boss.


Walled-off Ducts
Locations: All Sewer Areas
Boss: Cava, Artist of Pain.
Abilities: Just like Spinecrack with Thunderstorm. It stacks less than a Storm Herald Thunderstorm and luckily isn't such stupid Storm Spam like the Crematorium Boss

Last edited by Hilbert on Mar 9, 2014, 8:40:24 AM
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Forbidden Chamber
- Vaal Ruins Level 1 (Merciless)
- Boss: Haviri, Vaal Metalsmith. Summons various totems, notably: 'Quill Rain', Multiproj Fireball, Arctic Breath, Multiproj Freezing Pulse, Arctic Breath, Storm Call, Shock Nova & Ethereal Knives. "Can have at least 3 of any (?) up at a time."


Inhabited by Colossal Vaal Fallen, Vaal Thunderguard, Wrapped Nobleman (releases poison cloud on death).
The mobs there vary. I had for example no chaos zombies there.
Restricted Gallery can spawn in Library on every difficulty.
IGN: Emfx
Had Secluded Copse in Southern Forest on Merciless.
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