This game and noobtraps
There are noobtraps in the game but listed ones mostly aren't of those. Mispicked bandit reward can hardly make or break your char, and I for instance, don't like quicksilvers and never pick them outside of race... and I don't really race much anymore.
All those juicy damage nodes in the tree might be one, fresh players always try to stack as much as possible of those, experienced players take most of their damage from supports, items and auras and invest everything into defense. Leaning on previous, 'glass canon' concept is also a noobtrap. Unlike some other games of the genre, PoE is very glass cannon unfriendly, desync and unresponsive control make playing tag with enemies pretty much unfeasible and summoner the only viable glass cannon choice. Be able to take some hits or be dead, to reflect, if nothing else. Flasks could also qualify as one, players expecting healing flask to keep them alive in endgame or being able to fuel their caster on mana flasks are in for a rude awakening. Just remembered another one, the one I still fall into occasionally. See, I just love a battlemage concept, using something like glacial hammer for single target and some nice cold spell for area dominance while taking elemental and ice nodes to boost damage of both sounds perfectly feasible. It's not, really, it just... doesn't... cut it unless you bastardize the whole battlemage thing with something like CoC or discharger which use attacks only as a crutch for spells. There's absolutely no reason to do that here, melee skills can cover as much area as spells and you just have no points to spare to invest in both properly alongside obligatory defense tax. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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" 8% Resist-All is not "strictly inferior", it's build-dependent. With many build-enabling Uniques, you have to give up gear slots that could otherwise cover your resists. In other cases, your path through the Passive Tree may not give you efficient access to good resist nodes. The difference between 67% and capped resists is significant, and 8% Resist-All with no strings attached is sometimes the best bang-for-the-buck you can get. |
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" this is exactly why it is a noobtrap and i am surprised a closed beta supporter has this newbie-view Beyond league.
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OP first post
1) yeah quicksilver is the only thing you always want if u ever complete medicine chest quest, unless you are on a reroll and already have blue quicksilvers in stash. not sure how this could be changed though 2) they need to rework alira's rewards. no one ever will pick alira. maybe for the charge at the last one even then it depends. 3) dominus rework. atm his fight is purely lagfest on low-ends and gear check. |
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I was a noob once (lol was...). I fell for pretty much every noob trap. Died a lot, rerolled a lot, and I freaking loved it.
While some things may have room for improvement (removing bad choices simply because they're always bad; instead making bad choices because it was the wrong choice), generally, I'd say if somebody was turned off by the learning curve, PoE likely isn't the game for them. Dying because you're unfamiliar with a boss or monster (and rushing in, as is usually the folly) should be expected for this genre. Devolving Wilds Land “T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.” Last edited by CanHasPants#3515 on Jan 31, 2014, 11:53:14 PM
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I don't think that are necessarily noob traps, just some options in the game that always suck. Those bandit rewards need to be reworked, none even come close to +40 life.
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" say what Beyond league.
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yeah unkempt , that is precisely why they are noob traps , conventional logic dictates that every option should have its use.
but when the reality is that all or most of the options are garbage then that is a noob trap because the developers failed to reward the faith said new players put into the balance of the game. its a mistake you make once . and never again like any trap. |
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Engineering pays more than all other fields of study, and petroleum engineering pays the most of all engineering (currently, unless I am mistaken, which may be the case. My information comes from an NPR report that aired about a month ago).
By the logic of the OP, since Engineering is, currently, the most "optimal" field of study, no school should offer any degrees that are not related to engineering. Also, anyone declaring to major in anything other than engineering has fallen into a "noobtrap" for thinking that any other field of study is viable, or might provide them with long-term reward.
Spoiler
I find it humorous that some posters have such an issue with the fact that my posts seem to be repetitive rhetoric with a general theme. What I find most humorous about it is that the same posters that want to rail on me are no less guilty of spouting their own repetitive rhetoric. I enjoy seeing the pot call the kettle "black".
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" that isn't an accurate comparison. you can still find good degrees that are not engineering and still get ahead in life. but ,it is a well documented fact that a growing proportion of college degrees are not worth the money. this is especially true in the liberal arts fields like teaching , sociology , psychology and philosophy. people who take these degrees often end up with loads of student debt all the while having extreme difficulty finding a job. And when they do find a job the job will pay so little that said students will spend a good portion of the rest of their lives paying off the loans. it is not about finding what is optimal (in your example engineering) , it is about avoiding what is devastating . and the colleges are more than happy to lead you down this path of ruin if it means making money off of you. Last edited by Saltychipmunk#1430 on Feb 3, 2014, 11:10:36 AM
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