Please make summoned monsters a different color xD
" I have pointed out so many times how skellies are a problem that I am really trying not to be harsh on this post. I love you guys but you gotta play more your own game! To be short: frozen skellies looks like blue skellie enemies, burning skellies looks like thunder skellies. You can't tell me that I'll be able to check eye colours or shields with all the stats, curses, auras and explosions happening in the screen. How many times I gave up on pyramid farm due to being killed by my own skellie? Oh no it was an infiltrated one that wasn't being attacked by my own skellies. Because life is short, you shall make rains of all sort - Amarena, the Iron Man
- My IRON MAN witch build video: http://www.youtube.com/watch?v=JJOUcu0ioL4 - Do you want your witch wearing PANTS? check http://www.pathofexile.com/forum/view-thread/19769 |
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Got to agree with the points made in this thread.
1. Minions should not be selectable 2. Show minion life above 3. Minions need to look a bit more different. By doing #2, that may fix this as well. A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
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do not use life bars...
-stupid, go play care bears -a high level summoner has how many summons, that's just what i wanna see is a bunch of life bars clogging my screen now have a party with 2 or more summoners -gonna have minion bars all over my screen, just take away the minion model and have life bars only. really, cuz what's the point of a model when you have life bars also ッ |
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Something needs to be done to make it easy to distinguish between summoned mobs and mobs that need to eat my freezing pulse. I am often attacking summoned mobs.
I often have to watch where my ice spear totem is firing to find enemies when playing with a summoner. |
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" i do this also ッ |
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I should point out that I was in a party with FOUR full summoners, 2 Mauraders, a Templar, and a Witch. We had in excess of THIRTY zombies and god knows how many skeletons running around. By the time I could even FIND a mob to hit it was already dead and eventually I left the party because it was so frustrating. I /sign this about 1000x god yes.
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uh yeah all of those mark xD what ppl r saying. something to make them easier to distinguish I don't know what but something xD ty
"God does not conform to your imagination"
- Me "Jesus answered, “I am the way and the truth and the life. No one comes to the Father except through me." - The Lord (John 14:6) |
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Minions should be nonselectable (perhaps they can be selected with a combo-click) for both the summoner and party members. Only enemies (and party members?), both mobs and players, should have indicators that take up space on the screen and be selectable entities. Unless there are changes that make selecting party members and friendly summons useful, I don't see why we should be able to (for ease of viewing in hectic battles).
Minion health should be viewable by a (toggle-able?) list that only the summoner can see. (Unless there's a reason to see friendly party summons' health.) Other graphical effects that help distinguish summons would also be welcome. Perhaps alterations based on class, stats, or equipment. I figure there will be cosmetic microtransaction changes available later, but it would be nice to have a general distinction that can be seen perhaps peripherally. |
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Make our minions mini ones! 40+ zombies and skeles wouldn't be annoying if they were only knee high. Probably be kinda cute as well.
P̯̹̙̥̉̏ͦͯA̠̝̰̣̯͕͚̲̭͈̥̠͑̓̿ͦ̾ͯ̍ͅͅȚ̜̦͕̞̞̠̮͎͔͙͔̺̺͉̟̿̿̏ͬ͛͋̍ͮ̌̚H̹͕͚̟͍̘̤̱̻̬͓̬̮̫̦͖̳̹ͮͨ̒̉ͮ̿̈ͪ̇̿͆ͭ̃ͭ̃ͭ̚ ̲̫̞̤͓̳͑ͬ̾͌ͯ͐͂̿͗ͨ͋͑̍͐͗̾̄O͕̮̻͔̳̠͉͖̳͖͈̻͇͈̣̙̪͈ͨ͐̒̽ͣ̋ͅF̣͎̞̞̯̝ͦ͌̆ͥ̈͐̾ͣ̔ͮ̐̀̏ͪ̚ ̟̩͙̙̩̮̻̼ͬ͑ͥͦ͗̿E̼̭̩̜͕̱̤̭̞͖̳͍̝̤̼͓̗ͩͫ̌ͬ̊̋̄͑͗̽X͕̰̪̱̲̩̙̦͓͓̯̠̤̝̝̯̣̥̀̋̌̍̚Ȉ̖̟͔̩̝̊̿ͪͅL̺͓̻̰̀͋̅ͮͧE͔̼͚͕̮̻̟̩̪̖̫̪̦͙̎̑͆̏ͨͅ
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I hope in the future you can buy different skins and you can have zombie rhoa's/spiders/dobermanns etc.
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