[HC] 2.0 MartinCreek's Immortal Ranger Build (8 March patch update)

How, with unwavering stance wich nulify your chances to evade, can grace's evasion do anything?
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Tiguidou wrote:
How, with unwavering stance wich nulify your chances to evade, can grace's evasion do anything?

Iron Reflexes converts Grace's evasion into armor.
okk I see

ty
Last edited by Tiguidou#1543 on Feb 7, 2013, 10:46:07 AM
Got another question for you martin :D

What do you think about conductivity instead of enfeeble? And why did you choose enfeeble, doesnt seem like mobs get a chance to hit me anyways

Or even Warlods mark for life steal
IGN @ Prettystandardlol / dadishome
Last edited by Izeyy#6264 on Feb 7, 2013, 6:23:24 PM
Hi,

Right now Im lvl 40 (1250hp) and Im thinking about get Blood Magic but dont know that is this is good idea without any life steal?? When You guys takes blood magic?
im lvl 34 and got BM, its a hole new level of playing now.
i have no problems with HP without lifeleech yet.
running 4 HP pots, 1 quicksilver.

my hp is 1100ish
I picked enfeeble when I started doing maps, for bosses and hard packs. Now I rely more on conductivity. But as we play in a group, we mostly have double curses up :)
http://twitch.tv/MartinCreek
Question about gear and leveling up.

I am new to the game and I started a hc ranger for my first character. I have been building something like this build for now (at level 26). I am using poison arrow with fork because that's what I have and I have no problems with damage output or survivability, but I am only on normal difficulty.

I went for Iron Reflexes first and I am currently going towards Unwavering Stance and Blood Magic. This means I will be taking a lot of strength nodes soon. What should be my priority on stats on equipment? Should I keep on looking for pieces with +evasion rating or could I also use +armor items? It would also be easy to take the Armour Master skill from the skill tree if needed.
You have a useless str node above armor mastery in the marauder tree in your build.
IGN - Isisamon
Time zone - GMT +1
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keybearer wrote:
Martin I've been following your build with very slight variations here and there (skipping some health nodes for the time being), and I have 1 question.

When do you stop leveling the skill gems, especially the aura? Does the benefit outweighs the hp cost?


Can someone enlighten me on this? Really need to know what level the gems should be.
IGN : Keybearer
Server : SG
PM me if anything.
My quality shop :
http://www.pathofexile.com/forum/view-thread/107093/page/1

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