[1.3] Sidra's Necromancing Ranger of Chaos (Poison Arrow) Videos/Atziri capable

I can totally understand Asidra's reply. His guide has all the information you need to make this build a succes, if you would fully read his guide. He posted what gears to use and how your build should be.

If you would have read his first post, he already mentioned the importance of the +1 gem of the bow. My silverbranch carried me easily to the level 60.

So dont start playing a build and dont even bother to read the guide about the build and then rant about how you dont want to be replied by the maker of the guide!

Lol , didn't expect that kind of reaction from Asidra , he was quite helpful to me , i wasn't even following the guide to begin with.

I don't know , maybe because i'm quite new i can understand what other newbies go through , if it is your first time playing , even getting the basic gems for your build can be a pain , i'm lvl 79 now and just dropped my first PPAD gem yesterday , i didn't even know it existed tbh !

And working the market / trade system isn't easy aswel , i was lucky to have a very helpful guy (i don't remember his name) explain to me how things work , what procurement is and a lot of other shit on my second day playing , all i did was ask him how do his items display on poe.xyz.

That being said this guide is quite thorough and updated regularly , and yeah , it's actually quite easy to follow.
I think the problem lies with the PoE learning curve which is not just steep , it's a fucking cliff dive and unforgiving as hell , i must have spent during the past 20 days , more time reading up on stuff than actually playing(btw , it's not at all easy searching these forums since there's a ton of info around scambled in different threads and every minor patch changes / evolves things further).
Still i had to ask for advice in this thread and look like an ass that doesn't bother reading the forums , my only excuse was that i don't really follow this guide since i stumbled upon it too late and i yet have not the currency to spend on regrets.
I can understand the frustration of being asked the same things over and over , that's why i tried to answer that guy's post.
Hey there , nice build bro , but i have a question what are u looking for bandit quest ? i taken oak/kraityn but for merciless ? what do u think , excuse my bad english
RNGesus my best friend !
No need for charges - kill them all and take the skill point. Ideally would go:

HP > skill point > skillpoint
My Phys Crit Split Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/919885

My Poison Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/806913
Last edited by Fleischtorte on Sep 2, 2014, 7:50:50 AM
I leveled a bit with double curses, but I found zombies way more effective at keeping them in the cloud. Perhaps keeping them in the cloud is the wrong way for me to explain it - more like Zombies make mobs stationary for a few seconds so you can optimally place the cloud. And I much prefer mobs attacking zombies than chasing. It's way easier than running.

I much prefer Evasion and Ondar's to IR. You are going to have so little Armor it won't reduce anything, whereas Evasion and Ondars still nullifies an attack type.

I don't think Clever construction is at all worth it just for Fire Traps - I throw them at the totem and I want them to explode.

I think you are being inefficient with your HP selections. You travel all the way over the the Scion Wheel, but you leave one open above Blood Siphon, you are really close to hired killer, and there are 2 more small ones in Written in Blood. Depending where you define the travel start since that's a lot of nodes I don't have - you could get more HP for less points. And you are giving up a lot of move speed which directly impacts clear speed.

Lastly - and this is small - but a 21/20 Pierce gem (it gets +1 level from the bow) and Drillneck is 85% chance to Pierce. So that Piercing node is only really giving you 15% dmg not 30% - I'd rather not have it and take the 2x 10%ers eeking out every last bit of damage.
My Phys Crit Split Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/919885

My Poison Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/806913
Last edited by Asidra on Sep 2, 2014, 8:47:49 AM
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Asidra wrote:
I leveled a bit with double curses, but I found zombies way more effective at keeping them in the cloud. Perhaps keeping them in the cloud is the wrong way for me to explain it - more like Zombies make mobs stationary for a few seconds so you can optimally place the cloud. And I much prefer mobs attacking zombies than chasing. It's way easier than running.
Ty for the explanation.

"
I much prefer Evasion and Ondar's to IR. You are going to have so little Armor it won't reduce anything, whereas Evasion and Ondars still nullifies an attack type.
I have more than 200% inc Ev with this tree, this should result in a very high armour rating. Also, i dislike Ev builds w/o Acro on HC, because you'll get hit, and then it hurts.

"
I don't think Clever construction is at all worth it just for Fire Traps - I throw them at the totem and I want them to explode.
Why not using Fire Trap as a consistent dmg source? Thats the reason, why i took CC, because FT is very vulnerable to 'ground dmg'.

"
I think you are being inefficient with your HP selections. You travel all the way over the the Scion Wheel, but you leave one open above Blood Siphon, you are really close to hired killer, and there are 2 more small ones in Written in Blood. Depending where you define the travel start since that's a lot of nodes I don't have - you could get more HP for less points. And you are giving up a lot of move speed which directly impacts clear speed.

Hired Killer (4 nodes)--> 4% HP / node, 5 HP gained on Kill / node
Written in Blood (2 nodes) --> 4% HP / node, 6% ES / Node
Scion Wheel (6 nodes) --> ~3,2% HP / node, 4% Ev / Node, ~1,5% all Res / Node

Yeah, you are right, my tree could use some optimization in this regard. Instead of the 6 travel-nodes, i can take Influence (3 nodes) and some good nodes, like the one above Blood Siphon.

"
Lastly - and this is small - but a 21/20 Pierce gem (it gets +1 level from the bow) and Drillneck is 85% chance to Pierce. So that Piercing node is only really giving you 15% dmg not 30% - I'd rather not have it and take the 2x 10%ers eeking out every last bit of damage.
You are right again, but on the other hand, i won't skill into the Piercing wheel for a long time :)
Last edited by Fleischtorte on Sep 2, 2014, 9:46:28 AM
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Fleischtorte wrote:


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I don't think Clever construction is at all worth it just for Fire Traps - I throw them at the totem and I want them to explode.
Why not using Fire Trap as a consistent dmg source? Thats the reason, why i took CC, because FT is very vulnerable to 'ground dmg'.


Generally, things die too fast to your Poison Arrow to make use of a second damage source ^.^ I use Fire traps just for the occasional speed bumps - totems and chaos resistant rares. But if you find yourself using it more...cool!
My Phys Crit Split Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/919885

My Poison Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/806913
Good guide, going to try it in beyond - my MF totem guy can get borring to farm with :)
I am really digging people playing this or some close variation in Beyond. Me thinking it should perform well there and it performing well there are two different things. Keep me updated on how it's going.
My Phys Crit Split Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/919885

My Poison Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/806913

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