1.0.5 Patch Notes

Looking good, keep up the good work :)
IGN: Macky_BV
more consistent CoC, not bad
Should have just nerfed cast on crit to the ground. Nothing but annoying lag in a public party, joined a pub party once and instant left when I saw some idiot doing a quill rain CoC build.
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Completed 12 ChallengesI_NO wrote:
"
estu87 wrote:
aw cast on crit nerf, get mad people.


It's not a nerf if it was a .25 second cd then it would of been gutted and I would of uninstalled the game.

.10 is not even noticeable.


I knew this was coming, down to the precise cooldown period, and wasn't sure, given your threats to quit if 'nerfed', if it would suffice for you to take such an action.

I'm strangely glad to see it will not.

For my wandslinger and anyone not abusing the bypassing of cast time to proc dozens of spells a second, this is likely a distinct buff.
The Off-Topic board has become the forgotten toilet of the PoE community. So full of smug turds it'd be impossible to flush now. Time for a sanitary demolition, GGG.

And better training for your Support drones please.
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Should have just nerfed cast on crit to the ground. Nothing but annoying lag in a public party, joined a pub party once and instant left when I saw some idiot doing a quill rain CoC build.


Then have a lot of people quit yeah good job bro.
IGN: I_NO
- ''Yo that mother fucker said you had to be strategic in D3'' - ''What look it ladder copy the guy get better him/her be multiple top 20 every season? Yeah THAT'S VERY STRATEGIC'' - ''Thank god we don't do that anymore now we just spam VP + something'' - Crew
"
Should have just nerfed cast on crit to the ground. Nothing but annoying lag in a public party, joined a pub party once and instant left when I saw some idiot doing a quill rain CoC build.


That is why they put a timer on it. To reduce lag and fps spikes.
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Fixed an issue with overlapping resistance auras where maximum resistance benefits were prioritised after resistance gains, and characters did not get the maximum resistance they could get from those auras.


Uh...

Explain plox.
"
"
Completed 12 ChallengesI_NO wrote:
"
estu87 wrote:
aw cast on crit nerf, get mad people.


It's not a nerf if it was a .25 second cd then it would of been gutted and I would of uninstalled the game.

.10 is not even noticeable.


I knew this was coming, down to the precise cooldown period, and wasn't sure, given your threats to quit if 'nerfed', if it would suffice for you to take such an action.

I'm strangely glad to see it will not.

For my wandslinger and anyone not abusing the bypassing of cast time to proc dozens of spells a second, this is likely a distinct buff.


They were probably thinking of .25 haha glad they didn't.

IGN: I_NO
- ''Yo that mother fucker said you had to be strategic in D3'' - ''What look it ladder copy the guy get better him/her be multiple top 20 every season? Yeah THAT'S VERY STRATEGIC'' - ''Thank god we don't do that anymore now we just spam VP + something'' - Crew
"
"
Completed 12 ChallengesI_NO wrote:
"
estu87 wrote:
aw cast on crit nerf, get mad people.


It's not a nerf if it was a .25 second cd then it would of been gutted and I would of uninstalled the game.

.10 is not even noticeable.


I knew this was coming, down to the precise cooldown period, and wasn't sure, given your threats to quit if 'nerfed', if it would suffice for you to take such an action.

I'm strangely glad to see it will not.

For my wandslinger and anyone not abusing the bypassing of cast time to proc dozens of spells a second, this is likely a distinct buff.



The cd is really low, this will most likely be noticible against huge crowds of monsters or coc procs caused by chain...
Last edited by NagiSoi on Jan 8, 2014 7:42:57 PM
Fixed an issue where Undying Incinerators with Soul Conduit did not correctly grant experience and loot when self-exploding.



They don't drop loot on Standard when they explode, either.
So not sure it was a sole conduit thing (pun intended).
2.6, GGG stoop to record lows.

Bye.

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