Official Blender Post! Lets theory craft for 1.2! 123k Cleave DPS!

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Golfik wrote:
Whats your HP and your LL ?? When i am attacking something my life stays full unless i am getting hit hard by mobs. I have never seen my life go down that quick like you are saying it is. If you are blowing thru 450hp a second, how much mana do you go thru a second when you add Added Fire Damage gem ??


4k HP, only 4% LL from gear. My health/regen hasn't actually ever been an issue, it was more of a problem I could see happening on tough maps. My DS costs 66 mana/cast at 6.8 APS. I actually miscalculated because with multistrike it would only be half that mana cost so it isn't nearly as bad as I first thought. I still don't like replacing Added Fire with Blood Magic though! I find that it is pretty easy to never run out with only the 3 mana/regen nodes in the duelist tree and a little mana leech on gear.
IGN: Dmillz
Nice build. Might want to update the cast on damaghe taken section because you have to level it up now..right? Im a little confused about it if anyone can explain that.
Can I use Cyclone without Soul Taker? Or is DS just way better?
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CptNinjetty wrote:
Nice build. Might want to update the cast on damaghe taken section because you have to level it up now..right? Im a little confused about it if anyone can explain that.


Most people run with 2 CWDT now. One at lvl 1 with enfeeble & enduring cry and the other leveled with their preferences.

You will rack up damages fast doing higher level maps and having 2 do work.

I personally run the lvl 1 with enfeeble, enduring cry and immortal and the second one leveled with Decoy Totem [low level decoy dies ultra fast on 70+ maps], molten shell, and temporal chains [works awesome so far]. Although it's really up to preferences.

Still looking to find ways to make the build better though. Experiment and experiment and etc.
where the hell am I going to find a 5link armor until I get this friggin helmet?? Seriously I mean ok it was mentioned that this build is supposed to be around the bringer of rain but goddamnit without it im currently just dealing 4-5k dmg. Here my equip.

This is my first char and I really dont want to make another one right now ...





and my skilltree:

http://www.pathofexile.com/passive-skill-tree/AAAAAgQAAdwFLRHVEiAXHRkuG_ohYCXfJ-0ppSzpMZ4yCTSTNZI6szrhPC1AoEd-SshN404qU99USVeXWNtbPVuvXotfP2BBYEtjcGVNbEZuqnJscql07XdieA1673zZhNmE75AKmSubLZuDnrmkGaZXqW6rxayqr6e18rZBtz653b2Bvoq-p8APxBXE9sauz_jQR9JN037Uj90N51LvDu967-PyL_JF9qP8xf4K_o8=


any advice would be appreciated guys, thank you very much.
Last edited by Sxing#3205 on Nov 26, 2013, 10:14:34 PM
Thank you for this build guide! It's now my favorite to play. Also, i'm trying out REAVE and it's awesome too.
If you can't control it, STOP.
Last edited by dagul23#7255 on Nov 26, 2013, 11:23:39 PM
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Sxing wrote:
where the hell am I going to find a 5link armor until I get this friggin helmet?? Seriously I mean ok it was mentioned that this build is supposed to be around the bringer of rain but goddamnit without it im currently just dealing 4-5k dmg. Here my equip.

This is my first char and I really dont want to make another one right now ...





and my skilltree:

http://www.pathofexile.com/passive-skill-tree/AAAAAgQAAdwFLRHVEiAXHRkuG_ohYCXfJ-0ppSzpMZ4yCTSTNZI6szrhPC1AoEd-SshN404qU99USVeXWNtbPVuvXotfP2BBYEtjcGVNbEZuqnJscql07XdieA1673zZhNmE75AKmSubLZuDnrmkGaZXqW6rxayqr6e18rZBtz653b2Bvoq-p8APxBXE9sauz_jQR9JN037Uj90N51LvDu967-PyL_JF9qP8xf4K_o8=


any advice would be appreciated guys, thank you very much.


This build doesn't benefit from elemental damage at all so your rebuke is gimping you big time.
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Golfik wrote:
If you don't have BoR then:

5L: DS+MS+MeleeS+AddedPhysical+BM
6L: DS+MS+MeleeS+AddedPhysical+FA+BM

Actually Added Fire is a bit more dps than Faster Attacks and it is a bit easier on your mana/life as well. Ofc on fire resist mobs/maps it s close to useless. But it becomes much better on armored mobs though. Underestimating armor is a big mistake many people do and one of the many reasons why cyclone setup is better than DS setup - cyclone hits are much harder, making armor less of an issue.

Actually people with DS on mana should consider getting slower weapons and physical dmg nodes instead of fast weapons and attack speed nodes. Especially the weapon speed - not to mention how much cheaper are the slow 1h-ers like maces and slow axes compared to the faster axes and the swords. Attack speed stacking is a thing to do mostly if you are using Life Gain on Hit support.

Also, mana left after auras is not a determinant factor for how well you can sustain a main attack on mana. Total mana pool is. Because the greatest mana income is mana leech, which is easily capped at a percentage of your MAX mana. Without an aura or two you can cast a couple more attacks before it depletes, but carring mana potions is neither comfortable, nor will help you on the longer fights.
I've been considering the new 2h/DW axe that is being released tomorrow. It seems like it may be very good for this build, with some tweaks. I use grace and hatred with reduced mana, and so use blood magic on my BoR (i have no soul taker, and wouldnt be able to use one with the new weapon) with cyclone, LoH, and added fire damage. With soul taker i can drop blood magic gem and maybe use WED, but with a 6L Wings of Entropy, you'd have two very solid weapons which are probably better than any rare you can get + Soul Taker (assuming youre on domination and/or cant get legacy Soul Taker) more block, some block chance to block spells, some chaos damage, and the ability to use some of the great Axe and 2h nodes in the Duelist area (since both weapons will always be axes, no reason not to). You would also then be able to use an AoE ability like cyclone in BoR (i prefer that because of AoE blind) and a single target ability in your weapon (i would go DS, Melee physical, Multistrike, FA, Blood Magic, and either LL or LoH.. maybe added fire instead of FA if you are capping on LL without it.. or maybe ditch LoH or LL all together if you can sustain without it from LL on gear and take both FA and added fire). You lose out on some of the good 1h nodes, but i think overall the 2h ones are better. I'd have to do the math on that. Downsides are no escape from using blood magic gems (unless maybe you dont want to run two auras and can sustain yourself on mana leach), and the inability to use whiring blades to get around, which isnt a huge deal to me.


here's the weapon if anyone hasnt seen it
http://imgur.com/d0qr3m3

here's a modified build i put together. There may be more optimal things that can be done with it, i'm not a master theorycrafter. The level requirement to get everything is a bit higher though, as some of the nodes require a little extra travelling to get to.



What do you guys think?
Last edited by NihilSustinet#0951 on Nov 27, 2013, 4:41:54 AM
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Septemvri wrote:
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Golfik wrote:
If you don't have BoR then:

5L: DS+MS+MeleeS+AddedPhysical+BM
6L: DS+MS+MeleeS+AddedPhysical+FA+BM

Actually Added Fire is a bit more dps than Faster Attacks and it is a bit easier on your mana/life as well.


Sure but Faster Attacks will give you more life leach by increasing your Physical Damage. Added Fire damage will give you slightly higher DPS however all that is elemental that will not benefit Life Leech. Also you blind more often increasing your Defense

Last edited by Golfik#7216 on Nov 27, 2013, 5:40:10 AM

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