A sign that the crafting system has failed and that orbs are essentially gold

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Ironmallet wrote:
"
Spysong192 wrote:
orbs shouldn´t be tradeable


Yes, they should be bloody tradable.


barter is only barter if it´s barter

armor for a ring

a weapon for a shield

that is bartering
not this shitty excuse of a crafting system that isn´t one but a euphenism of a currency system
What can never be lent or earned?
Somewhat, that devours everyone and everything:
A tree that rush. A bird that sings. It eat bones and smite the hardest stones.
Masticate every sword. Shatters every shrine. It defeat mighty kings and carry mountains on lightly wings.
What am i?
"
Spysong192 wrote:
"
Ironmallet wrote:
"
Spysong192 wrote:
orbs shouldn´t be tradeable


Yes, they should be bloody tradable.


barter is only barter if it´s barter

armor for a ring

a weapon for a shield

that is bartering
not this shitty excuse of a crafting system that isn´t one but a euphenism of a currency system


PoE doesn't have a barter-based system. It has a multiple currency system. It's nearly identical to one with a gold-based system, but the gold-costs of crafting operations is emergent from the market. Furthermore, there is a transaction cost (time) for trading orbs to orbs.
IGN: SplitEpimorphism
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syrioforel wrote:
The claim "1 alch + 1 scour >= 1 chaos" is only valid if is a way to convert 1 alch + 1 scour into one chaos.

If chaos orbs are not used sufficiently often for re-rolling items but instead as a currency, it is not necessarily true that 1 alch + 1 scour >= 1 chaos.

If chaos orbs are applied sufficiently often, however, 1 alch + 1 scour >= 1 chaos. If market prices were to suggest otherwise, it would make sense to alch+scour instead of chaos-ing an item in order to re-roll. People (well, rational/informed people) would buy alchs/scours until the combined price exceeded a chaos orb.

That said, if you aren't a person that ever chaoses items/maps, then you have no way to exert that pressure on the relative prices of these orbs. Chaoses could very well become more valuable than alch+scour, simply for use as a currency.

I expect it is relatively common to apply chaos orbs to maps, so if you notice the prices acting strangely as above, of course you should scour+alch your maps instead of chaosing them.


the reason why scouring is worth more than fusing and alchemy is it has multiple use and that it can become regret and in most cases regret>chaos.

why? because regret is used often for respec and now we have the bandit respec as well.
My Craft Logs-thread/359202
"
Spysong192 wrote:
"
Ironmallet wrote:
"
Spysong192 wrote:
orbs shouldn´t be tradeable


Yes, they should be bloody tradable.
barter is only barter if it´s barter

armor for a ring

a weapon for a shield

that is bartering
not this shitty excuse of a crafting system that isn´t one but a euphenism of a currency system
Oh, wouldn't that be nice!

But, alas, if the community can find something to act as money, they'll do that instead of bartering. If you take away their orbs, they will use maps. They're also consumable, they're also in demand, you can also come up with trade ratios (amongst the white versions anyway). You'd end up with something not unlike our current system, except with more Lunaris/Sceptre grinding (people will be more hesitant to run maps), and essentially no way for low-level characters to earn wealth which is usable in the end-game economy (which would make rerolling less attractive).
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Nov 18, 2013, 12:30:26 AM
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Galneryus wrote:
"
syrioforel wrote:
The claim "1 alch + 1 scour >= 1 chaos" is only valid if is a way to convert 1 alch + 1 scour into one chaos.

If chaos orbs are not used sufficiently often for re-rolling items but instead as a currency, it is not necessarily true that 1 alch + 1 scour >= 1 chaos.

If chaos orbs are applied sufficiently often, however, 1 alch + 1 scour >= 1 chaos. If market prices were to suggest otherwise, it would make sense to alch+scour instead of chaos-ing an item in order to re-roll. People (well, rational/informed people) would buy alchs/scours until the combined price exceeded a chaos orb.

That said, if you aren't a person that ever chaoses items/maps, then you have no way to exert that pressure on the relative prices of these orbs. Chaoses could very well become more valuable than alch+scour, simply for use as a currency.

I expect it is relatively common to apply chaos orbs to maps, so if you notice the prices acting strangely as above, of course you should scour+alch your maps instead of chaosing them.


the reason why scouring is worth more than fusing and alchemy is it has multiple use and that it can become regret and in most cases regret>chaos.

why? because regret is used often for respec and now we have the bandit respec as well.


The whole point of my post was that intrinsic value isn't the only value. Chaos orbs might just be super valuable because everyone treats them as super valuable, and everyone knows that everyone else will treat them as super valuable.

Chaos orbs have value because they can be used to re-roll items. Chaos orbs also have value because other people will accept them as currency.

If there's no explicit mechanism to convert into chaos orbs, there's nothing *forcing* the price to be anything comparable to its relative intrinsic value.

However, there are some mechanisms in place that help. For example, alchemy orbs could never become *super* cheap compared to chaos orbs, because otherwise you could grab a full set of white ilv60+ gear, alch it, and trade in to the vendor for a chaos orb.

For this reason, if alchs ever drop to below (1/3) a chaos, I will proceed to buy all of them up and profit like mad. ;)
IGN: SplitEpimorphism
1 regret = 2 scour > 1 chaos
1 chaos > 2 alch

carry the 2, take the integral and bam.
IGN: Arlianth
Check out my LA build: 1782214
Last edited by Nephalim#2731 on Nov 18, 2013, 12:45:03 AM
Orbs are "items currency". They're meant to be used as "gold".
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stefan_12345 wrote:
Orbs are "items currency". They're meant to be used as "gold".

Then what's the point of removing gold?

Nothing except make the economy needlessly annoying
ㅋㅋㅋㅋㅋㅋ
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Hell_Bovine wrote:
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stefan_12345 wrote:
Orbs are "items currency". They're meant to be used as "gold".

Then what's the point of removing gold?

Nothing except make the economy needlessly annoying


Ding ding ding. We have a winner.

IGN: SplitEpimorphism
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syrioforel wrote:
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Hell_Bovine wrote:
"
stefan_12345 wrote:
Orbs are "items currency". They're meant to be used as "gold".

Then what's the point of removing gold?

Nothing except make the economy needlessly annoying


Ding ding ding. We have a winner.


Valar Morgulis
ㅋㅋㅋㅋㅋㅋ

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