Frenzy / Cleave DW Duelist Build
I got my hands on Blood rage gem and just thinking isnt that A LOT better then frenzy gem as you get frenzy stacks from kills as well + 4% life leech.
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" Yup, i use that one too. But u pay price in Chaos Dmg over time, which can kill u if u dont fight mobs :f |
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" Keeping Lava Lash in and using Molten Shell is actually a pretty decent idea. I'll toss that into my gear sometime this evening and play around with it to see if it fits with my playstyle. |
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--can be ignored, double posting--
Last edited by baiden#9194 on Jan 29, 2013, 11:56:31 AM
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Hi,
what do you think about that build?
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Thought about that build an hour or so. It's hopefully viable in late game, haven't played much so far, just theorycrafted a bit. Feedback would be nice. Last edited by baiden#9194 on Jan 29, 2013, 6:09:58 PM
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" I'd take heart of the gladiator next to the second diamond skin. Looks solid, maybe a little inefficient point use in places, but nothing a little tidying up wouldn't fix. |
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Hey, I'm pretty new to game and were making "the ultimate" build for end-game. I'd be more than pleased if you have time to look at this and give feedback. All i know for now is i'm going for frenzy and full evasion converted to armour with added DW atk spd and crit.
And here's the build i was working on
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E: Forgot URL tag *blush* Last edited by PiriPirkko#2820 on Jan 30, 2013, 12:09:23 AM
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Is there any surefire way to find Faster Attacks? I'm on to Act 3 final stage with my friend and I can't go into the middle of mobs because the lifesteal isn't solid.
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" After posting, I edited my build a couple of times, so a useless circle at the right bottom corner has slipped in. Also I discovered a shorter way at another place. Is that the incredible stupid choice of points you refer to or did you notice other?
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I edited the start use of points 4 till 5 times to get, in my opinion, the most efficient use with the least points. First I chose the left way because I'd have 1 more point left, but with the cost of that additional point I get more useful stats than +10 strength/+10strength/+10strength/+...
I didn't choose heart of the gladiator because I think it's a waste - %life is more efficient than 30 static life points (although the already chosen percentages raise that 30 points, of course) and 20 strength...dunno how useful they are when you don't need them for equip. With the free additional points I modified the build again --> look here The last 4 points could be used for addtional %life, 8% chaos resist, +30% fire and/or lightning dmg, elemental adaption (-15% fire resistance to get +5%max resistance, 2 additional points needed), 6% elemental resistance (3 points needed), galantry (3 points needed), +15% crit multiplier (2 points needed), special 15% resistances...it depends on the late game and offense/defense values, I think. Enough defense --> galantry vs. lava lash/arching blows vs. crit multiplier best choice, too much life needed for skills --> %life, too much dmg from special mobs --> special resistances vs. 6% elemental resistance (is chaos inclueded here?). I lack experience to make a choice that convinces me. If I had to choose, I would prefer crit multiplier + one 30% choice as offense and 8% life OR one resistance as defense. Thanks for feedback in advance! Last edited by baiden#9194 on Jan 30, 2013, 1:04:21 AM
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" You can choose it as a reward for killing Merveil I think in Cruel. That's the earliest guaranteed Faster Attacks for you. |
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