PoE End Game And You

PoE gives the player a choice. The passive tree is huge, with "endless" possibilities. If you WANT to grind your fingers off to reach lvl 90+ you are free to do so. If you want to stck MF and farm Docks for ages, you are free to do so. And if you want to do the most fun thing - make a new char and try out new, original things - you are free to do so. Heck, in addition to this, you have group play and are free to do fun things with your friends.

If one - or two - or tree of these things isn't up your main alley, I do not really see the point to cry about it. We all now there will be more acts (or at least a bigger act 3).

Now, go out and attack that passive three with a claw marauder or freezing pulse duelist.
Bring me some coffee and I'll bring you a smile.
what lvl 80 or even 70 is endgame for you`?

Yeah in Closed Beta, where we didnt had lvl 70+ maps and the highest non-map area was lvl56, it was hard to get the exp progression after lvl 80. Only less then 1% exp per map with lvl81....

But now? You still get 5% for each lunaris2/3 run, which need without any OP Uniques or Rares something about 6-8 minutes, a lot faster with decent gear.

So 20 runs for lvl81...dont think that is too hard. And the death penalty was nerved too, so i dont see the problem to progress easily to lvl 85 with out any torture.

And yes there are plenty of builds to create, new challanges/leagues are comming and Act3X is really not far away (:

cheers,
The elements are my allies.
The dead are my servants.
And fear...will be my closest friend.

Deutscher Global Channel "/global 4745"
Last edited by wisdorin#1020 on Sep 26, 2013, 2:34:05 AM
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phrazz wrote:
PoE gives the player a choice. The passive tree is huge, with "endless" possibilities. If you WANT to grind your fingers off to reach lvl 90+ you are free to do so. If you want to stck MF and farm Docks for ages, you are free to do so. And if you want to do the most fun thing - make a new char and try out new, original things - you are free to do so. Heck, in addition to this, you have group play and are free to do fun things with your friends.

If one - or two - or tree of these things isn't up your main alley, I do not really see the point to cry about it. We all now there will be more acts (or at least a bigger act 3).

Now, go out and attack that passive three with a claw marauder or freezing pulse duelist.


This is what I like about POE.

You can do what you want, how you want.

You don't have to trade, you don't have to run in a party, you don't even have to get especially lucky, and you don't have to play for hours a day to progress - but you can do any of these if you want to.

Personally, I play solo, generally play for a little while each day after work - an hour or so usually, more on weekends - and I very seldom trade. I've purchased less than half a dozen items since ob stated and a couple of those were just common gems. I've never sold anything in trade.

I have 2 lvl 79's, and probably another 6 or 7 chars somewhere in the 60's. All of them are through the basic content and most have run some maps.

This is how I go about playing, one of the lvl79's is a mf char, not great mf but decent. She is a summoner, and the first char I made in ob. The uniques I use were/are cheap. I ran her until I cleared merciless. I picked the best gear I had in my stash and built another char around that.

Then I picked the highest level/best gear I had again and built another char around that and leveled it up until progress slowed.

Somewhere along the line I found better mf gear and started to run the summoner in between the other builds for currency/better gear.

I'm not terribly fond of the summoner, but its ok. Easy to play, so the focus shifts more to the drops than the fights.

I'm at the point now were any fairly decent drops I get, usually with the summoner but not always, will either improve the char I'm playing or more likely one of the others. So when I start to stall out on progress, I switch to that build and run it until progress slows. Then back to farming with the summoner.

By doing this, using what I have instead of trying to come up with it later, and having a variety of builds, I avoid many of the rng downfalls.

By not trying to beat my head against the wall with one char I can maintain a fairly steady progression all the time. If I do get to feeling like progression is too slow, then I start another build. At this point I can run a char through the base content in about a week or so depending on how much I play and how good the leveling gear I have is - a lot of which consists of common uniques which I would imagine are very cheap to purchase.

Does this qualify as endgame? Perhaps not to some people, probably not for most. But it something that I can maintain for a long time, a very long time. I never come to a halt in progression and I keep frustration to a minimum.

I could most likely sell off everything and push one or two char ahead into what seems to be area people like to define as endgame, but in every other game I've found endgame to be just that, the end of the game. I'm not in a hurry to end POE.







Try to be the person your dog thinks you are.
80 is realy easy to achieve. for me gaining more levels @88 is pain. everything below is realy no endgame for me as you can reach it in a couple of days.

the higher you get the more the xp penalty kicks in. you can get 80 even @ docks with ease.
now try to get a level @ 88 at docks. hehe. basically impossible.

grinding maps at 88 or above is endgame for me and fun as long as i do not die and maps keep dropping (70+). you want mf for this of course to make the grind rewarding.
Fully agree with you.
every1 tht posts threads like this usually play kripps freeze pulser or something
I’d rather die on my feet
Than live my life on my knees

WTB ALT ART DEMIS
in closed beta i farmed maps in endgame

in open beta i wont reach endgame because item drops are so bad and i refuse to do RMT...
Said that a 1000 times before. There is no "Endgame" in an ARPG. There never was! The term is from MMOS and makes its way through all the genres, which is horrible, it makes no sense! Playing maps and levelingt till 100 sometimes is part of the game, theres NOTHING about calling that endgame!
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Wilmots wrote:
Said that a 1000 times before. There is no "Endgame" in an ARPG. There never was! The term is from MMOS and makes its way through all the genres, which is horrible, it makes no sense! Playing maps and levelingt till 100 sometimes is part of the game, theres NOTHING about calling that endgame!


True say.
My endgame is currently playing Marvel Heroes and racing.

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