Solo endgame -- what to expect?
Endgame is very viable solo after maps have been buffed three times. You're still kinda low to be doing maps so I advise you gain some levels before trying them. If you still can't do low maps at that point then it's a build issue.
Playing in a group won't resolve your build issue. I actually find groups make lower maps harder since the HP buff is so high. Last edited by kasub#2910 on Dec 4, 2013, 4:48:37 PM
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If you can't solo maps, that means either your build, gem skill setup, or gear are not enough.
End game solo is certainly very viable, but you may have problem sustaining high level maps say 72+. IGN: AchiLize
Achi's Quality Shop https://www.pathofexile.com/forum/view-thread/602552 |
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" More or less true. And you don't have to Solo ALL the time. It's fun to play with friends SOMETIMES. I do feel that not having semi-ok IIQ/IIR makes it horrid in Solo, though. You don't find anything nice, and even trading isn't viable then. Which is why ALL my chars have ok MF, even if it hurts the build a bit. [3.22] 💀The Grim Reaper💀 - Hexblast Poison Mines Assassin https://www.pathofexile.com/forum/view-thread/3347191 [3.22] ❄️⚡CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreeze⚡❄️ www.pathofexile.com/forum/view-thread/3229590 Last edited by CantripN#4278 on Dec 4, 2013, 4:55:25 PM
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Thanks to everybody who replied.
I cleaned up my build and gems (but not gear; more on that in a bit). Build changes were mostly irrelevant, gem changes and skill usage changes made a whole world of difference. So far so good. The problem of hitting the XP wall still remains. Granted, I am nowhere near that point, but it's clear that I will hit it eventually. I don't know what went through GGG devs' heads when they decided to put XP loss into a F2P game, but hey, they're the ones who will have to live with the consequences. There are two additional problems threatening my interest in PoE. I haven't realized originally that they existed in the first place. The first problem is balance. I didn't foresee how badly out of whack it was when I first started playing. I even "exercised due diligence" and made sure the class and build I was going to play was at least somewhat decent. Too bad everything I found had been posted before a major balance change had compromised the caster power curve at higher levels. I suppose I could start playing one of the FotM melee classes, except I don't enjoy playing melee. Oh well. The second problem is the economy. Those of you who have been playing this game for a while will probably shrug it off, but to a newer player those prices are... well, "prohibitive" doesn't begin to describe it. From what I've seen, there's enough inflation going on that improving my gear by buying anything is mostly out of question. So, no matter how much I hate it, I am effectively playing by "self-found only" rules. I don't think I need to spell out what that means. To sum it up: the playstyle that I consider most fun suffers from major balance problems at the high end; the XP wall is getting closer; and I can pretty much forget about buying anything from other players. This... doesn't sound very enjoyable in the long run. So, although I am not going to quit just yet (again, this is not intended to be a QQ), I don't think it's a good idea to spend a large sum of RL money to support this game. Not because I can't afford it, but because I simply don't feel I'll get my money's worth. One day, if and when GGG decides my money is worth chasing, I might buy one of those supporter packs. Today they don't, so I won't. Pity, really. Ah well. Everybody who replied, thanks again for your feedback. |
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MFing - to get nifty build creation uniques, see alts
Alts - trying different play styles. Maps - once you get a character which doesn't get raped in them. See MFing and Alts PK - perhaps soon if that is your thing. Fight censorship
https://www.reddit.com/r/The_Donald/ |
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" Personally I think you're overthinking this game. It's QQ but in my view reasonable QQ. Basically progression will end for many players and it won't be endgame. Honestly it's just about finding a spot around the end of the game where you can kick some monster butt at a reasonable rate, over and over again for (wait for the magical word)... -> FUN!. After some time (don't worry it's not retirement age even though it may feel like it, such things reside in your mind because it tends to exaggerate the end of the world) with sparse better drops here and there, you can (and here's another special word) -> PROGRESS! Either a player is mainly in it for the items or they like to (this word is pretty much an epiphany for a large player base) -> PLAY! |
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" What exactly is your build? Casters are great for new players and much more reliable than melee. You are new to this game so rerolling is probably an option, you will improve your build immensely after your first playthrough. The balance of the game is fine, It is more than possible to play hardcore longterm and suffer almost no deaths. If you need any build help just post your passives and details of your build, I'm sure many are willing to help. |
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i think that somwhere along the way.. FUN got lost.
running around like blue ass flies on drugs as fast as possible is FUN ? stressing out to desync and REFLECT.. "lamest ever mechanic" btw.. is FUN ? one death = a day + game time lost, when you hit the mid 80's is FUN ? solo endgame is boredom incarnate. Last edited by B3RTY#4306 on Dec 6, 2013, 11:49:37 PM
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end game by its very nature is boring a lot of the time, farming the same content over and over for very little progression some people enjoy it some don't doesn't mean the game is bad it just mean we all have different tastes and GGG cant please everyone. I myself don't really run maps, I get bored with them fairly quickly. This game has turned me into an altoholic, that is my end game is level a character up to maps, run maps till i get bored(usually lasts about a week) take a break for a while, maybe play something else(currently playing Valdis Story:Abyssal City, a pretty decent metroidvania) come back check out all the new stuff and roll a new toon and have a blast for another couple weeks, rinse and repeat. |
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" Lunaris 3 is fast exp until around level 80 so I don't see what you are complaining about. Also with just around 50 item quantity and 150 item rarity Kole will drop roughly 3 rares and Piety will drop between 10 and 15. She also has a 50% chance to drop a map and frequently drops uniques. You seem to be shooting yourself in the foot by not doing the bosses that make Lunarid farming profitable. Keep PoE2 Difficult.
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