0.9.11m Patch Notes

The mouse polling increase is going to have a big impact on the feel and responsiveness of the game, can't wait to try it out when I get home!
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Zakaluka wrote:
How large a download is the new texture pack?


It's not a new texture pack, just the ability to load a lower mip-level of the existing textures. So there's no download other than a new Client.exe.
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Great news for us lowly 32 bit users, though before i had not really been getting any stuttering except when first summoning minions
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Last edited by perderabo on Aug 27, 2012, 9:19:39 PM
I am excited for both the graphics thing and the mouse responsiveness! :D
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Chris wrote:
Version 0.9.11m
  • Shadow characters now receive the choice of the Phase Run skill gem as a level 4 quest reward.


Always seemed odd that marauders got it and shadows didnt, considering its a green gem. Great change.
IGN: KoTao
Squeeeeee! 32-bit fix and better mouse movement = best incremental patch ever!
Open beta is still BETA.
I'm excited at the mouse movement being more fluid and responsive hurrah GJ guys. :-P
Another mini patch. :D
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

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Chris wrote:
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Spr09 wrote:
But... I like running my game on max settings...


If you're running on 32 bit windows, then there is not enough RAM available (the limit per process is 2gb in 32 bit windows) to load all the high quality textures. We'd strongly recommend installing a 64 bit version of windows if you'd like to run on maximum settings.


Yay 32bit WinXP :(

More performance is always good tho. My system is older but still rockin most games.
IGN: Friar
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They have still not addressed the issue of a character taking damage during a loading screen which has caused a lot of deaths for some of us.

If invulnerability or something new needs to be coded, then my suggestion would be to simply stop enemies from being able to 'see you' or be aware of you. You can use the same line of sight function that I guess has already been made for enemies.

This is a big problem for HC or high level SC characters and I feel it should have already been 'fixed' or changed.

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